The Pirate Appearance Potion is gambling.

  • As the title says, the pirate appearance potion is gambling. You spend ancient coins, a premium currency, to purchase the ability to reroll your pirate on the IPG (infinite pirate generator), which can't be manipulated to get desired results, can't be undone, and can be misleading (the lighting, angle, and character poses make it hard to fully take in the details of each pirate). Gambling is not allowed in video games anymore as per EU regulations, and the pirate appearance potion or maybe even the whole IPG would benefit from a rework anyways in regards to quality of life. You should be able to save your original pirate when using the potion, with the ability to swap between pirates from the clothing or vanity chest. You should also be able to select preferences for the IPG such as gender, size, and age, favouriting a pirate should skew the generator to make more pirates similar to that one, the tavern should also be more brightly lit, and you should be able to zoom in on or rotate around the pirate you're currently hovering over.

    On a more personal note, I pre-ordered the game and picked my pirate day one, I was lucky that I only had to generate a new set of pirates a few times (friends of mine were not so fortunate, and have spent hours rerolling in the IPG°). For this reason I am quite attached to her. However, if I could use a pirate appearance potion and switch between her and the new pirate whenever I wanted, or if there was a guarantee that I could generate a pirate I'd love. I truly hope that this suggestion be taken into consideration.

    °if I remember correctly, in one of the early videos published on the Sea of Thieves YouTube prior to release, it was stated that the IPG was invented to make character creation easier, since players would spend less time fiddling with sliders. However, the opposite is true, and players spend hours rerolling and regenerating pirates until they get one that is good enough, not perfect, good enough.

    TLDR: the pirate appearance potion is bad, you should be able to save your old pirate and/or be able to precisely choose your new one. This is a symptom of a greater problem with the IPG.

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  • @pokeppa said in The Pirate Appearance Potion is gambling.:

    However, if I could use a pirate appearance potion and switch between her and the new pirate whenever I wanted, or if there was a guarantee that I could generate a pirate I'd love.

    Forgot the end of my sentence there, meant to say that I would definitely buy a potion if this were the case

  • At this point in the game I don't have any issues with them making whatever changes for pirate appearance but as a individuality feature.

    I don't think approaching things from a technicality/legal/ethical reach angle is the way to go on that.

    The game has grown and changed and individuality is now far more compatible with the design of the current product.

  • (the lighting, angle, and character poses make it hard to fully take in the details of each pirate).

    Adjust your Brightness in Settings

    the pirate appearance potion is gambling.

    It only a Gamble if you "pay" for those New players, your not gambling. Now afterwards, your still not gambling because your not Losing anything. Maybe Time you could be playing because some reason you wanna change your appearance for unknown reasons.

    You should also be able to select preferences for the IPG such as gender, size, and age,

    Then it wouldnt be "Random" as it is and should remain.

    favouriting a pirate should skew the generator to make more pirates similar to that one

    So far the only thing that seems more reasonable. Favorite a Look and the rest of the randomization will follow suit.

    I was lucky that I only had to generate a new set of pirates a few times (friends of mine were not so fortunate, and have spent hours rerolling in the IPG°).

    Spending hours....I will never understand gamers today who rather spend such time trying to ("To Create the Perfect little girl, But Prof added an extra....) whoops.

    players spend hours rerolling and regenerating pirates until they get one that is good enough, not perfect, good enough.

    That is the Player problem. Too many players want to look "Good" "Pretty" "Handsome" But I dont recall ever seeing a Pirate looking like this. BESIDES, you never see your pirate besides the hands 99% of the gaming time.

  • @burnbacon said in The Pirate Appearance Potion is gambling.:

    Adjust your Brightness in Settings

    Ok, and what about the fact that half of the poses are terrible for visual clarity, and the fact that you only get a close-up view after you press Yes

    your still not gambling because your not Losing anything. Maybe Time you could be playing because some reason you wanna change your appearance for unknown reasons.

