The State of Hourglass

  • I want opinions here. I'm genuinely curious to hear others' opinions as long as they're respectful. All I want in this game is to get my Skelly Curse. I've wanted it since Season 8 and did a fair bit of grinding back then. Back then, everyone was doing hourglass and I'd win some and lose some. I went on awesome streaks of sinking 5 ships at a time and then maybe I'd sink twice. That's how it went. I needed several breaks from this game, but I truly love it and always come back. Now, I feel like this Skelly Curse is completely unobtainable. Listen, I'm not amazing at this game. I'm well above average and in that I'm confident, but I'm not master sea dog from when arena was still a thing. I know there's some insecure and immature pirates that will unfortunately just spew garbage like, "Just get good." That's so far beyond the issue. I just boarded a Gally two nights ago and killed everyone on board 3 times over until my cremated sank them. They weren't even clueless. They were putting up a fight and it was a GOOD fight! It felt tough. Then I go to hourglass and I feel like the ONLY people left playing this are the sweatiest pirates in the sea! I feel like nobody else plays it anymore. I remember if I used to have a bad streak, I'd get pirates soon after that were more on my level. Those could sometimes be long and drawn out fights unfortunately, but at least they were good fights. I had to earn it. Now, I'm getting absolutely demolished by people that haven't missed a canon shot since 2018. They're hitting immediately with no need for adjustment as the most insane distances. And like, good for you guys! You're better at the game! I'm cool with that. What I'm not cool with is going up against only that! I just sank 6 times in a row in hourglass and each opponent is still equally as sweaty as the last. I crave the challenge to push my limits to help me improve, but I actually have absolutely zero chance of improving when I can't do anything. I went up against a crew with my friend yesterday and they immediately had knocked him off canons with opening shots, knocked our mast, and then both hit every sniper and flintlock shot on us while we tried to catch mast. We couldn't do a single thing. Listen, I'm pretty good with a sniper, but not THAT good. Do any of you average, below average, and above average players do hourglass anymore? If so, what's hour experience been like as of late? I want this Skelly Curse and I KNOW I deserve it. I used to respectfully turn down people that wanted to roll dice for their hourglass win because I want to earn it the right way. I want to feel good about it. I'm good. Not God tier but good enough to have sank multiple servers as a solo sloop reaper. Good enough to board, anchor, and death spiral. I know whats up, I'm strategic, and I have pretty good aim. It's not 100% accurate, but good enough to compete.. Why can't I get at least an even match in hourglass? I wouldn't be so salty about it if they were just "better." Like, better to the point where, they earned their win, but I put up a fight and learned from the experience. I just can't even do anything against the people I've been matched against. There's no hope.

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  • Bonus rep days/weekends

    As miserable as it may be there have been many in your shoes that just stuck to the bonus days and got it eventually.

    I wouldn't even focus on anything else in HG at this point, the experience is too inconsistent to carry that weight. Bonus days and enjoy the game outside of that. If you lose you lose, if the matches stink they stink, if the it's buggy it's buggy, just focus on the bonus days until it's done.

    If it takes another year that's alright, it'll be less unpleasant in the long run.

    You're not being offered a consistent ladder to climb. It's got missing steps, it's a rickety ladder because of the lack of interest and participation. Just get up it how you can and then you can move forward. Bonus days are like finding some footing on your way up.

  • @wolfmanbush thank you for this. Genuinely. I thoroughly enjoy playing in adventure mode. I just wanted my curse to make it all the better. I appreciate you.

  • @secret-vveapon said in The State of Hourglass:

    @wolfmanbush thank you for this. Genuinely. I thoroughly enjoy playing in adventure mode. I just wanted my curse to make it all the better. I appreciate you.

    You're gonna get it done, just gonna be some time between now and then.

    Everyone has time between where they are now and where they are going.

    You got this, bonus days are gonna help you out and adventure will help you maintain your passion for adventure.

    The struggle isn't on you and it won't stop you, you're definitely going to succeed over time. No doubt about it.

    You've stuck with it this long, you've already shown what you are capable of during this.

    On the bonus days just turn on your favorite tunes or background noise, cuddle pets if you have pets, talk to your favorite people on the phone or in some other way. No stress, no letting it be more than it is, it's just playing the game in a specific way for a while for a reward, that's all it is. Some cannon/weapon shooting and some strategy, it'll work out at the end of this.

