My thoughts on Safer Seas

  • I haven't had a chance to play Safer Seas, but judging by Twitter (https://twitter.com/SoT_Support/status/1732759166068916628), I think this new update will be a success, especially as we get closer to the Holidays!

    It may take a little while, but this will eventually expand the player base; I think newcomers will check out Safer Seas and get themselves acquainted with Sea of Thieves before they feel confident enough to move on to High Seas to finally become Pirate Legends! Sea of Thieves is not your typical game. We can't just throw new players into deep end of the pool and expect them to thrive, we'll just end up driving people away. It may take some tweaking, but I think Safer Seas could be a valuable addition to the tutorial moving forward! I'm most looking forward to being able to play Tall Tales without interruption. (I've had to restart Tall Tales on more than one occasion because of interference from other players)

    Once the 'controversy' of Safer Seas fades away, I think a lot of long-time players will grow to appreciate how much Safer Seas is healthy for Sea of Thieves. It will grow the player base, and I also think it will grow interest in the game. I was wondering this morning how Safer Seas may have a chain-reaction effect on Sea of Thieves; how many new positive experiences new players may have, and how it may impact other players and their own willingness to check out the game. Something else I haven't seen many people talk about, I think we'll also see a small increase in creepypastas as well! (whether it's related to the Crook's Hollow Ghost or not, creepypastas and fan-fiction themselves may create an interesting echo chamber that may convince some to play Sea of Thieves)

    All in all, I think this update is great! Outside of Tall Tales, I probably may never play it, but the fact that it's there for new or existing players to enjoy is awesome! We just need to hammer home the fact that "Safer Seas" is a single-player experience. (I hope we have an advertisement tonight during the Game Awards) If we can do that with the Holidays coming up, I feel safe in assuming a percentage of those new players entering the game for the first time in Safer Seas will make the jump over to High Seas at some point in the near future! (And at that point, the sky's the limit as far as future updates are concerned)

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  • I think it's a good addition, and makes more sense in terms of development effort vs results than trying to create an expanded tutorial. Players tend to skip those and then get frustrated when they don't know how the game works, so having a safer area that simulates the full environment to learn the ropes is probably better for the long term.

  • My thoughts are they are penalising players who for whatever reason (Disability, children, do not like PvP etc) earning gold/reputation less and capped... It is penalising those players.

    It's moved in the right direction though, which is a start. The comment "High seas high reward" okay, I get it BUT people can just make alliance servers and nothing can be done about it. Also 30% 30%!!!!!!! is insane! It's a proper slap to people. I would of thought 50% if they wanted to be picky but yeah, that's just dreadful so at this moment it's more or less to play and enjoy the game without chasing anything else, so it does not offer long term play.

    If anything, you could buy the game, play the safer seas, do the stories because clearly the gold/reputation is just wrong, then uninstall and not come back. Why bother to stick around if you are facing those odds? It helps Rare get a short term money income because people will not stick around once they completed the story and certain accomodations have been locked.

    No captaincy even though you are a captain? Oookay. Guild stuff maybe because it can be farmed but honestly looking at it is a step in the right direction, but not a big one.

    No emissary makes no sense to me.

    I've told my wife and some friends who went off the game if they wanted to install and play just for the story but their comments are "Happy to install, do the story and get that experience like a single player game but nothing further because it's all capped and the reward is pointless"

    I do not want to come across as negative, but it's more constructive feedback and opinions how it's viewed and this is how I view it.

    I do not think a brand new server is needed though. GTA for example you can turn pacify mode on and off, which is bad. I think the best way to keep servers going is before joining to toggle pacify mode on, so no one can interact, board etc like a ghost but on the same world. That way you cannot troll, steal etc. If you wanted to re-enable and do PvP, well disconnect and rejoin, simple.

    Lots of games launch with PvPvE and then have servers FULL with PvP or PvE or PvPvE, giving people the option BUT the rewards, risks remain the same. It's personal preference what people want to play.

