Safer Seas and Silenced Shanties

  • I've been very quiet on the forums, in fact I only got online to see what all everyone has had to say about Safer Seas; an overwhelming outcry by the PvE community requesting this, that and more.

    I understand the -70% gold gain, since there's absolutely no PvP, no threat. I believe that's fair.

    What I'm a bit disappointed by is that ship customization was removed. /Not/ captaincy bonuses like sovereign sales, but the ability to sail a ship that I personally worked hard to enjoy.

    When a person wants to retire after working, they are allowed to return to the house they paid for. They are allowed to use the items they worked hard to earn. When a pirate has spent their time on High Seas earning their trinkets and paintings, it should be fair that they recieve them when choosing safer seas as well. It's a part of the game that makes no sense to remove other than to de-incentivize safer seas for players that have already been on higher seas, which is allegedly not the point of the safer seas creation in the first place.

    Alongside this, I've seen countless threads be addressed almost immediately with the same rather cookie cutter behavior. The poster will say something they feel about the servers, then the dev(s) will respond with a rather short "Well you can sail on higher seas!" and treat the poster very dismissively. This followed with "If you have an issue you can contact (insert support link here)," which in itself defeats the purpose of the threads and forum topics existence.

    An argument that is being spread to counter the demands of some is that when people buy/download the game, they are signing up for PvEvP. This is true, but I personally (and what seems a group also feels) play the game for the enjoyment of a PvE journey. Sea of Thieves has a very unique PvE experience that has yet to be replicated by any other game for the xbox. I love being on an ashen island, feeling rumbles on my controller while fighting 6 phantoms, 2 skeletons, running from a keg skelly, and being ambushed by ocean crawlers almost all at once. /This/ is the thrill I receive from playing the game, and I continue to spend hours of the game doing so, but the second I leave the ashen area I am susceptible to being sank, cursed at, having derogatory terms thrown at me, and I'm then left feeling bitter about the entire experience and the lack of payoff for fighting the entire list of features the game creates for an individual just for a third party to take it away.

    I want this experience for myself and my friend, who she literally hates the state of the game and refused to play until safer seas was released. I'm disappointed though, that after I've dealt with what could truly be considered the worst experiences in High Seas, I won't be allowed to safely enjoy my personal belongings that I worked hard to earn in safety.

    Fundamentally it doesn't truly make sense to remove the feature, ship decoration, in my opinion either way. It came as a priviledge of captained ships, but it has no effect on PvP and doesn't correlate to the excuse that is being given for the removal, which has allegedly been attributed to the sovereign sales perk. If this is the case could there be a work around where safer seas players could put trinkets and paintings on their regular boats?

    I don't understand how game developing works, but it seems this could be explained to a questioning pirate instead of them being shut down. I love this game, and put money into the game because I want to see the game flourish, but seeing the responses, or should I say lack of conversation, that this topic is receiving...it makes me feel uncomfortable and in general outspoken for the other individuals that are simply attempting to speak their minds.

    Not every post on the forums is perfectly worded, but nearly every post has been dismissed, and at a certain point it's hard not to notice red flags when the rose tinted glasses come off. I'd love to see community contributers speak out more about the game in longer statements than just two sentence "Deal with it" comments, and I hope this post will encourage a more civil debate about this very popular topic. Safe(r) sailing my fellow pirates :)

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  • Safer Seas is really an extended tutorial mode. After 5 years the games systems and features have become quite complex and can be a challenge to a new player.
    Safer Seas provides them with a way to learn how most in game systems work without having to worry about other players.
    Things have been deliberately left out of Safer Seas because ultimately the Devs want players to transition to High Seas.

    If the Devs start adding things to Safer Seas (they have said the will absolutely be no changes) then people will never make the switch to High Seas.

  • Actually, if it's all about the "experience," then the gold won't make any difference. I understand that ship customization might be considered later on, as the demand for Safer Sea is quite high (or noisy, I can't call it at this moment).

    But again, we've trusted Rare so far - I believe big things are on the way.

  • Actually not being able to sell at sovereigns makes the 70% cut in gold gains probably more like 85% because of the time wasted having to sell stuff to the appropriate npcs again. It's artificially inflating the play time even more when so many steps had been made to make the game more time accessible for people. Not being able to progress milestones removes one of the big things people wanted safer seas for imo. Some people just want to chill and fish... Well you wont be able to progress milestones so no fish plaques for your ship so why bother?