  • @secret-vveapon I haven't done hourglass since season 11 launched, so I don't know if this would work. However, it seems to me that your best bet might be to pick up some gunpowder barrels, raise hourglass, and wait to be invaded. With more people diving and changing servers, it makes sense that the odds of getting invaded would be higher. When you do get invaded, blow up your opponent with the gunpowder barrels. As far as blowing up your opponent, I'd recommend you ram them with a gunpowder barrel near the bow of your ship, or bait them into chasing you, and board them with a gunpowder barrel. I know that doesn't seem all that effective, but in my experience, it's the only thing that works against hardcore players.

  • i mean thats how it is i guess. lets not hope they kill HG cause if they do its not gonna be pretty on adventure servers.

  • @secret-vveapon

    I can’t speak for everyone but I posted on the forum over 6 months ago asking if
    F people would play hourglass after they got their base curse. It was about 50/50 for the people who upvoted my posts.

    If I had to guess, people who have completed their curses and have gotten to at least LV 200 in one or both factions have simply given up. There is no incentive to get past LV 200 unless you want the gold versions of the curses. I suspect that the players who still play hourglass are the sweaty Arena players who competed their 240 first place victories within the first 3 months of the Arena’s opening.

  • @secret-vveapon said in The State of Hourglass:

    Then I go to hourglass and I feel like the ONLY people left playing this are the sweatiest pirates in the sea! ... Now, I'm getting absolutely demolished by people that haven't missed a canon shot since 2018. They're hitting immediately with no need for adjustment as the most insane distances.

    Sweats and cheaters are now the bulk of hourglass. The pirates you're describing sound like the latter.

    What I'm not cool with is going up against only that!

    Casuals and PvEvP'ers are no longer participating in HG. The former doesn't want to deal with what you're dealing with, and the latter got cursed months ago.

    I crave the challenge to push my limits to help me improve, but I actually have absolutely zero chance of improving when I can't do anything. I went up against a crew with my friend yesterday and they immediately had knocked him off canons with opening shots, knocked our mast, and then both hit every sniper and flintlock shot on us while we tried to catch mast. We couldn't do a single thing. Listen, I'm pretty good with a sniper, but not THAT good.

    Cheaters.

    Do any of you average, below average, and above average players do hourglass anymore?

    Noooooooooooooooooooope! I got my curses about this time last year I think? I vaguely remember it being March or April?

    If so, what's hour experience been like as of late?

    Never touching the mode again. It's a toxic sweat fest.

    Why can't I get at least an even match in hourglass?

    Cheaters and toxic sweats.

  • @secret-vveapon
    I'm a hater. I don't play it unless I have supps and a G5 flag to give away. Not my thing. I have complaints about it but not like most. Does trigger anxiety like a lot of pvp does nowadays. I'm old or whatever. People are complaining it's extra buggy in s11. Complaining about free wins. Like me. Lol. XP has a few complaints too. Rare's number people are happy with xp right now.

    Good luck. Have fun. If you see me there I'm probably just bringing you supplies.

    probably

  • Right now, HG only has 3-4 types of players (there are hardly any average players)

    • Runners or AFK/Loose farmers

    • Sweatlords with an insane amount of hours spent in PvP that volatilize you without giving you a break to respond to their attacks.

    • Cheaters, an amount of cheaters that borders on the absurd at least in Europe. In 5 days they have banned an insane amount of cheaters, I put a post with their names but it seems that protecting the identity of a cheater is part of moderation duties.

    I consider myself a very fanatic PvP player, I dedicated hundreds of hours to the Arena (We miss you a lot) however every day I have been playing less and less HG to the point of one or two games a day.

    Rare doesn't seem to care much about the current state of HG either, it's been active for over a year now and we've received a total of 0 improvements, a lot of feedback has been given and they've ignored it completely.

    Every patch we wait for some improvement, even if it's something as stupid as an increase in experience earned, but it never comes.

    Because of all this, only the usual people are left playing, creating a huge barrier to Skillgap for the average player to even consider trying the mode. No one wants 7/10 games to be a poo eating simulator, so the mode dies more and more every day and it becomes harder and harder to get the curses and have a decent and enjoyable PvP experience.

