Hourglass: lower the grind to lv 1000

  • Ok, it's not impossible to achieve but it is unnecessarily and absurdly time consuming... and it's inaccessible to anyone who doesn't have that much time to play or is an average player.

    Doing a basic calculation you get it.

    if you gain 5 lv per day (which is not a low number because it represents more than 15 battles won resetting with 4 victories.) it will take you 200 days to get the curse, 6 months playing more than an hour a day, every day to get a skin?!

    and you still have the curse of the golden skeleton, plus 6 months of grinding every single day.

    After Lvl 200 where you release the last skin the lvs should pass with each battle won, 1 lv per battle is still 800 battles per curse after level 200

    I think a good part of the public doesn't complain about this because they don't even consider having them, my friends don't even want to try the lv 100 one because it takes too long.

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  • Its not supposed to be easy to get.

    Only things that take real effort have a sense of accomplishment.

    Though I would say perhaps add other ways to gain rep, as sometimes you're just at the mercy of the queue

  • @lleorb you know what the problem with society is these days…No one wants to work for anything…they all want it to be easy. What happened to good ole fashion hard work?

    Good luck out there! Hope it gets easier for you.

  • @soulstinger2k20 @Vito1700 I literally have all the commendations, the original legendary weapons, sea of ​​thieves legendary hunter title, max level on everything, all tall tales and achievements, lvl 291 on guardians of fortune, 220 on servants of flame.

    I already did several difficult grinds in the game (if not all), so know that I'm not asking for it to be easy... a thousand battles won is still a hard thing, with lv 291 I have about 400 battles won.

    the only ones who manage to lv 1000 in ONE of the factions in an acceptable time like 1 or 2 months are those who manage to do 10 sequences or more without dying once, which is a small portion in the community.

    We're talking about a grind that doesn't just depend on effort like many others in the game, but mainly depends on skill... so it should be easier to obtain, to include more players.

  • The thing is, no one is entitled or forced to go after the gold curses.

    There are hard-core players that have done it and proven the disparity in skill gap between the playerbase.

    Perspnally I do want it but am not rushing. I know I'll get it eventually through natural play, I do hourglass for practice and because I enjoy pvp.

    The only pressure to get any curse or variation is self imposed

  • @hiradc five levels a day gives more than an hour of gameplay every day, to be achieved in SIX MONTHS

    if you are not used to resets with more than 10 sequences this is the estimated time, this is beyond all game grinds and is impossible for an average player.

  • I wish they kept it the way it is.

    The way I see it, getting a gold curse means you're an actual PvP enjoyer.
    Most 1000+ I know, myself included, still play hourglass despite having already unlocked our curses.
    Grinding it like you would fishing will only net you a burnout.

  • @lleorb perhaps the gold variations are designed as an indicator that someone is not an average player. This still stems from a pov of the whole playerbase being entitled to this.
    I've grinded hg pretty hard at times, and eased up at others. I'm at about 500 level between the 2 factions and I would only rate myself as above average in terms of pvp.

    There is no rush to get the curse.

    Unless you're concerned that the game will absolutely die or this mode will be removed (they've already future proofed against it going like arena by integrating into adventure) then its OK if it takes a couple of years to gain. It's OK to have rare cosmetics that not everyone has.

    Lowering it now would devalue all the hard work the people who already have it have put in. And yes we have a track record of making everything easier and doing exactly that but personally I hope this doesn't happen.
    I don't mind some of the other suggestions around Daily bonuses, comms that encourage more people to streak or queue as champion etc, even wouldn't mind more 200-999 rewards but I hope they don't massively change the grind.

  • @gotszu Could you tell me how many hours you played a day, how long it took and how many streaks did you get?

  • The reality of HG is that for it to remain effective there will need to be even more significant grinds added to it

  • @lleorb

    I play roughly 2 hours a day during the week, can go for more on the week-end. It took me 9 months to get the curses, could likely have bring it down to 6 months but I took some breaks.
    If I get lucky and don't encounter hacker, I usually go for 5-10 streaks before lowering.

  • @gotszu nine months, play PvP all day for nine months?! I don't know how you don't think this number is absurd, a hard grind takes 2 months, maybe 3

    nine months would be acceptable for someone who plays pvp occasionally, maybe twice a week, but in the current way a person who plays at this pace would take more than two years or so.

