@ollieoxenfree said:
This went on for about 45 minutes before we just left the key at an island and signed off... Who enters a PvP/Competitive voyage and doesn't compete? Just a coward troll.
@wolfmanbush said⁰:
Just a valid part of the deal imo... I never really know what someone else is going through at that moment, personally, in the game, bugs, etc so I just never get much invested in the situation and move on.
Competition without constraints is chaos.
I've said this before, but the last thing this game had that was close to resembling fair competition... was Arena. It had rules, though it had an objective that was only optional. One you could completely ignore and still win the match lol. And so most of us did ignore the chest and shoot at each other for points. But it at least had points - a scoring system to determine a winner. It had defined boundaries and a 15 min time limit.
Then we lost Arena, and Hourglass was shoehorned into Adventure, but this time with fewer constraints than Arena had. No time limits or tie breakers. No standardized supplies. No rules against interference from outside parties or PvE spawns. Just two ships load into a very wide zone, and... that's it. Then they fight. Unless one party chooses to avoid PvP, I guess. And then the other side has to decide whether they want to spend their time chasing these goofballs or abandon their current supplies + streak.
I haven't touched this new voyage. I was almost tempted after seeing folks on the forum say "it reminds me of Arena," but then when I asked my old Arena buddies, the consensus was "it's nothing like Arena." Lol. So I'm gonna pass for now.
But this seems like this is, unfortunately, just a valid part of the deal. Without constraints, this is what you end up with.
Also, yeah there's running to reset and running while you deal with bugs/issues. But if you're running for 45 min, that just seems like bad sportsmanship lol. But since when was sportsmanship ever part of Adventure?
SoT's Adventure PvP was never "fair," as you have variance in ship types, supplies, experience levels, gameplay styles and objectives. So if this is just another voyage they added to Adventure; another piece of treasure for the server to fight over, however they want, then the occurrence of running should almost be expected on some servers.
I'd be very surprised if Rare does anything to punsish or prevent it. People have done this with fort keys and stuff in the past too, myself included lol. And yes, for the purpose of "trolling." Ever had a server alliance chase after you? Very fun, highly recommend it. Is it good sportsmanship? Meh, probably not. But that's Adventure.