    PvE servers have existed since year 1. Rare even allows these discord servers to advertise here and on the official discord. Those servers get full progression. So having that for literally years people who play there might want that same experience but not having to wait in a que on a discord server. Ironically now they have to wait in a que to get into safer seas to not be able to make any progression compared to the PvE discords. I had hoped this would be a solution to the discords instead it is exactly what they advertised. A mode for little kids and newcomers to learn the ropes of the game... Ironically the high demand for this was because older gamers wanted a safer place to play. They wont ever listen to any suggestions here sadly. But making the progression gap even bigger between safer and high seas and allowing more on safer seas is the better solution if they want to actually retain safer seas players instead of them quitting in a week to a month like they did in the original release. I give it till season 11 and safer seas will be pretty empty. This game is about collecting cosmetics and with all the captaincy cosmetics unobtainable in safer seas... Even pirate legend content. That is a big reason a lot of the PvE discords were even formed. 1+ hours of play to obtain the one and only item in the game that awarded athena reputation then it gets stolen? Fun... Now the game has loads of athena items. Before it just felt awful having to go through this lengthy quest to get the only source of progression just to have it stolen.

    @Phantaxus "(they have said the will absolutely be no changes)" they also said there would NEVER be PvE servers, they also said their will NEVER be AI ships, every ship on the horizon will be a human crew. They have back peddled a lot on things they have said. If safer seas is a huge success they 100% will improve it. It's all about how much emporium money it brings them. We already see there is high demand for it. They deleted arena because it only have 3% player engagement (because they neglected to add new rewards, so yea of course no one was playing) Not one of they key things they mention in the safer seas videos is you can progress the plunder pass, their seasons buy in. While I am sure the statement of safer seas being a stepping stone to high seas it's much more that high seas players aren't buying emporium stuff as much as they used to and we need to bring in new payers or bring back old payers who wanted PvE from the start.

  • @phantaxus Safer Seas may have been created for this reason, but it is blatantly apparent that people are flocking to SS for more than just being new to the game. It's unfair to pander to the crowd that benefits from other's downfall, and give players that want a much more relaxed and enjoyable game crumbs.

    The devs have backpedaled on some of their claims. They originally said PvE servers would never happen, then pitched it to ONLY content creators. Now here we are, where PvE is finally available after widespread request, but under the guise that it's not truly for what it's requested for.

    I've seen a lot of players claim the devs are reluctant, leading PvE players to feel like they can enjoy the game, and it only seems like the claims are becoming more apparent with every crumb the begrudgingly give to a very undercatered to community. There's money to be made, and that's what this is all about in the end. If they truly wanted to push players to high seas, remove plunder pass xp from SS play too. I think it's very telling that they allow plunder pass progression in the "tutorial" server.

  • @magus104 The cut to profit is fine. I don't mind the sacrifice of time when I feel so rushed regardless in High Seas. The point is to play relaxed, and I'm okay with spending more time walking my treasure (or harpooning it for old time tricks.) Again, the point of this post is strictly to address the customization and lack of outreach that the community is currently receiving.

  • @primomt I agree, it seems noisy atm, but IMO it's mainly people who feel strongly and are struggling to produce proper wordings for their emotions haha. I think the request is very popular, I'm just hoping that Rare isn't stubborn with this. I remember Rare originally saying they would never allow these servers because it ruins their vision for the game, and it was very cut and dry on their end, but here we are now...

  • @tossico94 And what happens when every person who purchased the game who feels this way starts demanding refunds? Some people start figuring out ways to get their money back, and then the company will lose revenue. I think you're not realizing the business aspect here, but just trying to be abrasive...

  • @magus104 said in Safer Seas and Silenced Shanties:

    ( ... ) PvE servers have existed since year 1. Rare even allows these discord servers to advertise here and on the official discord.

    AFAIK advertising Server Allianve server topics get locked here.

    Those servers get full progression. So having that for literally years people who play there might want that same experience but not having to wait in a que on a discord server. Ironically now they have to wait in a que to get into safer seas to not be able to make any progression compared to the PvE discords.

    There was yesterday a queue for High Seas as well; just like on almost every update day. Those queues probably will disappear.

