Pvp Hourglass & Rewards & Cosmetics

  • Goodmorning Pirates.

    I wish to say my opinion and whether it is heard or not it's up to you.

    PvP hourglass is not fun. It is not rewarding enough. I've spent the last 2 weeks grinding for the Ghost Curse. I am not gonna lie. I've lost my sleeping schedule and my sanity is not well. I am not the only one. There are hundreds upon thousands perhaps? That they have the same issue.

    First of all.

    There is a huge difference skill In Hourglass. The matchmaking system was made fast and roughly.
    Average and new players are matching against literal aimbots and high reputation players.

    Rewarding levels and Combat.

    Take for example Plunder Pass. Since PvP Hourglass is truly unfair towards the most players why shouldn't it be like the Plunder Pass? Every step should be rewarding instead of simply being another step that feels like a million steps already.
    Combat should be more fun and less stressful.

    Sea of thieves curses-cosmetics

    The reputation 100 for a cosmetic is pain for everyone under 100 reputation. It should be lowered down to 70 the least.
    I've been reading about it and honestly?
    They say that after you get the Ghost Curse or the Skeleton Curse you need a break from the game because you've spent too much hours. How is that even normal for a game that you're supposed to have fun?
    This is supposed to be your "break". Playing to have fun, not leaving the game because it made you grind for days just to get a nice reward.
    It should be the opposite right? Getting a cosmetic and having fun while looking beautiful.

    Spending a month or more of grinding for a Sea of Thieves Curse that you might eventually get bored of?
    That is not fair.
    Because I've read that too.

    And I've been discussing with many friends that they have most of the SoT curses. They indeed told me it is stressful to reach level 100 for both Guardians of Fortune and Servants of the Flame.

    This should be changed.

    Good players and average players should both be able to get the same cosmetics without super sweating it.

    Everyone who is after the Skeleton Curse or the Ghost Curse shouldn't put the game in front of his own health just to get a cosmetic. It should be easier.

    Yeah they are both great cosmetics but I think sometimes that people forget how important it is to understand that making a game's "goal" harder will decrease a person's health. Whether this is physical or mental.
    People have already their own struggles just to add another struggle, no?

    And yeah I've been losing and winning too. And I will still have the same opinion about it even if I get my curses.

    People want to look nice and having fun. This isn't wrong.

    P.S

    I do not demand anything. I just want to be heard.
    I hope some people before replying to deeply consider this.
    All of this.

    If we want to bring more pirates to the game we have to make it less sweaty and more rewarding, relaxing.

    Bless you all, have a nice day!

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  • Yeah it should be earnable by doing PVE aswell. It needs to be a similar grind to what we already have with the pvp requirements but instead implement some commendation requirements perhaps...

  • @ll-predator-il
    I agree yes.
    If it was a year one game that just came out I would say no.
    Its been years since though and nothing has been changed.

    Yes PvE should be also an option except of course for some specific commendations that require PvP either in Hourglass or in free seas.

    But curses for both Guardians and Flame should be easier to get.

    Yes people would still be able to sweat it but at least people who don't want to sweat it should be able to get them easier as well. It's a win - win in my humble opinion.

  • @deja-vu6117 said in Pvp Hourglass & Rewards & Cosmetics:

    Yes people would still be able to sweat it but at least people who don't want to sweat it should be able to get them easier as well. It's a win - win in my humble opinion.

    So much this. Especially for something that's been asked for for so long. (Personally, The Skellie Curse AFAIK, has been asked for heavily since we saw Wanda turning into a skellie in Cursed Shores. so about 4 years.) - added to the fact when it comes to PVP I'm basically a nervous bot what I've got to look forward too is "Loss Farming" that Curse... Level 20/100.... Rip :_:

  • @capt-sharazad
    Exactly. Rare must understand that people are loss farming not because its faster. Not because people don't want to learn. But because they have no choice. It's either PvP against great players or not curses.
    It is restricted in a way that is not giving you the choice to enjoy PvP hourglass. And instead of fixing the matchmaking to the same skill in PvP hourglass they could simply change how you get the curses PvE included and lower reputation required to get the curses for people who want to learn in PvP without it sweating it.
    It is still a win for all players!

