I love season 11 so far but the new Raid Voyages have too less loot.
Its a bit dissapointing when you open the vault of a fort and there only 5-7 items.
In my opinion it should be 12-15 items for all Raid voyages.
In Sea forts and shrines on demand should be 8-11 items.
More loot for on demand Raid voyages
@fxt-redwolf said in More loot for on demand Raid voyages:
The raid voyages seem like the next item that once people finish commendations for, they won't be used. The loot in these voyages are HIGHLY unbalanced for the time it takes to do that voyage. It will become the next Briggsy Quest.
Are they? I won't bother comparing to pre-season 11 stuff because because that's all gone.
Now regular voyages also give less loot. You can't dive after the first voyage without selling or losing your loot. I can clear a skellie fleet solo in 10 minutes or less. And I get a 15k-base item plus the other items. What other non-raid activity is guaranteed to give me that for that time in season 11?
Messages are no longer in barrels. And more than 50% I find on beaches are the coral variety. So hitting the jackpot message voyage is not guaranteed.
I am not tryinf to sway anyone's opinion on the overall value. People will have their opinions and that's clearly subjective. But I am saying that I don't think there is a reason people will avoid them for other voyages now since S11 rebalanced so many other things as well. They fit in with the new economy as well as almost anything for the time involved.
Hard disagree on this. The value is comparable to the normal events when you take the emissary into account.
I for one am immensely enjoying the fact that I can now get a comparable amount of gold and rep from these events, and not have to carry a dozen or more pieces of loot to my ship. It's one of the nicer QoL improvements introduced this season.
Some raids could use a bit of tweaking. The sea fortresses come to mind for me. But I'd much rather see the tier of one or two pieces of loot buffed instead of having more stuff to carry.
@habiki carry loot is an part of sea of thieves and there are harpoons on your ship you can use them to harpoon loot from shores or the well known harpoon spots like rocks.
Even before season 11, I didn't have to carry much loot because of harpoons.
and most of the players like to have much loot.
Sorry, but you won't be able to convince me of your opinion with your arguments even if the loot is valuable.@habiki said in More loot for on demand Raid voyages:
Hard disagree on this. The value is comparable to the normal events when you take the emissary into account.
I for one am immensely enjoying the fact that I can now get a comparable amount of gold and rep from these events, and not have to carry a dozen or more pieces of loot to my ship. It's one of the nicer QoL improvements introduced this season.
Some raids could use a bit of tweaking. The sea fortresses come to mind for me. But I'd much rather see the tier of one or two pieces of loot buffed instead of having more stuff to carry.
Hard disagree on you.
It feels really bad doing a world event for a trading company let’s use ashen winds as an example and only getting 3 pieces of trading company specific loot for defeating the ashen lord.
IT FEELS REALLY BAD
Let me guess you’ll say that I can defeat the ashen lord in less than five minutes now right?
Yep and who overnerfed the absolute **** out of the entire game in s9……………. Rare did even though Rare knew they would be adding fast travel to these freshly nerfed world events two seasons later.
Therefore if things like world events and sea forts are being completed to fast to be contested well you can thank Rare for seasons 9 and 11.
Diving does not reduce risk.
Diving to raid voyages should not result in such a drastic reduction in treasure quantity.
It takes longer to build emissary grade now and again the feeling of completing a world event to earn 3 treasures simply feels bad.
Amazing that people will support Rare no matter what they do even when they reduce the treasure in a pirate game all about acquiring treasure.
@JadeCelery77176 @Nice-Demonic
You guys know that you can still get huge loot hauls in this game, right?
Emergent world events (which I'm still finding everywhere) give the same amount of loot that they always have. GH vaults give a ton of chests and artifacts still. MA lost shipments have a stack of cratesbin the captain's cabin. Normal shrines/treasuries are still loaded. Heck, I found a bottle quest in the roar that had 9+ dig ups on devil's thirst......all of them an ashen king chest and a chest of boundless sorrow.
I've played since lainch and I used to have tons of hours I could sink into this game, last check I was north of 2k........but I've also had a kid in the past year and that's seriously reduced the amount of time I can play.
The fact that I have the option to hop on and get straight to an event or island to start my session, and not have to spend 10 minutes staging treasure just to harpoon it onto the boat has made a game I love playing a bit more accessible to me.
Like I said above, folks like you still have the opportunity to get huge loot hauls and also find them option the sea. I've still lost my fair share of those since s11 launched. But this season has been a boon to someone like me who only gets to play after the the family goes to bed now.
@fxt-redwolf said in More loot for on demand Raid voyages:
The raid voyages seem like the next item that once people finish commendations for, they won't be used. The loot in these voyages are HIGHLY unbalanced for the time it takes to do that voyage. It will become the next Briggsy Quest.
I can't agree with this enough and it seems to me at least that along with this they have become even easier to complete.