    I had hoped this would be a solution to the discords instead it is exactly what they advertised. A mode for little kids and newcomers to learn the ropes of the game... Ironically the high demand for this was because older gamers wanted a safer place to play. They wont ever listen to any suggestions here sadly.

    They heard those suggestions and have been telling for five+ years that risk of other players is part of the full intended Adventure (now High Seas) experience.

    But making the progression gap even bigger between safer and high seas and allowing more on safer seas is the better solution if they want to actually retain safer seas players instead of them quitting in a week to a month like they did in the original release.

    That doesn't seem part of their vision for Safer Seas; hopefully they'll stick to their vision.

    I give it till season 11 and safer seas will be pretty empty. This game is about collecting cosmetics and with all the captaincy cosmetics unobtainable in safer seas... Even pirate legend content.

    That's called having an incentive to play on the Higehr Seas.

    That is a big reason a lot of the PvE discords were even formed. 1+ hours of play to obtain the one and only item in the game that awarded athena reputation then it gets stolen? Fun... Now the game has loads of athena items. Before it just felt awful having to go through this lengthy quest to get the only source of progression just to have it stolen.

    So, they fixed that issue ... and still people play on those pre-made Alliance Servers ...

    @Phantaxus "(they have said the will absolutely be no changes)" they also said there would NEVER be PvE servers, they also said their will NEVER be AI ships, every ship on the horizon will be a human crew. They have back peddled a lot on things they have said. If safer seas is a huge success they 100% will improve it.

    If it turns out to be a success, why alter it ?

    It's all about how much emporium money it brings them. We already see there is high demand for it. They deleted arena because it only have 3% player engagement (because they neglected to add new rewards, so yea of course no one was playing) Not one of they key things they mention in the safer seas videos is you can progress the plunder pass, their seasons buy in. While I am sure the statement of safer seas being a stepping stone to high seas it's much more that high seas players aren't buying emporium stuff as much as they used to and we need to bring in new payers or bring back old payers who wanted PvE from the start.

    Conjecture based on no actual facts.

  • You know how you can't customize your spartan in Halo Infinite unless you're playing pvp? Similar.

    You know how some games restrict content if you play on easy? Similar.

  • @tossico94 said in Safer Seas and Silenced Shanties:

    The game Is not pve only,not single player.

    Why are you complaining,why are you crying,why are you feeling entitled to complain about a favor rare did to you? Why didnt you ask a refund?

    Is It because you feeling entitled to change the game as you want; i May ask:

    Who are you?

    Play normal sot and there will be no limitations

    Problem SOLVED.

    And this class is why the game has been on a steep decline the last few years. Clearly this one is upset his crew doesn't get to harass the solo player fishing and doesn't have anything on their ship.

    It's funny he thinks the people who are in SS that are frustrated with the petty restrictions will go back to HS. They won't they will do what they've done the last few years and leave the game again.

  • @tossico94 said in Safer Seas and Silenced Shanties:

    @xxl3g1txcatxx

    Your Just 1 NON GAMER Who bought the wrong game.

    Why are you needing to be so spineless and demanding?

    The game give you multiple choices,u dont like normal sot? Why did u even bought It?

    U talk about business? Is that really what u care of? I dont think so,i think that you Just brought this option to "MOTIVATE" your reasoning,wich Is pretty pathetic if u ask me.

    The game Is up since 2018 without safer Seas.

    I jumped on SS yesterday and had a blast with my friend, It reminded me of when i played the first time. I do agree that Captaincy ships should be added back into SS as it is ships you've already earned in HS.
    But you're attitude is not acceptable and I think that you need to take a step back and calm yourself, there is no need to be rude to others that want to provide feedback on this thread. it would be nice to be accepting of one's opinion without being negative.

  • @gipperseadog

    It Is not feedback,its being demanding while not even knowing what you want,its being never Happy,demanding even more every time.

    Because gamers dont know what they want. If this game was pve only It would not have lasted 5 years.

  • @tossico94 said in Safer Seas and Silenced Shanties:

    @cp-felons

    A pve toxic delusional sailor has been spotted.

    As usual,same script. Thinking that players Who do also pvp are another species and are toxic,while in fact by denigrating me you are showing Who the truly pathetic joke is.