  • I've hated this games PvP since I first started on an old account, years and years ago.
    Then they added chain shot and having the wheel break and the mast fall over and AOE damage knockback bombs and that's the main reason why I quit all those years ago. Needless to say, I dislike Hourglass in spite of trying it, repeatedly.
    The 24-26th is when Community Day(s) is happening and I intend to scrounge up a group and blitz it to ~100 in each to rip this tattered, soggy, failure of a band-aid off in one go. I suggest you do the same. That's my two cents.
    Please just let me have the dang curse I'm trying so hard Rare please Rare I was one of the kids begging to be a skeleton since before fishing was in the game please I'm an adult now I wanna be bones without working with smolder-heart over here the 2/10 of pirates please I just wanna click-clack my feet PLEASE

  • Yeah, we just had a great night in adventure mode on a brig for hours. Decided to close out the night by testing our luck in hourglass. I went in fully expecting to lose, but keeping positive enough to try our best and at least learn a bit with some good challenging practice. Nah, we sunk in 30 seconds to sweat lords. First shot hit perfectly, then every one after. Back mast went down, my shipmate very smartly lowered front to keep us moving while I caught back. Front mast went down immediately after, my crewmate got one-balled, then I got one-balled. Last crewmate was desperately bucketing with no point honestly. We knew it was over. Down in less than a minute. Absolutely ridiculous. Not even remotely fun. I want a challenge, not a raw b- sigh Keeping it pg13..

  • sadly. The main focus of hourglass isn’t the reward. That just there for giggles and make people join.

    Its main focus was to give pvp hungry players a way to find other pvp hungry players. Easy finder instead of sailing around only to find ships that don’t wanna fight.

    The rewards are just to keep interests.

  • There is a huge difference between adventure pvp with people who don't usually actively seek it out and hourglass with people who mainly enjoy pvp. It can definitely be a humbling experience and from reading your post you have a bit of a wake up call in terms of comparing your pvp skills.

    Try using lfg to find others to do it with. I'd say on average duo sloop hg is still the most consistently competitive. Gally can vary wildly but tends to be quite long queues. Brigs also vary a fair bit but the fights tend to be over quicker

    Just an FYI though hourglass is currently riddled with bugs making it a lot less fun and likely reduced playerbase even more. I love hg but s11 has left it in one of worst states:
    You can get bug where can't lower enemy anchor or interact with their ship including ammo crate (they potentially can still use yours). Various mast bugs either they appear full sail at all times even when their mast is down, or mast appears fully raised at all times so you can't judge their speed and how much lead to apply to cannons.

  • @secret-vveapon I know I am not telling you anything you don't already know, but having curses isn't a matter of skill, it's simply a matter of how much time you're willing to invest. I know that a lot of people do the mode solely to get the curses, but a lot of them don't get them because they get too frustrated that they're fighting a lot of good players. Most of it is a mindset switch. If you view hourglass as a way to get better at PvP, and you look at losing as an opportunity to learn, to practice, and to get better, you're going to not only find less frustration, but you'll also find yourself winning fights you were probably losing.

    I consider myself to be about the skill level you describe and I am over 200 in both factions, but that's only because I've put in time in the mode. I am not always in the mood for hourglass, and sometimes I have long streaks where I won't win much at all, but I also have times when I win some, lose some, or sometimes I go on champion streaks. One thing I do know for sure is that adventure mode seems a lot easier due to my time in hourglass.

    Also, don't buy in to all the people who try to say that cheaters are overrunning hourglass. Most of those people don't realize how good players in this game can actually be until they get in to hourglass. There are cheaters, no doubt, but they're a lot less common than people on forums and social media suggest.

  • @karadinn I like chocolate ice cream, my uncle prefers vanilla. I love Brussel sprouts, my brother prefers carrots. While backpacking my body craves carbs, my wife's needs protein. People have preferences. But if we were able to objectively measure the number of pirates who like hourglass and compare it to the number of pirates who want one or both curses, I feel the difference would be staggering. This is what happens when the most requested cosmetic since the inception of the game is placed behind a game mode tons of pirates really don't prefer or care to participate in.

    I'm glad you consider losses as learning experiences. Many of us don't share that mentality and just don't care for hourglass for a plethora of reasons. But recommending pirates have a "mindset switch" is akin to "git gud" as far as I'm concerned. I'm not going to tell my wife we shouldn't have gotten that rice cooker because our instant pot makes rice and she needs a "mindset switch." People want the curses, and hourglass is widely unpopular.