    (My favourite character is Belle, If not for her I wouldn't want the Ghost Curse)

  • @deja-vu6117 said in Pvp Hourglass & Rewards & Cosmetics:

    @capt-sharazad
    Exactly. Rare must understand that people are loss farming not because its faster. Not because people don't want to learn. But because they have no choice. It's either PvP against great players or not curses.
    It is restricted in a way that is not giving you the choice to enjoy PvP hourglass. And instead of fixing the matchmaking to the same skill in PvP hourglass they could simply change how you get the curses PvE included and lower reputation required to get the curses for people who want to learn in PvP without sweating it.
    It is still a win for all players!

    (My favourite character is Belle, If not for her I wouldn't want the Ghost Curse)

  • Players health is not the games fault. You are at fault for slaving away at a video game digital reward.

    Once you have it. What next? You won’t get back what you wasted away.

    The curses are for those who spend time playing a video game. It not meant to be rushed to forced.
    Sadly gamers want something bad enough, they go extreme measures to get it instead of doing what the Dev hoped or intended.
    Causally play the game over months or years and finally earn that rewards.

    But no. Players wanna be the first and show off then punish others who came last.

    I agree the hourglass rewards need to be adjusted. But the whole hourglass feature needs to remain as it is.

    After all, it’s not simply a matchmaking pvp, it’s a tool for those who wish to fight without needlessly sailing around.

  • @burnbacon
    We agree to disagree but your opinion is understandable.

    PvE is also for people who don't want to needlessly sail around, no?
    Either for making some gold or increase their reputations for each company or even get some less great curses than the ultimate PvP hourglass curses.

    But what if we all could get every Curse through PvE or less needed reputation in PvP Hourglass?
    Wouldn't that be fair?

    Good PvP players or people who want to master PvP would still get better and earn their desired Curse and less PvP players would still earn their desired curse without necessarily interacting in PvP!

    It's still my opinion obviously but one way or another it has to be fair for all. Matchmaking is already unfair so I believe the least Rare would change is how you obtain certain Cosmetics. If it was a full PvP game with goal to do everything through PvP then yeah okay it would make sense. But it is not only PvP. Both sides has to matter on how you obtain curses, titles and similar Cosmetics!

  • How do you feel about the 200-1000 grind then? Lol

  • I dont really understand the skill issue problem,the game have alot of cosmetics, if you dont like pvp or you are bad and u dont want to improve then u can choose pve stuff that unlock other cosmetics.

    The bigger problem Is no rewards until level 100,thats all.

    Before reaching level 100 i was annoyed by hg,having to grind for that curse its disgusting because i could only focus on that Number for a reward;i promised myself i wouldnt touch that pathetic mode After those levels.

    Now im around 300/400+ in both factions,for no reason at all,im not grinding for rank 1000 because its an insult,i Just level up randomly.

  • @rambobrad
    Honestly?
    This is totally understandable because this is indeed for PvP enjoyers.

    The original ghost curse though?
    It's a different story and that is why I made a post about it.

  • @tossico94
    I feel the same about 100.
    It might seem just a couple of steps for you but it is not really just a couple if steps. It's around 120 PvP matches.

    Every curse should be obtainable through PvE or at least less reputation needed in PvP hourglass except the Gold Ghost curse or the Gold Skelly Curse. PvP enjoyers should have a goal and this shouldn't be a problem for them. But the original Ghost Curse? This is entirely different. It's been years to 100 reputation and it should be changed.

  • @deja-vu6117

    Im a pvp enjoyer,i mean After 5000 hours the game can get trilling most of the times by that;yet from 0 to 100 Is a pain because theres not really rewards.

  • @tossico94
    Yeah it might be that.
    Like every 10 levels there should be at least something to keep you going until 100. After that to achieve the 1000 it should still be a thing but a bit more rarely. Like not every 10 levels but 15 or 20.

  • The curses are meant to he hard to get. Making it easier would make the curses not special anymore. Me personally would rather work hard at getting the curse and then be able to be proud at what I have accomplished, instead of playing 100 hours straight and getting it in a few days. Players shouldn’t be able to get the curse in a week. It should be something you slowly build your way up to.
    However, I agree matchmaking could be improved.

    Also if you’re grinding a game that much that it’s affecting your health maybe take a break for a while. 😂

  • @deja-vu6117

    The problem Is that peoples doesnt find hourglass fun,but peoples wants the rewards.