    Sad,not gonna lie.

    Has nothing to do with pvp player...its your post here that gave it a way.

    @tossico94 said in Safer Seas and Silenced Shanties:

    @xxl3g1txcatxx

    Your Just 1 NON GAMER Who bought the wrong game.

    Why are you needing to be so spineless and demanding?

    The game give you multiple choices,u dont like normal sot? Why did u even bought It?

    U talk about business? Is that really what u care of? I dont think so,i think that you Just brought this option to "MOTIVATE" your reasoning,wich Is pretty pathetic if u ask me.

    The game Is up since 2018 without safer Seas.

    @tossico94 said in Safer Seas and Silenced Shanties:

    The game Is not pve only,not single player.

    Why are you complaining,why are you crying,why are you feeling entitled to complain about a favor rare did to you? Why didnt you ask a refund?

    Is It because you feeling entitled to change the game as you want; i May ask:

    Who are you?

    Play normal sot and there will be no limitations

    Problem SOLVED.

  • @tossico94 said in Safer Seas and Silenced Shanties:

    @gipperseadog

    It Is not feedback,its being demanding while not even knowing what you want,its being never Happy,demanding even more every time.

    Because gamers dont know what they want. If this game was pve only It would not have lasted 5 years.

    If the game wasn't full of those like you ruining it for everyone else and having "insiders" and "founders" act like they do in game on the forums the PVP part would have kept the game healthy and they wouldn't have had to add Safer Seas.

    Congrats!

  • @tossico94 said in Safer Seas and Silenced Shanties:

    @cp-felons

    Look at you,assuming my behavior ,trying to make me look a toxic player based on what? That i dont agree with you? That i find this absolutely pathetic? That Is fascism my dear forum user.

    Now thats concerning,but as usual,i know this script and this line of writing;delusional pve player Who think peoples are toxic because he cant defend himself.

    Again, it has nothing to do with PVP it has to do with how you act on these forums.

    HAHAHA Calling comments on a VIDEO GAME FORUM "fascism". Wow, thanks for making my morning almost spit out my coffee.

    Great representation of the game there with your "insider" "founder" badges lol.

    This thread is way better without all thats ones comments, I highly recommend it.

  • @tossico94 said in Safer Seas and Silenced Shanties:

    @gipperseadog

    It Is not feedback,its being demanding while not even knowing what you want,its being never Happy,demanding even more every time.

    Because gamers dont know what they want. If this game was pve only It would not have lasted 5 years.

    You can't predict with certainty how long a game will last, based on such a diverse playerbase Tossica94. I've enjoyed this game for years, through all the seasons and changes. It is not being demanding to want to see improvements and changes in things from games to gadgets; and i'm sure you've wanted to see the same in things you enjoy as well. it's just in our nature to want to see improvements in the thing we have and do.
    To be honest; when i first saw the ads for this game, it showed nothing that suggested that this game was PvP, the closest thing it suggested is that you play with others in a open shared world. even to this day, Rare's advertising suggests that you will enjoy fun, happy, friendy adventures with your friends in events like "Community Days, and "Festival of Giving" and such; If they played clips from streamers of the countless negative encounters between players, this game probably wouldn't do a well. Sure it works with COD and fortnite, and others, simply because those games do not have any PvE elements (I could be mistaken though)

  • @gipperseadog said in Safer Seas and Silenced Shanties:

    @tossico94 said in Safer Seas and Silenced Shanties:

    @gipperseadog

    It Is not feedback,its being demanding while not even knowing what you want,its being never Happy,demanding even more every time.

    Because gamers dont know what they want. If this game was pve only It would not have lasted 5 years.

    You can't predict with certainty how long a game will last, based on such a diverse playerbase Tossica94. I've enjoyed this game for years, through all the seasons and changes. It is not being demanding to want to see improvements and changes in things from games to gadgets; and i'm sure you've wanted to see the same in things you enjoy as well. it's just in our nature to want to see improvements in the thing we have and do.
    To be honest; when i first saw the ads for this game, it showed nothing that suggested that this game was PvP, the closest thing it suggested is that you play with others in a open shared world. even to this day, Rare's advertising suggests that you will enjoy fun, happy, friendy adventures with your friends in events like "Community Days, and "Festival of Giving" and such; If they played clips from streamers of the countless negative encounters between players, this game probably wouldn't do a well. Sure it works with COD and fortnite, and others, simply because those games do not have any PvE elements (I could be mistaken though)

    I don't think there is any point in continuing dialog with that one. Just my opinion.