  • Me and my friend basically have the same experience.

    I would say we are both slightly above-average players. Most of the times, when we play normal High Seas, we are able to basically clear out the server, we win the majority of our fights. We are certainly not bad, but we are also certainly not top PvPers.

    That being said, the hourglass matchmaking seems non-existent. It is very rare that we ever get a ship that's anywhere close to our skill level. We either stomp the other crew within 2 minutes, with them likely being fairly new to the game, or we are the ones being stomped within 2 minutes, usually people with the advanced PvP curses (like gold ghost curse).

    I don't think this will change, though. I imagine the amount of players queueing for hourglass at any given time is fairly low, so trying to match up same-skilled crews would be very difficult, and queues would be very long.

    Sadly, the nature of the beast and we have to deal with it. But keep at it, we'll get it someday!

  • @secret-vveapon coming from an hourglass player only…sailed with my brig crew tonight and fought the same opposing crew 3 out of 8 matches.

    The problem is only the top players still play hourglass. And they are all crews that have tons of time and experience. Keep trying, you’ll start winning more before you know it! We sunk in our first match tonight then went back, reached faction champion as a brig, voted to fight larger vessel, and then sunk the galleon. It was a great session. But we all played arena back in the day and stuck to only pvp. I will say, if you want to be good at hourglass…play it all the time. Dabbling in it every now and then won’t make you any better.

    Good luck out there!
    Cheers 🍻

  • In response to pretty much everyone, I did get a few good matches today. I won 3 in a row and they were good fights! Even had someone scream curses and slurs at me, which always feels good when I'm just over here like, "Dang, this guy's good. What a great fight!" And then they're just screaming toxicities lol. But either way, my canon shots were much better today. I was landing those juicy canon snipes and trying not to get salty at this one dude that kept turning off and running after every two shots I landed. But for the guy that said to look at it like a learning experience, I do. I said that in my original post. The issue is, when you get sank in 45 seconds by someone who doesn't miss, there's no way to learn. I can't learn from that. I can't figure out what I need to do better because I didn't have the chance to try anything at all! I couldn't even miss a few canon shots and learn how to adjust because I couldn't even get on the canons. That's my point. A challenge helps me learn. Getting obliterated is just getting obliterated. I'm wondering if time of day is a factor. I didn't do too bad today.

  • @lordqulex I am really glad that you made this post because I can use it as an example to my students during writing how metaphor usage can obscure the point you're trying to make. Also, I never said "git gud", so you're also providing useful examples of how to make a strawman argument. Super invaluable.

    My main point is that the only way you get the curses is if you invest time in it. Given that reality, you are faced with a few choices if you want to get the curses.

    Be miserable the whole time. I've seen a lot of folks do this, and I've also seen some of them quit the game because they get so frustrated about their results in hourglass. I feel like that's where a mindset switch might be useful, because I think getting so upset and distressed that you quit the game is a suboptimal outcome, but maybe you disagree because you love Brussel sprouts.

    Loss farm. As someone who didn't do this, I don't really mind or care if others did, because I don't think cosmetics mean anything except you invested time into getting them, and loss farming is similar enough in terms of time investment that I can honestly say that the curse was "earned". The only downside to this is that you lose value in terms of improving at the game, but since that's basically instant rice, maybe that's not for you.

    Try your best and try to get better, but don't really worry too much about your losses. I feel like this is a pretty healthy approach to hourglass, and I would advocate for it because at the end of the day, this is a game, and it's about having fun. Now, if you are willing to engage in an activity you don't find fun in order to get something you want, then I think it's fair to say that it's worth it to extract as much value out of that activity as possible. You can not only get the curses, but you can also improve at PvP so you can defend your treasure in adventure! It might not be as valuable as vanilla ice cream, but it's probably at least equal to chocolate.

  • @secret-vveapon I am glad you had better fights. When I started hourglass, I won some, I lost some, and even now, when I feel like I have improved a lot, I still get obliterated. I've watched players miles better than I am or probably ever will be get obliterated. It happens to everyone.

    If you play hourglass and you try while getting your curses, you'll get better naturally and mechanically through repetition and experience, even if you never make an attempt to learn from your mistakes. You'll also learn to lose badly and persevere through some negative experiences. I know that doesn't feel like you're getting anything valuable from it, but honestly, learning to deal with losses and continuing past that transcends the game.

