Red sea addition

  • A thought for the red sea...

    Having been been chased many times as solo slooper, I have run my ship into the red sea. To try and get away, as I tend not to be a good pvper. Recently while I was working a quest, and had loot on my ship, and ran to the red sea. But alas the person chasing still won, as they still got my loot.
    So my suggestion is that if a ship goes into the red sea with loot, the loot also sinks with the ship, and becomes unretrevable, thus becoming a lose-lose situation for both ships.

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  • @lionheartstoop they actually intentionally put a function in where if you sink in red sea your loot floats back into the seas in order to discourage red sea running.

    That being said safer seas has everyone second guessing what the devs truly want for the game so who knows

  • @lionheartstoop said in Red sea addition:

    A thought for the red sea...

    Having been been chased many times as solo slooper, I have run my ship into the red sea. To try and get away, as I tend not to be a good pvper. Recently while I was working a quest, and had loot on my ship, and ran to the red sea. But alas the person chasing still won, as they still got my loot.
    So my suggestion is that if a ship goes into the red sea with loot, the loot also sinks with the ship, and becomes unretrevable, thus becoming a lose-lose situation for both ships.

    This used to be in the game - it was a good decision they took it out.
    If you end up in the red sea you lost, loot is only yours when you turn it in and you should have not the ability to make the loot on your ship disappear as it isn't yours.

  • You fail a 100% of the cannonballs you don't shoot.

    Red Sea is gonna pull all your treasures into the Sea so there is no point on running there. Instead try circling around Outposts and drop with the important loot or...give them fight.

    Sometimes is better to fight, as you will learn and improve

  • Even with the feature you suggested, if you go into the Red Sea, you will still lose your loot. The feature will only reduce the loot the chaser will get, which does not affect you. I do not understand why wether or not someone else makes digital gold matters.

  • They actually said "ha,ha, take that runners!"

  • @lionheartstoop this used to be the way but since you shouldn’t be running and making your loot irretrievable, they fixed it. So this won’t be happening.

  • @lionheartstoop

    Why be spiteful though? Why not just fight him and try your best? If he gets your loot big whoop, you were gonna lose it anyway.

    Also, let's be honest here. It's not that you're bad at PvP, it's that you refuse to try. If you were to take these encounters in stride and instead try your best you wouldn't be bad at PvP for very long. This is coming from a 1 month old player.

    PvP in adventure really isn't that tough most of the time and in a sloop you pretty much always have the option to turn into the wind and run, hell you'd have a pretty good shot at getting away with your loot if you play it right.

  • I’m going to assume you only really got into the game this season? Maybe played some here and there before, but started really caring this year? Because Red Sea running and the loot being lost to the Red Sea is exactly how it was for the first 5 years. They only just recently changed this with the newest season that when you try to Red Sea your loot, it spawns in safe seas to be easily collected. So they won’t be going back to the way it used to be.

    If you want to keep people from getting your loot, sell often. Like sell after everything you do. It’s the only way to make sure it stays yours and no one else’s.

  • As others have stated, if you aren't willing to fight for your loot then the other crew almost deserve it after chasing you all the way to the red sea. Personally, if I know i wont win a fight, I get enough of a distance between me and them and either try to put the important loot into a rowboat and sneak away whilst my empty ship with low tier loot distracts them or I simply throw my loot overboard in areas they might not see it when sailing in the crevices of rocks and such)

  • This is just evolution but backwards.

    They specifically took out "erm if I cant have it no one can" from the entire equation by making it so the loot reappears, this was the best change to the game in a very long time.
    Red Sea running only breeds toxicity and hate between people in the SoT community and we're much better off without it.

    You can get the same result of Red Sea Running by simply logging off, where you press esc. or the xbox menu button, and then click on Leave Game, and now you don't have to worry about any PvP interaction at all ultimately making everyone's day better. You avoid PvP and the other crew gets some goodies.
    Unless Red Sea Running isn't just about avoiding PvP of course..?

  • few tips if you want them.

    As a solo you are going to want to stick to small/mid sized islands for anything you do. There really isn't a voyage worth doing as a solo on a big island anymore.

    Unless you really need/want to do a voyage I wouldn't even do voyages other than maybe merchant shipwreck voyages if you are just grinding some gold

    Skelly sloops are awesome for quick loot and keep you on your boat, random loot in the water and on islands, skelly captains and small island dig maps from them.

    keep outside of the middle, you wanna kinda sail around semi- stealthy rather than just staying where pretty much everyone can see you

    efficiency with loot, don't hide it, or put it in inefficient locations, keep it up front ready to harpoon or however you sell it.

    I can always share more solo tips for getting some realistic progress for your situation if you ever are looking for some advice based on your specific goals.

    If you're making it to the red sea that means it's a competitive scenario, not meaning pvp but the cat and mouse game of piracy, which means there is a lot of room there to work in progress rather than just spending time trying to kill off the loot.