    COD and Fortnite both have PVE modes. Other games in this genre also have PVE servers and private servers. The only reason I can think of why its taken so long for Rare to implement PVE servers into the game and add such petty restriction is due to the "insiders" "founders" like him. This is who they have on here and ingame representing the game and why its been on such a massive decline the last few years.

  • @gipperseadog

    I was One of the First peoples saying on forum that i was HOPEFULL that this game would have been singleplayer.

    But if this was a pve fest or single player,the game wouldnt have SURVIVED the FIRST year.

  • @cp-felons said in Safer Seas and Silenced Shanties:

    @gipperseadog said in Safer Seas and Silenced Shanties:

    @tossico94 said in Safer Seas and Silenced Shanties:

    @gipperseadog

    It Is not feedback,its being demanding while not even knowing what you want,its being never Happy,demanding even more every time.

    Because gamers dont know what they want. If this game was pve only It would not have lasted 5 years.

    You can't predict with certainty how long a game will last, based on such a diverse playerbase Tossica94. I've enjoyed this game for years, through all the seasons and changes. It is not being demanding to want to see improvements and changes in things from games to gadgets; and i'm sure you've wanted to see the same in things you enjoy as well. it's just in our nature to want to see improvements in the thing we have and do.
    To be honest; when i first saw the ads for this game, it showed nothing that suggested that this game was PvP, the closest thing it suggested is that you play with others in a open shared world. even to this day, Rare's advertising suggests that you will enjoy fun, happy, friendy adventures with your friends in events like "Community Days, and "Festival of Giving" and such; If they played clips from streamers of the countless negative encounters between players, this game probably wouldn't do a well. Sure it works with COD and fortnite, and others, simply because those games do not have any PvE elements (I could be mistaken though)

    I don't think there is any point in continuing dialog with that one. Just my opinion.

    COD and Fortnite both have PVE modes. Other games in this genre also have PVE servers and private servers. The only reason I can think of why its taken so long for Rare to implement PVE servers into the game and add such petty restriction is due to the "insiders" "founders" like him. This is who they have on here and ingame representing the game and why its been on such a massive decline the last few years.

    Thank you CP for letting me know, i stand corrected :) I have a friend that plays COD and he only mentions the PvP aspect. I've played Fortnite with my grandson a few times, and then only PvP.
    I will continue to enjoy both HS and SS, and i can now invite some of my friends to this game, knowing they can enjoy both playstyles.

  • As someone that plays and loves all aspects of SOT, they massively missed the mark with Safer Seas.

    It's neither a functional tutorial for new players, nor is it a place for PvE loving veterans to really get what they've been asking for.

    It's a mode that caters to such a small audience that, in a month, I'd be shocked if Safer Seas gets more than 2% of the playerbase's playtime. Yes, I'm making an Arena reference.

  • @sweetsandman said in Safer Seas and Silenced Shanties:

    It's a mode that caters to such a small audience that, in a month, I'd be shocked if Safer Seas gets more than 2% of the playerbase's playtime.

    We can only hope, everyone belongs together.

  • @tossico94 said in Safer Seas and Silenced Shanties:

    @gipperseadog

    I was One of the First peoples saying on forum that i was HOPEFULL that this game would have been singleplayer.

    But if this was a pve fest or single player,the game wouldnt have SURVIVED the FIRST year.

    Yes, take a good look at it from a player that has NOT heard of this game. You didn't know then that the other ship was PvPvE players. The trailer shows a beautiful, but eerie Island, PvE skellies coming at you when opening treasure chests, a beautiful galleon in the bay (I love that shot) and the walking the plank scene (clever) and then the encounter; and out of the 18 second encounter; that short little 2 second shot that the crew was other players, and again if you never heard or played the game, you would think from the skelly encounter just earlier that it was a PvE crew on the other ship.

  • @cp-felons said in Safer Seas and Silenced Shanties:

    @gipperseadog said in Safer Seas and Silenced Shanties:

    @tossico94 said in Safer Seas and Silenced Shanties:

    @gipperseadog

    It Is not feedback,its being demanding while not even knowing what you want,its being never Happy,demanding even more every time.