    You are also losing your original pirate, so if you're unhappy with the results, thanks to the aforementioned poor lighting and posing, sucks to suck I guess

    Then it wouldnt be "Random" as it is and should remain.

    Why should it be random? In a game like Sea of Thieves, where the only progression is cosmetic, customisability is the name of the game and this should extend to your player model too.

    So far the only thing that seems more reasonable. Favorite a Look and the rest of the randomization will follow suit.

    If you agree with this, you should also agree that the IPG should be, at least somewhat, able to be manipulated for those who are going for a certain look.

    That is the Player problem. Too many players want to look "Good" "Pretty" "Handsome" But I dont recall ever seeing a Pirate looking like this. BESIDES, you never see your pirate besides the hands 99% of the gaming time.

    "Too many" sounds like enough to be addressed, no? What is lost from the current experience if more customisability is added?
    What real life pirates looked like does not matter at all, I also don't remember real life pirates battling 8 foot tall burning skeletons who breath fire, or battling to save the realm of the dead from tyranny.
    And I don't get your point about this being a player problem. Like, yes, obviously. In fact, that's why we have the potion in the first place: because players were unhappy with their pirate and wanted to change without deleting everything. Why should the potion, created to solve this very problem, be a bad user experience?

  • the pirate appearance potion is gambling.

    No it’s not.

    Gambling is not allowed in video games anymore as per EU regulations.

    False. You’re thinking of loot boxes, not gambling as a whole.

  • @tesiccl
    No, I'm thinking of gambling. It's not allowed if real value can be wagered (premium currency is included)
    And the pirate appearance potion is gambling, you pay premium currency, or money, and in return you get to try your luck on a random generator for the desired result. Admittedly it's a tad bit more nuanced than that, but if it fits the definition...

  • I have had this conversation before. There is clearly a framework for the building of these models and there is also clearly a catalogue of features to select from whilst these random models are being generated. Nothing is lost by allowing players the freedom to tweak.

    If the initial thought was to reduce time spent in the character generator, selecting a rando is a viable option in almost every character generation section of any game out now, but the freedom to spend time making it your own is not unreasonable.

    And as far as diversity of models is concerned, the number of rolly-polly chaos clowns and skeletor murder-hobos out there will ensure we have all shapes and sizes accounted for.

    That aside, I am seeing a disturbing trend manifest very quickly in my few days on the forum. There seems to be a population that, for one reason or another, are intent to keep things from changing further from Day-1 status and actively disparage ideas and feedback that suffer the condition of being a change. Not every idea is an attempt to get away from pvp, not every complaint is whining, and not every change is an attack on the status quo.

  • @whitestag1992
    Absolutely... I just saw a post similar to mine on the sea of thieves subreddit and I really am shocked to see how many people are adamantly against having a better character creator. I promise there's nothing to lose and that there will still be cartoonishly ugly pirates on the seas

  • IPG was to help keep pirates unique, I've never heard the "make it quicker" statement.

    They didn't want 500 Jack Sparrows and 500 Belles nor famous people knockoffs.

    That being said. Multiple pirate slots would be nice.

  • @pokeppa

    And the pirate appearance potion is gambling, you pay premium currency, or money, and in return you get to try your luck on a random generator for the desired result.

    Let’s not forget the actual definition of gambling: repeatedly betting currency against the odds of winning a material or possession.
    You don’t need to repeatedly spend ancient coins to get “the desired result”. Just one potion and you can sit in the screen as long as you like till you have the desired pirate you want. No gambling.

    Admittedly it's a tad bit more nuanced than that, but if it fits the definition...

    Exactly why it’s not. You’re having to stretch the definition to fit your argument against it. If it truly was gambling, Rare wouldn’t have included it or increased their PEGI rating to 18 because they’d HAVE TO according to the industry law.

    I’m all for a slight tweak to the IPG but calling it gambling is farcical.

  • Don't fully agree with your argument, but I don't see an issue with having a very small ability to manipulate the RPG. I just don't want to see a bunch of copy and paste characters around, the uniqueness of every pirate makes bumping into eachother fun

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