    I think It Just Need a Total rework.

    But since im not really wanting to be creative since no One from the Dev team Will even consider that all i can think of Is Just do something like siren Song skull with a restricted circle;both ships spawn near One of the treasure and the ship Is Just a default ship with combat supplies decorated as the representative faction cosmetics. At the end of the competition both crews merge in another server with theyre original ship and all the supplies they had before diving.

    Captaincy Is a failure anyway,trinkets nerfed too much,books not working and the idea of captaincy voyages completely deleted with this new season release.

    Ah yes,add a timer of 30 minutes for every match.

    Yes,its a mix of siren Song skull and arena;yet still Better than current state of hourglass.

    Or play only during 2x rep events 🤷

  • I left the hourglass a long time ago, and I've been sitting on level 70 for quite some time already. For me, my motivation faded away with how big the grind is to get the first meaningful reward: the curse itself. And it is a grind to me because I hate how little allegiance I get when I risk everything, have long hrad vattles and still lose. It is still the same tiny portion of allegiance. The game mode will never recognize my time invested, my effort, my performance, the accuracy of my cannons how much water I managed to put into their hull and how many times I could repel boardimg attempts. The game doesn't care about any of that, it's either you sink your opponent or you don't. And if you lose you get the exact same ammount of allegiance as if you just dropped anchor and let yourself be defeated. That's why I gave up already, it was demoralizing thay for several matches I've been so close but I get the same small ammount of xp to advance. That's why I suppose there were lots of loss farmers, why delay the sinking of your ship if you're not confident enough in your skills? By fighting, repairing, bailing and trying to stay afloat you just delay the same ammount of allegiance unless you can actually secure the win.
    Look, I just wanted the ghost curse to roleplay as a ghost, not to show off a trophy, I never wanted to brag about my accomplishments, I just wanted a customizable item because it looked cool to me, that's all. But since it is a trophy and not a cosmetic, then I guess it's simply not for me and I did correctly to just stay away from that gamemode. In the end, no one cares about my achievements, so I don't want to show off my cosmetics to thers, I just dress uo for myself, ti look good to myself, that's it.

  • @dragotech123
    That's my point in your words.
    But why to stay away from it?
    This need changing. We are playing a first person pirate game. Not a version of Dark Souls Series.

    Hell. Even at this point I might even start believing that the Elden Ring Dlc is Hourglass from Sea of Thieves.

    Anyone should be able to obtain any curse. In my opinion there are better ways to connect people for a trophy than putting specifically only PvP.

    And yes the xp it gives you it is simply not enough to keep you going. No one cares as you say but yourself matters. If you like something you should speak to get it. Not stay away from it.

  • @wonderwaffle559
    Yes it is a hard to get cosmetic. Yes it should be hard to get but I will stop you there. It doesn't have to be PvP only.

    PvE can be harder than PvP and since we are speaking truths here there's no anti cheat system. Imagine a reputation 1 newbie matching against aimbots. Not fair isn't it?

    Why this newbie should be shoved to PvP grind for a trophy?

    It is not a single player game where you can find solutions to help you out on how to defeat a boss. You literally playing against people who are either cheating or not missing anything legitimately.

    PvP hourglass needs rework.
    Xp per win should be more than enough to show you that you are actually progressing towards your goal or the 100 requirement should be lowered.
    Or the final choice should be PvE but curses only. Not all commendations.

  • I made it to level 48, and gave up on it. It's not fun there are no players in my skill range anymore. I don't understand why it was not level 50 like all the other factions before the updates. It sucks because Guardian and Flame has felt like a main story component to SOT. Locking it behind and bad skill based matchmaking system really takes away from the enjoyment. My casual friends who got it hated the grind to get it, Some even did loss farming.

  • @hexyuko

    If you play solo Is good,if u play in Xbox Is even easier peoples Just randomly scuttle. Otherwise use duo sloop,yes Is hard but u Will improve at some point.

    Giving up Is not the response imho.

  • lets remember why safer seas is so limited.
    PvP is part of the games core sea of thieves

  • I got the ghost curse and plan on getting the skeleton curse later. Without a doubt, the players in Hourglass are better than the majority of players that you're going to see on the High Seas. Keep at it and you'll improve. You can still win over half your games with mostly good naval and common sense in 1v1s. 2v2's are really hard.