    Because gamers dont know what they want. If this game was pve only It would not have lasted 5 years.

    You can't predict with certainty how long a game will last, based on such a diverse playerbase Tossica94. I've enjoyed this game for years, through all the seasons and changes. It is not being demanding to want to see improvements and changes in things from games to gadgets; and i'm sure you've wanted to see the same in things you enjoy as well. it's just in our nature to want to see improvements in the thing we have and do.
    To be honest; when i first saw the ads for this game, it showed nothing that suggested that this game was PvP, the closest thing it suggested is that you play with others in a open shared world. even to this day, Rare's advertising suggests that you will enjoy fun, happy, friendy adventures with your friends in events like "Community Days, and "Festival of Giving" and such; If they played clips from streamers of the countless negative encounters between players, this game probably wouldn't do a well. Sure it works with COD and fortnite, and others, simply because those games do not have any PvE elements (I could be mistaken though)

    I don't think there is any point in continuing dialog with that one. Just my opinion.

    COD and Fortnite both have PVE modes. Other games in this genre also have PVE servers and private servers. The only reason I can think of why its taken so long for Rare to implement PVE servers into the game and add such petty restriction is due to the "insiders" "founders" like him. This is who they have on here and ingame representing the game and why its been on such a massive decline the last few years.

    If you make such a bold claim that the game has been on decline for the past few years then I would like to request data that you have.
    We have sot as one of game pass biggest highlights, deals with disney. Continius free updates for 5 years straight.

    Did you ever consider that maybe, just MAYBE game has been on that run because rare hasn't budged?

    You say cod has pve servers and that fortnite has pve servers.
    We only have 1 sea of thieves and the beauty of that game for many of us has always been that it does not let you choose.
    You can play cod or fortnite or hundreds of games that try to copy them and fail.

    And for your knowledge, getting the insiders badge is 2 clicks away.

  • @tossico94 said in Safer Seas and Silenced Shanties:

    @gipperseadog

    I was One of the First peoples saying on forum that i was HOPEFULL that this game would have been singleplayer.

    But if this was a pve fest or single player,the game wouldnt have SURVIVED the FIRST year.

    I've always had the opinion that if the game had both modes; PvE and PvP, and you could choose at the main screen, the game would still have been just as successful and may not have split the community as bad as it had. but it is what it is.
    Cheers!

  • @gipperseadog said in Safer Seas and Silenced Shanties:

    @tossico94 said in Safer Seas and Silenced Shanties:

    @gipperseadog

    I was One of the First peoples saying on forum that i was HOPEFULL that this game would have been singleplayer.

    But if this was a pve fest or single player,the game wouldnt have SURVIVED the FIRST year.

    Yes, take a good look at it from a player that has NOT heard of this game. You didn't know then that the other ship was PvPvE players. The trailer shows a beautiful, but eerie Island, PvE skellies coming at you when opening treasure chests, a beautiful galleon in the bay (I love that shot) and the walking the plank scene (clever) and then the encounter; and out of the 18 second encounter; that short little 2 second shot that the crew was other players, and again if you never heard or played the game, you would think from the skelly encounter just earlier that it was a PvE crew on the other ship.

    2 out of 18 - sounds about right for the ration of the occurences of PvP to PvE encounters, if I try to avoid other crews.

  • @papatankers2041 said in Safer Seas and Silenced Shanties:

    @cp-felons said in Safer Seas and Silenced Shanties:

    @gipperseadog said in Safer Seas and Silenced Shanties:

    @tossico94 said in Safer Seas and Silenced Shanties:

    @gipperseadog

    It Is not feedback,its being demanding while not even knowing what you want,its being never Happy,demanding even more every time.

    Because gamers dont know what they want. If this game was pve only It would not have lasted 5 years.