  • It's slop thrown to PvE players in the hopes it will keep them from leaving.
    Which it will fail at since it arbitrary blocks guilds & captaincy for 0 valid reasons and nerfs gold gains to the point of uselessness.

  • Awesome as it is designed

    I will very much change my opinion on that if they ever add Captaincy and/or anything that leans more towards cheesing rather than what it currently is, which will significantly change high seas for the worse. Specifically because many high seas players will cheese on it and then expect everyone else to contribute on high seas so they can serve themselves.

    I'm already burnt out on the entitlement going on about it but I know how awesome safer seas is at its core for chill people that just wanna take the reward restrictions for some peace of mind.

  • @menphuess "No emissary makes no sense to me." The whole point of emissaries is risk vs reward, there's no risk in safer seas.

  • @wolfmanbush said in My thoughts on Safer Seas:

    Awesome as it is designed

    I will very much change my opinion on that if they ever add Captaincy and/or anything that leans more towards cheesing rather than what it currently is, which will significantly change high seas for the worse. Specifically because many high seas players will cheese on it and then expect everyone else to contribute on high seas so they can serve themselves.

    I'm already burnt out on the entitlement going on about it but I know how awesome safer seas is at its core for chill people that just wanna take the reward restrictions for some peace of mind.

    Because heaven forbid PvE players ever be happy in Sea of Thieves, right?
    Actual enjoyment of the game is for PvP and PvPvE players only! If PvE players get anything, then they are 'entitled' and 'cheesing'!
    And it will..somehow...vaguely...magically 'change High Seas for the worse' if PvE players have a way to enjoy the game without massive, arbitrary limitations!

  • @guildar9194 there are only PvPvE players in Sea of Thieves.

  • @tesiccl said in My thoughts on Safer Seas:

    @guildar9194 there are only PvPvE players in Sea of Thieves.

    Uh-huh.
    Except for the PvP players who don't do PvE content. And those who only do HG.

    But whatever allows Rare apologists to keep pretending PvE players don't exist & should get nothing.

  • @guildar9194 you have Safer Seas now, which is what you were asking for, but without compromising Rare’s vision for the game. It is their game after all.

    :)

  • @guildar9194

    Friend, I'm sorry if what I'm going to say offends you, but the game works like that, it's an open world PvPvE, they are not two separate environments nor will they ever be, because they would completely break the base mechanics on which they are based. cements Sea of ​​Thieves.

    I don't understand why they complain so much about the game having a PvP component. Didn't they read about how SoT works before buying/installing it?

    There are no Pve players or PvP players, there are Sea of ​​Thieves players, people who do PvPvE.

    Those of you who want to change that have chosen the wrong game, because if you want to play a simulator, you have several in Gamepass.

  • @tesiccl said in My thoughts on Safer Seas:

    @guildar9194 you have Safer Seas now, which is what you were asking for, but without compromising Rare’s vision for the game. It is their game after all.

    :)

    Ah yes; the watered down, boring game mode with no access to my captained ship or my guild for absolutely 0 valid reasons, no ability to get to Pirate Legend, and gold gains so tiny that it's useless to ever use it.

    It's their game...until the population becomes too small to cover server & development costs.

    :)

  • @guildar9194 said in My thoughts on Safer Seas:

    @wolfmanbush said in My thoughts on Safer Seas:

    Awesome as it is designed

    I will very much change my opinion on that if they ever add Captaincy and/or anything that leans more towards cheesing rather than what it currently is, which will significantly change high seas for the worse. Specifically because many high seas players will cheese on it and then expect everyone else to contribute on high seas so they can serve themselves.

    I'm already burnt out on the entitlement going on about it but I know how awesome safer seas is at its core for chill people that just wanna take the reward restrictions for some peace of mind.

    Because heaven forbid PvE players ever be happy in Sea of Thieves, right?
    Actual enjoyment of the game is for PvP and PvPvE players only! If PvE players get anything, then they are 'entitled' and 'cheesing'!
    And it will..somehow...vaguely...magically 'change High Seas for the worse' if PvE players have a way to enjoy the game without massive, arbitrary limitations!

