I play on controller and frequently find myself accidentally browsing the contents of a storage crate instead of switching/pulling out a weapon because the switch weapons key is the same as the secondary interact key. This happens even if the storage crate is not centered on the screen - it just has to be next to your feet when you try to take out our change weapons. This is infuriating given the did at which the combat occurs. I can't afford to get frozen in place while trying to back pedal and pull out a sword.
Switch weapons and secondary interact should be able to be bound to different buttons. They are separate in the keyboard and mouse settings, so this should be possible for controller no? Why can't I have the option to separate those two acions on a controller?
Please help me Rare! This would be the best QoL improvement for controller players.