  • @lleorb

    I don't think getting my gold curses after 9 months is absurd because it's not meant to be a grind, and it never felt as such to me, but a reward for some of the most dedicated PvPers out there.
    Ever since they released season 8, I've been playing HG as PvP is what I enjoy the most about the game and I would have done exactly the same even if there were no rewards. Hell, I don't even put the curses on.

    I think you're seeing things through a completist lense which I've been saying for a long time, in the context of SoT is unhealthy.
    Did you know that level 9999 also awards a title for both of the factions ? Do you think the devs intented for you to "grind" to 9999 or that those titles, akin to the level 1000 curses, are meant to reward players who genuinely enjoy the mode and are willing to play it for months, if not years ?

    Not everyone is meant to have everything, this "get it done" mentality that I often see displayed by completists cannot be applied in the case of HG.

  • unnecessarily and absurdly time consuming... and it's inaccessible to anyone who doesn't have that much time to play or is an average player.

    So you don’t wanna grind? Well don’t do it and move on. That just 1% of the game.

    Time consuming? Your playing a game based around spending time collecting and hunting stuff.

    You and everyone else have enough time. No where has Rare announced discontinuing the game or talks about removing parts of it. Time is on your side. You make the time and it will come.

    The second point of hourglass rewards, is have players play longer. Spend more time playing with a goal. You start reducing that time and removing it, less player count.

  • @burnbacon the point is not to make it easy, just a little less difficult and more accessible.

    several people who got the curse at lv 1000 did so without completing 1000 battles, because of the streaks, what I am asking will make it easier for those who reset with 5 or less streaks.

    that is, who would get the curse around 1200-1600 enemy ships sunk will get it with 1050

    is it really too much to ask? it will literally just get easier, but mostly more accurate... if you reset with few streaks with 1050 battles won you will have your curse.

  • There is a problem, which is what prompted me to ask for this.

    The question of how fast to get the curses revolves around the amount of streaks the player makes, people who reset with around 5 streaks will take MUCH longer than those who make 10 or more.

    On American and European servers it may not be a problem to make long streaks as the number of players is very high.

    But in south america (my place) the matchmaking is empty and keeps sending you to fight with the same players several times, if a player is very good in matchmaking or at least better than you, you will inevitably lose your streak with few wins, as the game will put you with it again.

    scoring 1 victory per level would help in this scenario, as the alternative is to play with the ping around 150 to have more variety of players

  • @hiradc said in Hourglass: lower the grind to lv 1000:

    @lleorb perhaps the gold variations are designed as an indicator that someone is not an average player. This still stems from a pov of the whole playerbase being entitled to this.
    I've grinded hg pretty hard at times, and eased up at others. I'm at about 500 level between the 2 factions and I would only rate myself as above average in terms of pvp.

    There is no rush to get the curse.

    Unless you're concerned that the game will absolutely die or this mode will be removed (they've already future proofed against it going like arena by integrating into adventure) then its OK if it takes a couple of years to gain. It's OK to have rare cosmetics that not everyone has.

    Lowering it now would devalue all the hard work the people who already have it have put in. And yes we have a track record of making everything easier and doing exactly that but personally I hope this doesn't happen.
    I don't mind some of the other suggestions around Daily bonuses, comms that encourage more people to streak or queue as champion etc, even wouldn't mind more 200-999 rewards but I hope they don't massively change the grind.

    Personally, I’m concerned that this mode will die just like the Arena did. The only thing that may allow it to survive is the fact that it’s not a separate game mode and is integrated with the adventure mode. Not everyone does the tall tales except maybe once.

    I feel what will kill this mode is the cheaters who hack the Sea of Thieves and create instant ship restorations and teleporting gunpowder barrels. Yes, all cheaters are permanently banned but what’s to stop them from creating an alternative account?

    My brother has often used my Xbox live account to play online games. As long as both accounts are signed in at once, my brother can play online through my account. Knowing this, cheaters create an alternative gamertag and sign into their main account at the same time. The cheaters main account has Xbox live and the alternate account rides on the main account. The alternate account gets caught cheating and is banned. A 3rd account is created and banned within hours. With this, the cycle continues. Many players are tired of constantly finding cheaters. I turn off cross play and only play with Xbox players. Luckily, I don’t encounter many cheating on Xbox only servers

  • The developers have literally stated that they have no current plans to change the grind for the Hourglass curses and are happy with the rate that people are earning Allegiance with the PvP factions.