    I've never enjoyed pvp much, I do it because it's a part of the game and I defend my win conditions but it's not rewarding to me.

    I don't like sinking people, I don't like the inconsistency of game performance in pvp, I don't like stealing, I don't like drawn out fights, I don't like the ego and arrogance in a lot of pvp in this game, I don't like pvp I just accept it.

    Nobody owes me a dang thing. Not Rare, not players. I work around it and find rewarding experiences.

    I like to hunt megs and pve and pirate watch and help out where I can. I don't like fighting, just gotta do it sometimes.

  • @guildar9194 enjoy Safer Seas, happy sailing! 🩷

  • @tesiccl said in My thoughts on Safer Seas:

    @guildar9194 enjoy Safer Seas, happy sailing! 🩷

    I would, if Safer Seas was not watered down tripe with arbitrary restrictions on Guilds & Captaincy!

  • It seems like you don't quite understand it.

    Safer Seas is an EXTENSIVE TUTORIAL for people to learn the basic mechanics before jumping into the High Seas, or a mode for families to play in peace.

    IT IS NOT a place for you to grind ship milestones or guild experience. If you want to do that, you're going to have to play Sea of ​​Thieves.

  • @mrestiercol they understand, they just don’t like it.

  • @guildar9194 said in My thoughts on Safer Seas:

    @tesiccl said in My thoughts on Safer Seas:

    @guildar9194 enjoy Safer Seas, happy sailing! 🩷

    I would, if Safer Seas was not watered down tripe with arbitrary restrictions on Guilds & Captaincy!

    Lots of games restrict access to content if you play on easy mode. Which is what Safer is.

    You don't need sovereigns or saved cosmetics because no one is going to sink you while you decorate or sell.
    You can't have emissary because it has leaderboards and is inherently pvp because of the leaderboards.
    Reapers steal flags, no emissary, no reaper.

  • @pithyrumble said in My thoughts on Safer Seas:

    @guildar9194 said in My thoughts on Safer Seas:

    @tesiccl said in My thoughts on Safer Seas:

    @guildar9194 enjoy Safer Seas, happy sailing! 🩷

    I would, if Safer Seas was not watered down tripe with arbitrary restrictions on Guilds & Captaincy!

    Lots of games restrict access to content if you play on easy mode. Which is what Safer is.

    You don't need sovereigns or saved cosmetics because no one is going to sink you while you decorate or sell.
    You can't have emissary because it has leaderboards and is inherently pvp because of the leaderboards.
    Reapers steal flags, no emissary, no reaper.

    So your excuses are:

    • I need to run all over islands to sell, effectively not having my time respected, because there's no threat.
    • I don't get to decorate my ship, which is not PvP in the slightest, because no one can jump me while I do it.
    • And you ignored 'No Guilds' to give a reason (albeit valid) on why Emissary is not allowed.
  • @guildar9194 just refer again to point 2 regarding guilds.

    And these are far from 'excuses' they are perfectly valid reasons.

  • It's so peaceful on safer seas.

    This game has always been the best. It was just the players you encountered that always ruined it.

    I'll take the nerfs for now, but would happily pay for a season pass of the full game in a private server.

    It would be a best seller for the pirate emporium I would think!

    Gain some revenue Rare and make it happen 🤞

  • @needsmokes said in My thoughts on Safer Seas:

    It's so peaceful on safer seas.

    This game has always been the best. It was just the players you encountered that always ruined it.

    I'll take the nerfs for now, but would happily pay for a season pass of the full game in a private server.

    It would be a best seller for the pirate emporium I would think!

    Gain some revenue Rare and make it happen 🤞

    Brilliant idea!

  • @guildar9194 You have been told in your previously locked thread, the reasoning for the limitations and caps.

    There is also a fairly detailed FAQ about what is and isn't available in Safer Seas here.

    Anything not available on Safer Seas is available on High Seas.

    Those are the options you have.

  • @guildar9194

    SoT has never been a quick game.

    Guilds have an emissary too, sorry i didn't point that out too. New feature and all.