    And yes, Hourglass rewards need to be adjusted, and something about the game mode needs to tie back into the High Seas in a useful way (not just becoming a 'boss' ship on the map which holds no real value to anyone).

  • Agree totally. The combat agaisnt other players is by far the weakest link in sot.

    Not only is it not fun, its glitchy, gimmicky and some people are just frankly WAYA too good at a cartoon pirate game.

    Also cheaters, Taben tried to warn us years ago, no one would listen back then, refuse to believe it exsists etc.

    Cheating exsisting makes it difficult to understand if you are improving at pvp also, because the question is always in the back of your mind. Did they beat me because they are better or is it cheats?

    This makes it frustrating and makes you feel why bother?

    Why bother spending time getting good at something if someone else can just come along shoot up on steriods and beat you.

  • @wonderwaffle559 said in Pvp Hourglass & Rewards & Cosmetics:

    The curses are meant to he hard to get. Making it easier would make the curses not special anymore. Me personally would rather work hard at getting the curse and then be able to be proud at what I have accomplished, instead of playing 100 hours straight and getting it in a few days. Players shouldn’t be able to get the curse in a week. It should be something you slowly build your way up to.
    However, I agree matchmaking could be improved.

    Also if you’re grinding a game that much that it’s affecting your health maybe take a break for a while. 😂

    Yes it should be a grind to get these curses, i want it to be an achievement you can be proud of. But to limit it to Hourglass PVP only... is a mistake.
    It should be optional... either you do it via the hourglass pvp or through some sort of PVE challenges.

    Getting it via PVE should be even harder IMO. And should have better cosmetics.
    This would motivate soooo many players to continue playing the base game... meanwhile the PVP way to get it is making people NOT WANT TO EVEN TRY anymore.

  • I have a demanding dayjob, mostly play on weekends, purely as a hobby.

    I like the PvP in Sea of Thieves, i'm not good by any means (you win some, you lose some) yet i have the skeleton curse. I got the skeleton curse by playing every once in a while for a long period of time... Had loads of fun in victory or defeat.
    I like that the skeleton curse is exclusive to PvP Hourglass, it's nice that out of all cosmetics one little part is PvP exclusive.

    To all these extremely jealous, and (some of them) frankly bigoted comments i'd say; If a (any) video game affects your (mental) health this much; stop playing emmediately: you are unfit to have this hobby and need go outside ASAP.

    If you care THIS much about one (of thousands) cosmetics being pvp exclusive, also: go outside. Nobody should get this jealous over pixels, it's simply not healty.

    Also, what would you say if i had said: I don't want to do all the tall tales 5 times for the gold curse and opened a thread about making the gold-curse also obtainable by doing Hourglass. Would you say: ''that's a dumb idea, don't be so jealous and either do the grind just like anyone else or don't get the cosmetic''? Because yes, that's how some of you sound. It's frankly absurd.

    As the stones famously stated; ''you can't always get what you want''. Now go outside, some of you.

  • @cptscuttles3952 said in Pvp Hourglass & Rewards & Cosmetics:

    I have a demanding dayjob, mostly play on weekends, purely as a hobby.

    I like the PvP in Sea of Thieves, i'm not good by any means (you win some, you lose some) yet i have the skeleton curse. I got the skeleton curse by playing every once in a while for a long period of time... Had loads of fun in victory or defeat.
    I like that the skeleton curse is exclusive to PvP Hourglass, it's nice that out of all cosmetics one little part is PvP exclusive.

    To all these extremely jealous, and (some of them) frankly bigoted comments i'd say; If a (any) video game affects your (mental) health this much; stop playing emmediately: you are unfit to have this hobby and need go outside ASAP.

    If you care THIS much about one (of thousands) cosmetics being pvp exclusive, also: go outside. Nobody should get this jealous over pixels, it's simply not healty.

    Also, what would you say if i had said: I don't want to do all the tall tales 5 times for the gold curse and opened a thread about making the gold-curse also obtainable by doing Hourglass. Would you say: ''that's a dumb idea, don't be so jealous and either do the grind just like anyone else or don't get the cosmetic''? Because yes, that's how some of you sound. It's frankly absurd.