  • I cant tell if this is a joke, because rare got rid of the ability to do just that earlier this year to dissuade such poor sportsmanship.

    If this is not a joke, then no, if you lose your loot, it becomes fair game for others seeing as you clearly dont care about it your self. The idea of "if i cant have it, no one can!" is just really bad sportsmanship and will gain no support from me in any game.

  • Why isn't it considered bad sport to throw loot overboard during a chase?

  • @goldsmen said in Red sea addition:

    I cant tell if this is a joke, because rare got rid of the ability to do just that earlier this year to dissuade such poor sportsmanship.

    If this is not a joke, then no, if you lose your loot, it becomes fair game for others seeing as you clearly dont care about it your self. The idea of "if i cant have it, no one can!" is just really bad sportsmanship and will gain no support from me in any game.

    People try to push all these obligations on others but it just doesn't exist. People have whatever win conditions they want literally every day, that's the design of the game.

    Not knowing where loot went or what happened in a scenario is a fundamental part of encounters.

    It's just cherry picking and trying to push people to conform.

    It's all valid until it gets changed and then people get to create new win conditions.

    It just leads to a bunch of odd takes like when people get upset that they get killed in HG after a sink happens, or when people would have these big dramatic things over people putting stuff on their anchor.

    The amount of athenas and cofs alone that have sunk out in the (non red sea) water somewhere from similar scenarios is likely very significant in season 9, loot sinks all the time and always has, part of the game.

  • @personalc0ffee said in Red sea addition:

    Why isn't it considered bad sport to throw loot overboard during a chase?

    I mean ever since 2019 we've had these things called harpoons that completely invalidate any kind of "this'll throw them off!" by putting loot in the water as you run, cause with the way sailing works you 9/10 times are chasing the runner in a straight line until the wind changes or the runner does something different or wrong. Dropping loot off randomly as you're running is more or less just gifting the chasers goodies as a breadcrumb trail and saying "hey guys we have more of this stuff!"

  • @gallerine5582 said in Red sea addition:

    @personalc0ffee said in Red sea addition:

    Why isn't it considered bad sport to throw loot overboard during a chase?

    I mean ever since 2019 we've had these things called harpoons that completely invalidate any kind of "this'll throw them off!" by putting loot in the water as you run, cause with the way sailing works you 9/10 times are chasing the runner in a straight line until the wind changes or the runner does something different or wrong. Dropping loot off randomly as you're running is more or less just gifting the chasers goodies as a breadcrumb trail and saying "hey guys we have more of this stuff!"

    I would also argue the fact that people throwing loot over are likely doing it to get the chasers to stop to pick it up, and doing so isnt done with the intent to make it impossible to get the loot back.

  • Jump off holding loot. Swim down. Wait for robochaser to pass. Mermaid back.

    Loot denied still. Haha. Take that chasers.

    I can still do it. The rules just changed a bit. No one was flipping the board. Just working to make chasing as detrimental/fun sometimes to you as to me.

  • @pithyrumble said in Red sea addition:

    Jump off holding loot. Swim down. Wait for robochaser to pass. Mermaid back.

    Or you know... You could just sink them while still holding on to your treasure?

    Loot denied still. Haha. Take that chasers.

    Chasers dont care about loot as much as you delude yourself too. Its nice to get a steal, but when a chase happens, it becomes more about teaching the other crew that running isnt going to get you anywhere (and listening to their funny interactions), if you want to shoot yourself in the foot by dropping loot be my guest. Theres plenty of other loot going around and your not the only one.

    I can still do it. The rules just changed a bit. No one was flipping the board. Just working to make chasing as detrimental/fun sometimes to you as to me.

    It's kinda sad to see more and more people with this wrong mindset. I miss year one where everyone would actualy learn the whole picture of the game (PvE & PvP alike) and hold their ground to fight and have a good time & not about doing everything in their power to the point of unsportsmanship to make sure the other crew doesnt get any treasure.

    There are no rules in running... runners delude themselves that everything in this scenario is about loot & proceed to shoot themselves in the foot by dropping their treasure.
    Its nice to get a steal don't get me wrong, but nothing beats a good fight with fun interactions. And it's always amusing to see runners destroy their own progression by dropping their own loot & get mad at me when they don't even know me lol.

    Everytime i chase someone and i see them start dropping loot, i dont fish their loot out of the ocean & i dont care either way too, theres plenty of ways to get more loot. And many like me don't need the gold that hard as many runners think, the runners need it more themselves.

    The wrong mindset runners have is taking things personal & Immediately asume the chasers are toxic & trying to ruin their play session, so they resort to unsportsman like behavior by (for example) red sea running back in the day.
    Stop getting attached to loot. I have lost countless amount of gold myself in fights, and so have many others.

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