    You do decorate your ship. Livery, Sails, wheel, cannon, capstan, flag. The other decorations aren't available in Easy mode.

    Gonna assume you're a working adult for a sec- your boss gets paid more because they do more stuff. Captains are the equivalent of your boss. They have to do more, like keep eyes out for pvp.

    Legends don't need life jackets so no Athena or Legend status.

    There's logic behind every "arbitrary" limit.

  • @pithyrumble said in My thoughts on Safer Seas:

    @guildar9194

    SoT has never been a quick game.

    Guilds have an emissary too, sorry i didn't point that out too. New feature and all.

    You do decorate your ship. Livery, Sails, wheel, cannon, capstan, flag. The other decorations aren't available in Easy mode.

    Gonna assume you're a working adult for a sec- your boss gets paid more because they do more stuff. Captains are the equivalent of your boss. They have to do more, like keep eyes out for pvp.

    Legends don't need life jackets so no Athena or Legend status.

    There's logic behind every "arbitrary" limit.

    Captaincy has 0 to do with PvP, except that massive stretch you made to find the tiniest connection possible so you can be a Rare apologist.
    "Captains have to keep an eye out for other players, so they CLEARLY can't be allowed in Safer Seas!" is not really any sort of valid point.

    And the fact that you'd rather call it 'easy mode' as a way to be derogatory towards PvE players who want a PvP-free mode is why we're done here.

  • @guildar9194 said in My thoughts on Safer Seas:

    @pithyrumble said in My thoughts on Safer Seas:

    @guildar9194

    SoT has never been a quick game.

    Guilds have an emissary too, sorry i didn't point that out too. New feature and all.

    You do decorate your ship. Livery, Sails, wheel, cannon, capstan, flag. The other decorations aren't available in Easy mode.

    Gonna assume you're a working adult for a sec- your boss gets paid more because they do more stuff. Captains are the equivalent of your boss. They have to do more, like keep eyes out for pvp.

    Legends don't need life jackets so no Athena or Legend status.

    There's logic behind every "arbitrary" limit.

    Captaincy has 0 to do with PvP, except that massive stretch you made to find the tiniest connection possible so you can be a Rare apologist.
    "Captains have to keep an eye out for other players, so they CLEARLY can't be allowed in Safer Seas!" is not really any sort of valid point.

    And the fact that you'd rather call it 'easy mode' as a way to be derogatory towards PvE players who want a PvP-free mode is why we're done here.

    Captaincy has zero to do with pvp lol?

    I'm a big time Captaincy kind of pirate, literally all of my stats are based around surviving/defending against pvp attacks while being someone that does a LOT of pve.

    and before you say something along the lines of significance doesn't matter, if significance doesn't matter then it doesn't need to be changed to serve people that want to do less or farm on safer seas for 1:1 rewards, if it doesn't matter.

    The more significance of effort, the more longevity in the environment.

    People don't long term dedicate to anything without some shared significance around the community. If safer seas is trying to aim for more longevity then many new pirates will need to attach to and chase some of the communal significance within the gameplay, eventually.

  • It is easy mode. Sorry about your pride.

  • Please avoid engaging in personal arguments and derailing the topic of the thread. It is fine to debate the content of the post, and the viewpoints therein, but disrespecting any of your fellow pirates personally is against the pirate code, and our forum rules.

  • Is calling SS Easy mode because it is.

    No pvp threat means easy mode , you can take the time you want doing riddles or cripts, fishing, doing voyages or whatever and nobody is coming to steal your loot, so yes, it is easy mode.

    I repeat you, there is no Pve or PvP players, there is PVPVE players A.K.A SoT players, both shares the same world an both interacts or not with each other.

    If you want to play on safer seas, is ok, but it has limitations because is a kids pool, not the open sea.

  • @mrestiercol said in My thoughts on Safer Seas:

    Is calling SS Easy mode because it is.

    No pvp threat means easy mode , you can take the time you want doing riddles or cripts, fishing, doing voyages or whatever and nobody is coming to steal your loot, so yes, it is easy mode.