    As the stones famously stated; ''you can't always get what you want''. Now go outside, some of you.

    I would say "I don't care how you get the gold curse. I truly don't care. If you get it by doing tall tales or by sinking 200 players, I truly don't care. Actually, I think more methods would be fantastic for those who don't like to repeat tall tales." If you don't like tall tales, that's fine, and if you would suggest having more methods of obtaining the shores of gold curse then perhaps I would support it, because I don't care what other cosmetics people have or how they obtained them. Anyway, I did hourglass for the curse, not because of PvP. If the ghost and skeleton curse were behind other grinds I would never touched the hourglass to begin with. I don't want a prize, I just wanted a simple cosmetic, that's all. You could say there are thousand others, ok, that's true, but these are the most requested curses in the game by the community and they locked it behind the hourglass grind. It's not just a hat, or a jacket, they are the most requested curses.

    The gold hoarders have vaults, maps, riddles, the order of souls have ghost fleets, skeleton crews and lords, the merchants have shipments, deliveries, cargo, animals, Athena has normal voyages, veils, raids. Each company has multiple methods of gaining reputation. But the 2 factions for allegiance have only hourglass, and the only rewards until level 100 are titles and similar figureheads. I can see why some people see it repetitive.

    Yeah, you can say, go outside or don't play it at all. Guess what, that's exactly what I did. My allegiance has been the same level since the end of season 8, I gave up already. It'll be sitting on level 73 forever because I got tired and I don't see it worth it. So yes, I stopped playing hourglass as you're suggesting. But what I see is lots of thread and conversations of hourglass being filled with only sweats and loss farmers, or going against the same players over and over. It seems the hourglass participation is heavily reduced.

    Again, if you want to ask for the Gold curse to be available also by doing PvP, then go for it. I will not stop you, you have my full support if you ask for it. They could be gifting the Vanguard sails and Brave Vanguard title just for logging in and I will not care. I know I participated in the beta, and nothing will change that. I know how I got mine, and even if everyone suddenly gets the sails and title it won't change how I got them.

  • So you would have no problem making everything in the game available by doing anything? I want the fishing trophies but i don't want to fish --> make fishing commendations earnable by doing hourglass. I want the tall tale commendations but i don't want to do tall tales --> make them available by doing hourglass. I want the silent barnacle ship set but i do not want to dive for barnacled chests --> make them available by doing hourglass. Do i understand correctly that you do not only find this a reasonable and positive change to the game but also a realistic request?

    Also, he who states must prove. You stated the curses are the most requested curses in the game by the community. Where did you get that information from, or are you just stating? Do you have any proof/indication/numbers whatsoever? I don't know for sure but at least i did some research: Doesn't really look like these curses are head and shoulders above the others: https://www.reddit.com/r/Seaofthieves/comments/18j58yh/what_is_your_favorite_curse_and_why/
    Remember, You ≠ the community. That you really want the curses is not that relevant in this case.

    That YOU find hourglass repetitive (kind of weird, because every enemy is literally a different person with different playstyle) is completely irrelevant. People don't have to play HG. I like the killer whale shipset but i find fishing repetitive. Therefore, i don't fish and thus i'm not getting my hands on the killer whale shipset, ah well... The fact that you gave up is also irrelevant. You don't see the worth in it, fine. Many others do.

    As far as going against the same players. I actually have the skeleton curse (as a casual player...) an can speak from experience. No, you don't constantly go up against the same players, that's absurd. And No, not all enemies are 'sweats' (whatever that means). Some are way better then me, some aren't. That's the fun. Also, No, hourglass participation is not heavily reduced at all. It's morning where i live on a weekday and i could log in and get a match in less then one minute. Again, you really need to try to back up your statements because you are making stuff up here...

  • @cptscuttles3952 said in Pvp Hourglass & Rewards & Cosmetics:

    So you would have no problem making everything in the game available by doing anything? I want the fishing trophies but i don't want to fish --> make fishing commendations earnable by doing hourglass. I want the tall tale commendations but i don't want to do tall tales --> make them available by doing hourglass. I want the silent barnacle ship set but i do not want to dive for barnacled chests --> make them available by doing hourglass. Do i understand correctly that you do not only find this a reasonable and positive change to the game but also a realistic request?

