Protect ports

  • We need to get ports protected because you can get loot from bosses and some one can just steal it and kill you at port when you aren't protected.This has happened way too many times it makes the game terrible. I probably won't play the game any more because of this issue.

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  • @loganthebi the loot isn't yours till you sell it. This is a design Feature. You need to be able to defend your loot. The game shouldn't do that for you.

  • some one can just steal it and kill you at port when you aren't protected

    Pirates I tell ya. No respect

    probably won't play the game any more because of this issue.

    Srry to hear that

  • @loganthebi Many will tell you to get more crew mates to help guard and unload. The is getting crew sometimes all together at the same time for a long haul due RL (real life) stuff and open crew can be chaotic to be sure. Maybe we could curse our loot for a time like PotC had cursed gold, though not permanent.

  • @sairdontis4317 said in Protect ports:

    @loganthebi Many will tell you to get more crew mates to help guard and unload. The is getting crew sometimes all together at the same time for a long haul due RL (real life) stuff and open crew can be chaotic to be sure. Maybe we could curse our loot for a time like PotC had cursed gold, though not permanent.

    This is one of the core issues the developers need to overcome.

    None of the group mechanisms really work. In the end they are all PuGs with strangers, new players not welcome.

    So new players end up solo.

    Then when they come here and complain about being owned, hopelessly, they are told:

    • Solo is hardmode
    • Get in a crew, which for new players just doesn't work
    • Don't do anything worthwhile, don't do forts, don't raise the emissary flags, don't carry valuable loot

    So new players are expected to play solo, but not do anything worthwhile and don't go near other pirates.

    This is what happens when you listen to your vet players too much, your new players become nothing more that fodder for the vets to play with.

  • @loganthebi

    It DOES suck that players just hide at Outposts, but to be perfectly honest, I just don't go for the big-draw loot when I solo sloop anymore, and I never get harassed.

    But......

    The other answer is make an unfun situation a personal challenge to outsmart those who spend their time lying in wait. Go slower....take your time....bury your loot, scout ahead, wait until the coast is clear, launch your ship as a decoy, use row boats, don't go to the predictable outposts. Sure this way takes longer, but I've enjoyed outmaneuvering the ambushers too.

    Don't quit. The game is very enjoyable if you adapt a bit.

  • I'm sorry I'm missing the problem here

  • Crews can’t just hide without some indication they’re there. Their mermaid in the water just off the coast gives them away. If you’re unsure when you turn in, do a quick once around the island with the ship and scan the water if there is any. If there is, leave quick as and go to another outpost. If there isn’t, you’re safe to sell. There are mechanics in place already; you just need to know what to look for my guy.

  • @rikjaxx "...I just don't go for the big-draw loot when I solo sloop anymore..."

    Yup, just like I said above, if you don't do anything worthwhile you probably, probably, won't be attacked.

  • Welcome to Sea of Thieves...where there's thieves...on the sea...

    But seriously...if getting loot stolen from you is what turns you off of the game, this probably ain't the game for you. That's going to happen...a lot...in a lot of different ways.

    It plays way more like a Survival Extraction game than any of the marketing material would lead you to believe. Except it is not your character you're ever trying to extract...it's the loot.

    I'm happy to offer my services if you ever need someone to help you out.

  • @foambreaker said in Protect ports:

    @sairdontis4317 said in Protect ports:

    @loganthebi Many will tell you to get more crew mates to help guard and unload. The is getting crew sometimes all together at the same time for a long haul due RL (real life) stuff and open crew can be chaotic to be sure. Maybe we could curse our loot for a time like PotC had cursed gold, though not permanent.

    This is one of the core issues the developers need to overcome.

    None of the group mechanisms really work. In the end they are all PuGs with strangers, new players not welcome.

    So new players end up solo.

    Then when they come here and complain about being owned, hopelessly, they are told:

    • Solo is hardmode
    • Get in a crew, which for new players just doesn't work
    • Don't do anything worthwhile, don't do forts, don't raise the emissary flags, don't carry valuable loot

    So new players are expected to play solo, but not do anything worthwhile and don't go near other pirates.

    This is what happens when you listen to your vet players too much, your new players become nothing more that fodder for the vets to play with.

    I have noticed that.