    I repeat you, there is no Pve or PvP players, there is PVPVE players A.K.A SoT players, both shares the same world an both interacts or not with each other.

    If you want to play on safer seas, is ok, but it has limitations because is a kids pool, not the open sea.

    And yet more derogatory names for PvE players; Easy mode. Kids pool.
    Really shows what the community thinks of PvE players who just want to play without being spat on.

    @pithyrumble said in My thoughts on Safer Seas:

    It is easy mode. Sorry about your pride.

    Kind of like this; Nothing but looking down on other players for wanting a mode that's not a complete joke.


    Captaincy should be in Safer Seas.
    "But it has some slight PvP aspects!" is not an excuse to take it away from a portion of the player base who don't want to PvP.
    Just lock away the PvP milestones. Problem solved. I get my ship without progressing any of the precious PvP aspects.

    But no; PvP players want to look down on PvE players with derogatory names and make sure PvE players know they're second class citizens by taking away non-PvP portions of the game.
    I guess Captaincy, despite not being wholly PvP, is reserved for the self-proclaimed 'Big boys' who PvP.

    Just more PvP ego stroking, like every PvPvE game.
    "Don't give PvE ANYTHING we like! Because they're not Chads, like us!"

  • @guildar9194

    If you feel offended by that, that's your problem, no one is attacking you personally.

    People who have been here for many years are explaining to you in a polite manner why there is nothing like that in Safer Seas, we have explained to you until we get tired that IT IS NOT A PVE MODE but you still don't want to understand it.

    The devs have closed several posts and you continue with the same thing, they have told you that you will never have what the High Seas have because you are literally playing at being a rubber duck in a pool, you float without anyone attacking you, no You want to have the same rights and benefits as the people who risk their loot.

    Captaincy is for PIRATES, it was designed to sell with more agility and make the gameplay more dynamic in a HOSTILE environment.

    Safer Seas does not have anything hostile, therefore the captaincy and the sovereign are not necessary, you can take all the time in the world selling your loot, no one is going to attack you, you do not need shortcuts or be fast.

    Captained ships are for the High Seas.

    You users who try to turn the tutorial into something that it is not are very confused, wake up, there is no exclusive pve mode.

    Be thankful you have this to learn, we had to learn through punishment and being robbed hundreds of times.

  • @guildar9194 said in My thoughts on Safer Seas:

    Kind of like this; Nothing but looking down on other players for wanting a mode that's not a complete joke.

    quite a few regulars are pve players themselves

    and people really don't have much issue with pvers at all, it's the demanding and entitled approach that people aren't too fond of.

    People get the same way when pvpers are trying to get the entire game to revolve around their preferences.

    It's like walking into someone's house with a sassy and harsh attitude, the people chilling there might not take kindly to that.

    Not condoning it but reading the room is in order for some sort of productive convo.

    Pvers have already been given a huge dub here, it just comes off very ungrateful and rude imo.

  • @guildar9194 said in My thoughts on Safer Seas:

    Just more PvP ego stroking, like every PvPvE game.
    "Don't give PvE ANYTHING we like! Because they're not Chads, like us!"

    More like "Put the same effort and take the same risk as anyone else if you want the same goodies, but nobody forces you to".

  • @Guildar9194

    It's their game...until the population becomes too small to cover server & development costs.

    :)

    Which won't be happening anytime soon.

  • @guildar9194 said in My thoughts on Safer Seas:

    • I need to run all over islands to sell, effectively not having my time respected, because there's no threat.
    • I don't get to decorate my ship, which is not PvP in the slightest, because no one can jump me while I do it.
    • And you ignored 'No Guilds' to give a reason (albeit valid) on why Emissary is not allowed.

    Wait a minute!! I just realized something!

    Turning in loot to different companies...

    No saved ship cosmetics...

    No Reapers, Guilds, or captained ships...

    Safer Seas is actually launch-era Sea of Thieves!!

    Man... I'm actually a little more excited for it now. It'll be a bit of a nostalgia trip. =)

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