    Also, he who states must prove. You stated the curses are the most requested curses in the game by the community. Where did you get that information from, or are you just stating? Do you have any proof/indication/numbers whatsoever? I don't know for sure but at least i did some research: Doesn't really look like these curses are head and shoulders above the others: https://www.reddit.com/r/Seaofthieves/comments/18j58yh/what_is_your_favorite_curse_and_why/
    Remember, You ≠ the community. That you really want the curses is not that relevant in this case.

    That YOU find hourglass repetitive (kind of weird, because every enemy is literally a different person with different playstyle) is completely irrelevant. People don't have to play HG. I like the killer whale shipset but i find fishing repetitive. Therefore, i don't fish and thus i'm not getting my hands on the killer whale shipset, ah well... The fact that you gave up is also irrelevant. You don't see the worth in it, fine. Many others do.

    As far as going against the same players. I actually have the skeleton curse (as a casual player...) an can speak from experience. No, you don't constantly go up against the same players, that's absurd. And No, not all enemies are 'sweats' (whatever that means). Some are way better then me, some aren't. That's the fun. Also, No, hourglass participation is not heavily reduced at all. It's morning where i live on a weekday and i could log in and get a match in less then one minute. Again, you really need to try to back up your statements because you are making stuff up here...

    Yup, you understood that correctly, if you want to get the fishing trophies and tall tales rewards by doing hourglass, then go for it. I support that. Sounds insane, but I am serious. You could get them by doing hourglass and I would still do them by fishing and doing tall tales. I have no objection to that. I honestly I wouldn't care how you get them.

    I am well aware that I don't talk about for the community as a whole, that's why I've been careful to explain my piece of mind without imposing what others think. But I did say that those were the most requested curses as I saw a player here on the forums (which I could name them but I don't know if that's against the rules, all I can say is that player has the word Lord in his username) who mentioned over and over that those 2 curses were very requested. On top of that, I can give proof that other people also wanted them: https://youtu.be/imWBRbG7Kas?t=50 at 0:50 it is mentioned how the ghost and skeleton curses were something this person wanted. From the Reddit post you linked then I can deduce that the group of redditors who have responded there is a good mix between their favorite curses but I see a good ammount of players liking both the ghost curse and the skeleton curse. So yeah, I know I don't represent the community in that aspect and I never intended to. I am just saying that how cosmetics are achieved will not affect me at all if suddenly the developers make the crazy decision of making everything available by any activity.

    It's fine that you find fishing repetitive. Just like how you say every player is different then fishes can be different, their spawn rate and if they'll put more resistant by being a trophy, or even the proper conditions and bait required to make them appear, including their rarity. Then, I guess we can say that the mechanics of fishing is repetitive, just like hourglass is repetitive.

    Yeah, me giving up is not relevant. But I wonder, how many players already have given up? I can already see someone in this thread said that their friends has given up. Which worries me that if a large population of hourglass gives up then matchmaking could be affected. Sure, me, a single number won't make the difference, but I wonder how many have done the same like me and given up.

    You speak from your experience, and I understand that. I am speaking from my own experience too and I am going against the same players over and over. I can see their captained ships with names with the spyglass and I get paired against them over and over. I never said everyone is a sweat. But if a lot of low skill players give up and quit it is quite possible that the game mode's population will be turning more and more into a group where only the best play it, and very low skilled players may give up as soon as they enter. You said "Some are way better then me, some aren't. That's the fun." and I think fun is subjective to each individual, it seems you don't find fishing fun, and I don't find hourglass fun, I think fun is subjective and different to each individual, and I never ever stated what's objectively fun, I never ever did, so I don't need to back up any statement about myself and my own experience because it can be different from others. I just gave an opinion, I never intended to use my words as facts.

  • @dragotech123 said in Pvp Hourglass & Rewards & Cosmetics:

    Yup, you understood that correctly, if you want to get the fishing trophies and tall tales rewards by doing hourglass, then go for it. I support that. Sounds insane, but I am serious. You could get them by doing hourglass and I would still do them by fishing and doing tall tales. I have no objection to that. I honestly I wouldn't care how you get them.

    Alright, so you yourself admit that this idea sounds insane, fair enough. Couple this with the fact that the idea is completely incompatable with established lore not to mention the implications for all players who do care about where their commendations come from and we'll write this one off as just that; written off because insane. By the way; you can not get fishing commendations by completing Tall Tales. You have to, you know, fish to get fishing trophies.

