Okay, here we go.
I truly think to help balance the combat situation with our current weapon choices, every player should be made to use the sword as weapon 1 as melee only, and then a gun of their choice as weapon 2 for a ranged weapon.
Allow me to explain the benefits.
Everyone will have access to the sword lunge
We’ve all done it, we have 2 guns on us and we get mad cause we forgot to switch back, we have to wait for the mermaid, and by then, we’ve sunk. Not fun, not cool.
You won’t run out of ammo
You’re shooting your opponent, you both run out of ammo, instead of running away from each other to reload, you're whipping the sword out and continuing the close combat action instead. This also extends into many PvE scenarios too.
If they ever add the axe, you can switch your sword for an axe
Imagine, they add the axe as another melee weapon, suddenly, you can switch from sword to axe and then whatever gun you want. The combinations could be really powerful.
There would be no “meta” regarding combat
This a huge gripe I see regarding using 2 ranged weapons, that it’s essentially the highest damage dealer, so therefore should be the meta. Even if you had sword + blunder, you’d be putting yourself at risk for long range combat, forcing you to adapt in every combat scenario = a smaller skill gap between players who know how to use all the weapons properly and actively swap their load-out.
I know this may get some die hards who’ll refuse to learn or adapt because they think the game should be treated like an fps, sot isn’t that no discussion, but I truly think a forced weapon load out would do wonders to the overall community who loathe and despise people who double gun. It causes toxicity, bad behaviour, and doesn’t make newer players feel welcome.
Thanks Ted for my talk!
