Concerns regarding exploitation on safer seas and how this can affect the real game

  • Hello,

    I have some concerns regarding safer seas in relation to players who exploit or "hack" the game code to allow them to perform actions more quickly than normal or those actions which would be impossible from a normal player. Normally, there are other players to "catch" these actions and report them to rare which is how we've been able to remove players like this from the game in the past, however with safer seas, there will be no other players.

    The concern here is this, even though the safer seas mode has a quite low dip in gold in comparison to the real game, players using exploits could in theory finish world events, pve activity, etc. much more rapidly than a normal player and not only recoup the lowered gold amount but exceed it greatly. With safer seas being built around a non-pvp experience there are no other players to see these events occurring, so unless rare is monitoring sessions for anomalous activity these players could exploit the systems and use safer seas to gather gold (and possibly ancient coins if ancient skeletons spawn) at a much greater rate than expected for safer seas without risk of being reported.

    The only suggestion I would have to fix this would be to have safer seas function the same as high seas but that players would be unable to attack other players or their ships and also prevent boarding or having software monitoring safer seas to identify events being completed within an unintended time frame (or identifying other anomalous activity).

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  • I think that is a non-issue. The only thing you can do with gold is buy cosmetics, which offer no in game advantage.

  • SoT's issue is largely the easy to make new account thing

    it's not really a not getting caught thing.

    They collect a lot of data, it really would be easy to detect any sort of safer seas shenanigans.

  • @phantaxus said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    I think that is a non-issue. The only thing you can do with gold is buy cosmetics, which offer no in game advantage.

    Yea, if they really cared about this Rare'd have cracked down on alliance servers long before now.

  • @lordqulex said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    @phantaxus said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    I think that is a non-issue. The only thing you can do with gold is buy cosmetics, which offer no in game advantage.

    Yea, if they really cared about this Rare'd have cracked down on alliance servers long before now.

    Large scale cheesing isn't good for a risk/reward environment but it's not the same as cheating. They let a lot of cheesing slide but they are firm on being against cheating.

    I doubt they will have much issue in safer seas but they are still gonna treat cheating as cheating in safer seas.

  • @phantaxus That's true but there is also no benefit to anything in the game other than cosmetics. Nothing provides an advantage other than experience and skill level. Even the PVP hourglass fights only reward you with cosmetics as you level and I think most people would agree that it's problematic to allow people to exploit the game for their benefit in PVP even if the only reward is cosmetics.

  • @wolfmanbush said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    @lordqulex said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    @phantaxus said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    I think that is a non-issue. The only thing you can do with gold is buy cosmetics, which offer no in game advantage.

    Yea, if they really cared about this Rare'd have cracked down on alliance servers long before now.

    Large scale cheesing isn't good for a risk/reward environment but it's not the same as cheating. They let a lot of cheesing slide but they are firm on being against cheating.

    I doubt they will have much issue in safer seas but they are still gonna treat cheating as cheating in safer seas.

    Who's cheating? In order to cheat you need to be playing a game, you need an opponent to chat against. Who are the "cheaters" in safer seas playing against? Greymarrow's ghost? Cecil on Golden Sands? Themselves?

  • So players are making more gold than HS, but they can’t progress any further, not spend that wealth on higher priced items

    Meh. Not a problem. Gold ingame has always been an easy thing to gather. You can hit every fortress, shrine and come out on top

  • @lordqulex said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    @wolfmanbush said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    @lordqulex said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    @phantaxus said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    I think that is a non-issue. The only thing you can do with gold is buy cosmetics, which offer no in game advantage.

    Yea, if they really cared about this Rare'd have cracked down on alliance servers long before now.

    Large scale cheesing isn't good for a risk/reward environment but it's not the same as cheating. They let a lot of cheesing slide but they are firm on being against cheating.

    I doubt they will have much issue in safer seas but they are still gonna treat cheating as cheating in safer seas.

    Who's cheating? In order to cheat you need to be playing a game, you need an opponent to chat against. Who are the "cheaters" in safer seas playing against? Greymarrow's ghost? Cecil on Golden Sands? Themselves?

    I don't really understand this take but safer seas isn't a separate set of rewards and people can freely wander from safer and high seas. The rewards (gold/comms) are shared.

    Doesn't matter if people were cheating in the maiden voyage, using programs/cheats/bots isn't condoned in any part of the game.

  • @thewatcher1307 This isn't about HG it is about Safer Seas.

    This is speculation but I imagine if I was a hacker and wanted money actually playing the game would be the slow way to do it.

  • @thewatcher1307 I feel like you actually just want alliance servers on safer seas. Other pve players will not seek out and report people just for doing things faster than normal.

  • @captain-fob4141 I honestly hadn't even considered anything about alliance servers. The concept of safer seas in general doesn't make much sense for this game. I'm more so concerned that this will allow exploiters to achieve large quantities of gold that they can then take into the main game.

  • @phantaxus it would be slower yes, but it would be extremely safe since no other player would be able to report them. Also, you're right, this isn't about HG, I was simply pointing out the flaw in the logic about it only being about cosmetics.