    I am well aware that I don't talk about for the community as a whole, that's why I've been careful to explain my piece of mind without imposing what others think. But I did say that those were the most requested curses as I saw a player here on the forums (which I could name them but I don't know if that's against the rules, all I can say is that player has the word Lord in his username) who mentioned over and over that those 2 curses were very requested. On top of that, I can give proof that other people also wanted them: https://youtu.be/imWBRbG7Kas?t=50 at 0:50 it is mentioned how the ghost and skeleton curses were something this person wanted. From the Reddit post you linked then I can deduce that the group of redditors who have responded there is a good mix between their favorite curses but I see a good ammount of players liking both the ghost curse and the skeleton curse. So yeah, I know I don't represent the community in that aspect and I never intended to. I am just saying that how cosmetics are achieved will not affect me at all if suddenly the developers make the crazy decision of making everything available by any activity.

    Let me get this straight, your proof for the your statement that those are the most requested curses is 1; because you saw 'a' player who's username contained the word 'Lord' say that they were very (nót the most) requested and 2; a youtube video of a person stating that he'd like to have the curse. Thát's your proof of the statement that these are the most requested curses, and you are completely serious? For one none of your two sources state that these are the most requested curses and secondly; these are just two dudes that mentioned they'd like to have the curses...

    Indeed, from the reddit post i mentioned (notice how that one contains more than two replies) you have deducted there is a good mix between their favorite curses. Do the skeleton / ghost curse jump out as 'most wanted' over all others? No, they don't.

    It's fine that you find fishing repetitive. Just like how you say every player is different then fishes can be different, their spawn rate and if they'll put more resistant by being a trophy, or even the proper conditions and bait required to make them appear, including their rarity. Then, I guess we can say that the mechanics of fishing is repetitive, just like hourglass is repetitive.

    Fishes can be different? You know the fish we are talking about are programmed, right? This is a video-game. The fishes are nót different. They are nót controlled by a human as HG opponents are and they way the fish behave is set in stone each and every single time. In fact, their behavior is so much set in stone that there is even a standardised way of catching them. The wiki explaining how to catch them is but a few pages long.

    Yeah, me giving up is not relevant. But I wonder, how many players already have given up? I can already see someone in this thread said that their friends has given up. Which worries me that if a large population of hourglass gives up then matchmaking could be affected. Sure, me, a single number won't make the difference, but I wonder how many have done the same like me and given up.

    You worry that matchmaking could be affected because 'someone in this thread said that their friends has given up'. Again, are you serious? Well, it is very early in the morning where i'm from, on a weekday and i just checked; matchmaking is LESS then ONE minute for both factions. I think we're good chief, haha.

    You speak from your experience, and I understand that. I am speaking from my own experience too and I am going against the same players over and over. I can see their captained ships with names with the spyglass and I get paired against them over and over. I never said everyone is a sweat. But if a lot of low skill players give up and quit it is quite possible that the game mode's population will be turning more and more into a group where only the best play it, and very low skilled players may give up as soon as they enter. You said "Some are way better then me, some aren't. That's the fun." and I think fun is subjective to each individual, it seems you don't find fishing fun, and I don't find hourglass fun, I think fun is subjective and different to each individual, and I never ever stated what's objectively fun, I never ever did, so I don't need to back up any statement about myself and my own experience because it can be different from others. I just gave an opinion, I never intended to use my words as facts.

    You say you keep going against the same players over and over, which is weird because earlier you stated that you had quit hourglass. Again, does not make much sense.
    What does make much sense is this:

    No, i don't find fishing fun, which is why i will not achieve the commendations / cosmetics for fishing. Unless we implement your idea of making (for instance) catching 100 stormfish a commendation achievable by winning in hourglass, which we have established is firstly insane and secondly not realistic whatsoever.

    No, you don't find hourglass fun. Guess what, that means you're not getting the skeleton curse.

  • I'd like to respond, but have the feeling this argument will devolve into something against the forum rules. So all I will do now is to simply disagree and stop arguing. I can still present my ideas, but I see that this can easily devolve into bickering and possibly provocations with passive agressive words. So I'll just leave it at that.

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