  • Wish I could play HG, you do 2-3 games, then cheaters and this cycle just repeating itself again and again.
    I'm so depressed by cheaters at this point, it's beyond me how can they be so busy with new content or drops or whatever but not doign anything about those damn cheaters???

    This "unkillable" cheater iv'e encountered today got 8!!! times sword+ perma burning, and I'm just gonna post this everywhere I can to burn him (or just his gamertag) IRL
    https://streamable.com/t89dsn

  • @karadinn said in The State of Hourglass:

    @lordqulex I am really glad that you made this post because I can use it as an example to my students during writing how metaphor usage can obscure the point you're trying to make. Also, I never said "git gud", so you're also providing useful examples of how to make a strawman argument. Super invaluable.

    I pity your students because their teacher apparently does not know how to read or has a light grasp on the English language. I never quoted you as saying "git gud," I suggested that telling people to bridle their emotions and have a "mindset switch" regarding hourglass is a gross oversimplification of the situation, and a remarkably difficult if not impossible thing to do for many pirates. I called it akin to "git gud;" similar to, and may I go so far as to say equivalent to. You're implying that "everyone is approaching this hourglass thing all wrong and if you just saw it my way the entire thing would be so much less miserable!"

    My main point is that the only way you get the curses is if you invest time in it. Given that reality, you are faced with a few choices if you want to get the curses.

    Yes, this is the crux of the argument against the curses being a "flex" that is "earned" by gatekeeping PvP'ers.

    Be miserable the whole time. I've seen a lot of folks do this, and I've also seen some of them quit the game because they get so frustrated about their results in hourglass. I feel like that's where a mindset switch might be useful, because I think getting so upset and distressed that you quit the game is a suboptimal outcome, but maybe you disagree because you love Brussel sprouts.

    Agree 100%. But by saying "a mindset switch might be useful" you're implying that it is a trivial thing to do. This is where we disagree. Yes, if someone can just look at HG from a different angle, has the desire to improve their PvP skills, the EQ to sideline their emotions after losing a match, and the awareness/memory to be able to analyze where they went wrong and what to do next time, that would be a very useful thing to do! But what you're failing to realize is that many pirates don't like (or prefer, hence the metaphor) the PvP in this game and never will. They don't want to have a mental switch. Some pirates aren't mentally strong or quick enough to do the analysis required after a battle.

    That is why I said a "mindset switch" is akin to "git gud." You're oversimplifying the situation, and offering an idea as a blanket solution that many pirates won't be able to apply. I.e., an absolutely useless recommendation.

    Loss farm. As someone who didn't do this, I don't really mind or care if others did, because I don't think cosmetics mean anything except you invested time into getting them, and loss farming is similar enough in terms of time investment that I can honestly say that the curse was "earned". The only downside to this is that you lose value in terms of improving at the game, but since that's basically instant rice, maybe that's not for you.

    Yep. But you need to understand this is an uncommon sentiment. Many in the PvP enthusiast community want to gate-keep the curses behind forced PvP by suggesting that hourglass shouldn't award allegiance for losses at all. They want to remove everyone from the activity that isn't a good-faith participant and they don't understand that would discourage new pirates from playing the game mode, meaning its community would never grow and it would suffer a death by slow bleed-out.

    Try your best and try to get better, but don't really worry too much about your losses. I feel like this is a pretty healthy approach to hourglass, and I would advocate for it because at the end of the day, this is a game, and it's about having fun. Now, if you are willing to engage in an activity you don't find fun in order to get something you want, then I think it's fair to say that it's worth it to extract as much value out of that activity as possible. You can not only get the curses, but you can also improve at PvP so you can defend your treasure in adventure! It might not be as valuable as vanilla ice cream, but it's probably at least equal to chocolate.

    Again, you're oversimplifying the situation. "but don't really worry to much about your losses." Easy to say, very hard for many to do. Look at the graphics and the adverts for Sea of Thieves. Do you really think the bulk of the player base is old enough, mature enough, and has the EQ to this? I don't think so.

    So again, the problem here is that Rare locked a highly desirable reward behind a contentious, widely despised activity. I was advocating this day one of hourglass. So people will complain, some will loss farm, some will gate keep, and some will offer their solution up as the one true solution everyone needs.

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