Hi guys,
I really hope this message will reach the right eyes, so without further ado here's the idea:
Starting from the current sandbox base world of the SoT, remove all the sell/reputation functionalities and allow for custom servers.
The main 2 reasons and benefits you will get by implementing this:
- More sales!
People will actually have the opportunity to show to their peers who actually matter (in terms of showing off, ofc) their cosmetics for their ships.
- More fun = more players!
People will be able to finally fight off their friends on demand, discord servers could hang out for a server-wide drinking battle, dance contests etc, possibilites are limitless (unlike how many animation frames does this game engine support when many players are in one place, to be fair), a new breed of videos and viral shorts will emerge from well directed and coordinated ship ramming, shooting etc, which will create in turn even more awarness.
PVP battles between friends, hide and seek, treasures, events, fishing contests, record times for events clearing up.
But again, with one catch, disable all reputation/gold/doubloons earnings.
I think I wrote enough to spark your project managers and in their turn the stakeholders imagination and attention. I really do think that with a minimal cross department effort you can 15-20% increase you revenues and player base with this new cheap-to-go-live mode.
Thanks!
Wish you all the best and thanks for creating this quirky fun pirate game that everyone can enjoy: from 8 year olds to very busy adults.