  • @thewatcher1307 Re-read my post. You missed the point

  • @thewatcher1307

    People are really twisted up about the mere idea of someone playing alone. Why is there any reason to believe Rare is or isn't "monitoring sessions or anomalous activity" in SS any less than they always have with the game?

    Further, most hacks (or even being present to witness + report them) are centered around PVP activities, something that most people going to SS are there to avoid in the first place.

  • @thewatcher1307 yeah, again adding more people won't make them less likely to exploit the game. Other PvE players will still just ignore/avoid each other. Additionally, it'll give rise to people trying to just hold on to 3xpensive loot knowing they can't be killed.

  • @captain-fob4141 That's a fair enough point, it still means that rare needs to implement something to monitor SS for exploitation.

  • @phantaxus Your point seemed to imply that the exploitation wouldn't matter because gold can only be used for cosmetics. I pointed out that the entire game doesn't provide advantage for anything other than cosmetics. If that wasn't your meaning, you'll need to reword it.

  • @merlin-mav-k said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    @thewatcher1307

    People are really twisted up about the mere idea of someone playing alone. Why is there any reason to believe Rare is or isn't "monitoring sessions or anomalous activity" in SS any less than they always have with the game?

    Not really twisted about people playing alone, the issue is people being able to play alone and then bring those rewards into the real game which opens up the possibility people will get an unfair way to unlock cosmetics that take real players significant time to unlock.

    On your second point, there isn't much evidence to suggest that rare has ever been watching or monitoring for exploiters or hackers without the input of other players. AFAIK, all players who have hacked have been removed due to players reporting them with video from in game capture or via a video streaming service capture like twitch.

  • @thewatcher1307

    Most people availing themselves of the opportunity to play in SS are not going to grind or cheese and then go to HS to roll up on you and flex like peacocks.

    Reporting (and generally the need for it) centers around PVP encounters. People in SS are on the whole not interested in PVP.

  • If some one is cheating exclusively on safer seas, they are going to still hit the same block as anyone who plays it exclusively, and if they wish to progress, will have to move to high seas and either stop cheating (which im willing to bet they wouldn't stop), or risk getting caught and banned still.

  • I agree with the non issue sentiment.

    People using cheats tend to haunt HG.

  • @goldsmen You can jump on safer seas when you have max level in all the emissaries if you wanted to

  • @pithyrumble doesn't mean rules shouldn't apply to safer seas as well. Just because a law might mostly be applied in a certain area or for certain people, doesn't mean it shouldn't be applicable everywhere (I.E. more speeding on highway but speeding is still against the law on city streets).

  • @merlin-mav-k just because something happens mostly around PVP doesn't mean that the rules don't apply to pve as well. By the logic of "well we only should punish the people who are interested in PVP", we also shouldn't punish users who aren't interested in PVP and are only using exploits to avoid PVP encounters in the real game such as by completing a fort of the damned quicker than intended, getting large amounts of loot on their ship more quickly, teleporting themselves holding loot directly to a selling location, etc.

  • @thewatcher1307 said in Concerns regarding exploitation on safer seas and how this can affect the real game:

    @goldsmen You can jump on safer seas when you have max level in all the emissaries if you wanted to

    You can, but it will take a lot of time still to get there, and at that point, all the cheater has done is robbed them self of actually enjoying everything, since everything is done at that point. But when people cheat, they dont do it because they want to avoid people, they do it because they want to "win" at any cost.

  • The only things which would truly help eliminate such issues are server logs, an in-game reporting system and anti-cheat. I doubt people would go out of their way to record and report something which doesn't affect them directly at all.

  • @thewatcher1307

    These are fantasy scenarios, attempting to apply tortured logic to assail the reasons SS exists at all. SS affecting the "real" game is even called out in this thread's title. SS is the real game, just another mode of it.

    Further, you are deliberately misreading what I said. There is virtually no policing or reporting of how people PVE in HS because people are generally only observing issues or compelled to offer a report from suspicious activity in PVP situations.

    Maybe I'm wrong? Maybe there are police boat players out there on HS servers checking to see if people are PVE'ing legitimately and following them to ports to see if they are turning in as they should or not, or whatever other fever dream scenarios might exist.

    Either way, no one is going to minimize your own achievements or efforts in a sinister SS session and if people do find ways to dupe or exploit or whatever it will no doubt be found and dealt with.

  • @merlin-mav-k

    Considering what his username is, maybe there ARE police boat players out there whose sole purpose is wandering around from ship to ship on the server and monitoring other people to make sure they're playing the game "correctly".

    "Correctly", in this case, being used in place of "the specific way he's decided on his own that it's right for other people to play and no other way".

    As to the OP's point, even with hacks it's IMPOSSIBLE to grind gold efficiently at a 70% reduction rate and no way to apply multipliers. The most valuable piece of loot you can obtain in SS is the Ashen Winds Skull, and with the nerf in turn-in value you're earning 3,000 gold instead of 10,000 in High Seas. All the loot from an Ashen Winds world event together would barely equal the value of a single AW Skull in High Seas. It's logistically impossible to grind massive amounts of gold even with every cheat ever invented by hackers turned on.

    for Athena's sake @TheWatcher1307 just let people play Sea of Single Thief and not worry about how people who you'll never meet might never affect you in a session you'll never encounter them in.

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