    Don't expect a lowered grind to level 1000 anytime soon.

  • Ide be happy with leaving the 1000 grind as is and having ESP/tele kegg hacks finally closed off.

    Anti-cheat!

  • 6 months isn't that crazy tbh its supposed to be that hard to achieve

  • @dark-master-jmk they actually increased it not long after release when they realised how quickly some were levelling up 😅

  • @lleorb

    Just FYI, you get matched with players from NA too -- I'm in Toronto. I just played against you and you won.

    Excellent player, GG.

  • @lleorb said in Hourglass: lower the grind to lv 1000:

    Ok, it's not impossible to achieve but it is unnecessarily and absurdly time consuming... and it's inaccessible to anyone who doesn't have that much time to play or is an average player.

    Doing a basic calculation you get it.

    if you gain 5 lv per day (which is not a low number because it represents more than 15 battles won resetting with 4 victories.) it will take you 200 days to get the curse, 6 months playing more than an hour a day, every day to get a skin?!

    and you still have the curse of the golden skeleton, plus 6 months of grinding every single day.

    After Lvl 200 where you release the last skin the lvs should pass with each battle won, 1 lv per battle is still 800 battles per curse after level 200

    I think a good part of the public doesn't complain about this because they don't even consider having them, my friends don't even want to try the lv 100 one because it takes too long.

    ALTERNATIVELY:
    vote with your time and just don't do hourglass.

    Let that garbage die like arena.

  • @pithyrumble
    We get it; you dont like pvp. Some of us do.

    I would rather they implement new things to keep the road to 1k interesting and rewarding, perhaps enticing enough for those who are interested in the curses but turned off at the grind to participate

  • @lleorb

    Just delete hourglass.

  • Reason why I agree with this post, is because I'm OCE. SERVERS, and I don't about the rest of the servers but its takes ages to find matches and attempting to grind the PVP is silly when you get 0 matches in the last hour.

  • @jumbie7311 I purposely joined the NA servers

    It's easier to play with 160 ping but have more player diversity than always having the same challenges on SA sv

  • they should just cut in half the alligence required to get from 100 to 1000 and add rewards in the way, skele curse for exemple has very limited cosmetics options, we need more

  • @PithyRumble There you go; you have safer seas to play on now. You can stop posting on PvP threads.

  • @soulstinger2k20 said in Hourglass: lower the grind to lv 1000:

    @PithyRumble There you go; you have safer seas to play on now. You can stop posting on PvP threads.

    Another mode we didn't need...

    Remember there's a block button if you don't like what I have to say.

  • @pithyrumble THERE IS!?

  • They took a gamble and it didn't pay off. They hoped it would give people months/years of content, but it mostly just discouraged people from bothering because of the time sink which just led to smaller pools of people. Now they either keep it the same as is and let things be or they lower the grind and hope more people will start participating.

    Not referring to me, I have no interest regardless of the rewards, I think the ghost looks silly and if I want to be a skeleton pirate, I'll wait till I get enough coins to buy THE skeleton pirate, Spinal. Throwing my two cents into a race a I have no horse in.

  • @lleorb I had both of my base curses in season 8. It’s a grind to get the gold curse and rightly so. You want the player base to look at you like a god on the seas? It takes longer 2 months to do that. Also what would you do after? Complain how the game has no value to encourage people to continue playing? Enjoy the process

  • Although I am an average player myself, I am ok with having things in-game that are hard to get for me. I think in this case what is mostly needed is new rewards and cosmetics between lvl 200 and 1000 to keep people interested. Not lowering the cap

  • @vito1700 said in Hourglass: lower the grind to lv 1000:

    @lleorb you know what the problem with society is these days…No one wants to work for anything…they all want it to be easy. What happened to good ole fashion hard work?

    Good luck out there! Hope it gets easier for you.

    Ok here's the thing it's not that people don't wanna "work" it's they don't want there funny pirate game becoming a second job in an economy where I'm already having to do just that I play games to relax not break my back over them to flex to people wouldn't care if I stopped breathing tomorrow leave tedious grinds for pve where that kind of grind belongs

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