    You can't predict with certainty how long a game will last, based on such a diverse playerbase Tossica94. I've enjoyed this game for years, through all the seasons and changes. It is not being demanding to want to see improvements and changes in things from games to gadgets; and i'm sure you've wanted to see the same in things you enjoy as well. it's just in our nature to want to see improvements in the thing we have and do.
    To be honest; when i first saw the ads for this game, it showed nothing that suggested that this game was PvP, the closest thing it suggested is that you play with others in a open shared world. even to this day, Rare's advertising suggests that you will enjoy fun, happy, friendy adventures with your friends in events like "Community Days, and "Festival of Giving" and such; If they played clips from streamers of the countless negative encounters between players, this game probably wouldn't do a well. Sure it works with COD and fortnite, and others, simply because those games do not have any PvE elements (I could be mistaken though)

    I don't think there is any point in continuing dialog with that one. Just my opinion.

    COD and Fortnite both have PVE modes. Other games in this genre also have PVE servers and private servers. The only reason I can think of why its taken so long for Rare to implement PVE servers into the game and add such petty restriction is due to the "insiders" "founders" like him. This is who they have on here and ingame representing the game and why its been on such a massive decline the last few years.

    If you make such a bold claim that the game has been on decline for the past few years then I would like to request data that you have.
    We have sot as one of game pass biggest highlights, deals with disney. Continius free updates for 5 years straight.

    Did you ever consider that maybe, just MAYBE game has been on that run because rare hasn't budged?

    You say cod has pve servers and that fortnite has pve servers.
    We only have 1 sea of thieves and the beauty of that game for many of us has always been that it does not let you choose.
    You can play cod or fortnite or hundreds of games that try to copy them and fail.

    And for your knowledge, getting the insiders badge is 2 clicks away.

    I understand steam is a small sample size of SoT but it shows the decline over the years.

                               AVE                   PEAK
    

    November 2022 9,686.0 27k
    November 2023 7,821.9 16K

    June 2021 24,421.3
    June 2022 14,158.9
    June 2023 8,671.2

    Hmm what happened around June of '21 oh thats right they released the PVE Pirates of caribbean which was the highest month since.

    On xbox its number 29 and that being free on game pass. (based on true achievements)

    Prior to the SS threads there were plenty of threads about low playerbase and the decline.

  • @cp-felons said in Safer Seas and Silenced Shanties:

    November 2022 9,686.0 27k
    November 2023 7,821.9 16K

    November 2022 - Season 8 with Hourglass.
    November 2023 - Siren Song voyage

    You missed an important month though:

    October 2023 - Season 10 with Guilds: 11,620.5 Average - 29,275 Peak

    Why did you not include that month? Seems like cherry picking. The October numbers are both higher than Nov 2022, but that would go against your narrative that the game is declining.

    June 2021 24,421.3
    June 2022 14,158.9
    June 2023 8,671.2

    Hmm what happened around June of '21 oh thats right they released the PVE Pirates of caribbean which was the highest month since.

    Almost seems like, as I pointed out above, that the game gets player boosts when content is released. That would explain why there is no noticeable change with Safer Seas, since that isn't new content.

  • @d3adst1ck said in Safer Seas and Silenced Shanties:

    @cp-felons said in Safer Seas and Silenced Shanties:

    November 2022 9,686.0 27k
    November 2023 7,821.9 16K

    November 2022 - Season 8 with Hourglass.
    November 2023 - Siren Song voyage

    You missed an important month though:

    October 2023 - Season 10 with Guilds: 11,620.5 Average - 29,275 Peak

    Why did you not include that month? Seems like cherry picking. The October numbers are both higher than Nov 2022, but that would go against your narrative that the game is declining.

    June 2021 24,421.3
    June 2022 14,158.9
    June 2023 8,671.2

    Hmm what happened around June of '21 oh thats right they released the PVE Pirates of caribbean which was the highest month since.

    Almost seems like, as I pointed out above, that the game gets player boosts when content is released. That would explain why there is no noticeable change with Safer Seas, since that isn't new content.

    Wait are you saying its good that people came back to try out guilds then quit less than a month later to give SoT its 2nd lowest month ever on steam? Are you trying to call that a win?

    I used the last month we had access to which was November and compared it to the prior year. Then I used June '21 and the rapid year to year decline cause the poster I was replying to mentioned "Disney".

  • @cp-felons said in Safer Seas and Silenced Shanties:

    Wait are you saying its good that people came back to try out guilds then quit less than a month later to give SoT its 2nd lowest month ever on steam? Are you trying to call that a win?

    No, I'm saying people come back to check out new content. They stay if it's good and repeatable.

    None of it is related to whether there is PvP or not.

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