  • @rikjaxx me and my friend had 20 loot items from a boss and did all the fighting and then they stole all of it and did 0 work

  • @tesiccl they sailed to the island and blew up our ship while we were selling

  • @loganthebi then keep an eye on your horizon next time. AND anyway, there are literal cannons on Port Merrick now so nae excuse not to fire at them if you saw them.

  • @tesiccl said in Protect ports:

    @loganthebi then keep an eye on your horizon next time. AND anyway, there are literal cannons on Port Merrick now anyway so nae excuse not to fire at them if you saw them.

    FYI The fields of fire on those cannons are insufficient, coverage is maybe 50%, so many safe spots they are basically useless.

  • @foambreaker well if you’re only fighting from the island and not leaving or letting your ship get attacked while you defend it from the island cannons then it’s a bit silly and no surprise you’ll sink.

    I meant more that you can take a pot shot from the island and then get back to your ship.

    No island, even the fort, should have 100% coverage, that would turn it into a fort.

  • No safe zones!

    Even tho there are a couple...

  • Solution to your specific problem

    use travel time to put your stuff on base of the bow
    not much further than where the hull ends

    do that for three reasons, easier to harpoon and you aren't gonna waste time and you are unlikely to accidentally drop any over

    get to know your sovereign area at the outposts.

    go straight for the areas where you can harpoon at the sovereign and anchor and run up quickly and harpoon (keep the lift at the bottom not top) then quickly sell

    why anchor when in that situation when you are always told to not anchor? time
    we don't have time for fancy parking, we are sailin' in hot and hard anchorin' right where we need to be

    every second counts and is the difference between a sink mattering and not mattering, if you sell the loot the sink won't matter

    outpost attacks largely happen because people drag their feet and are inefficient

    practice what I posted with your hauls and you will rarely lose loot at an outpost once you get the reps in

    if you ever want me to show you in game exactly how I do it just let me know and we can work that out.

  • @loganthebi why should they change it if you're leaving anyway? There will never be safe zones it isn't fitting with the game.

    Watch your horizons, only keep as much loot as you're willing to lose. Prioritise getting a captained ship cos honestly once you can use sovereigns there is a very narrow window for people to make a play, it's so much more efficient for selling

  • Do you know how players manage to steal loot from other players? They actually play the game and try to improve and be aware of the mistakes they made in each session instead of wasting time making forum posts complaining about pvp... Once i had people tuck on reapers hideout till i went there to sell and they spawncamped me and took all my loot. After that i learned to be more aware of my surroundings next time i go sell. What i didn't do is make a post threatening to leave the game, if Rare doesn't adjust their game to my liking and lack of skill. Everyone and i mean EVERYONE loses from time to time in this game. If you aren't confident in your pvp skills, learn how to check the horizon, manage sails, go for faster and less risky ways to get gold and don't stack after you reach grade 5 emissary. Go to outposts that aren't near events, and watch out for mermaids or rowboats.

  • You do have protection when going to port, its called your own sails and cannons. Otherwise, people being able to attack at outpost is an intended part of the game.

  • @loganthebi said in Protect ports:

    We need to get ports protected because you can get loot from bosses and some one can just steal it and kill you at port when you aren't protected.This has happened way too many times it makes the game terrible. I probably won't play the game any more because of this issue.

    I was hoping this was a post for an interesting world event...

    I'm now devastated.

  • @foambreaker said in Protect ports:

    @sairdontis4317 said in Protect ports:

    @loganthebi Many will tell you to get more crew mates to help guard and unload. The is getting crew sometimes all together at the same time for a long haul due RL (real life) stuff and open crew can be chaotic to be sure. Maybe we could curse our loot for a time like PotC had cursed gold, though not permanent.

    This is one of the core issues the developers need to overcome.

    None of the group mechanisms really work. In the end they are all PuGs with strangers, new players not welcome.

    So new players end up solo.

    Then when they come here and complain about being owned, hopelessly, they are told:

    • Solo is hardmode
    • Get in a crew, which for new players just doesn't work
    • Don't do anything worthwhile, don't do forts, don't raise the emissary flags, don't carry valuable loot

    So new players are expected to play solo, but not do anything worthwhile and don't go near other pirates.

    This is what happens when you listen to your vet players too much, your new players become nothing more that fodder for the vets to play with.

    I've commented on your other posts before and I've seen others comment as well, and this a pretty significant misrepresentation of what I've said as well as "most vets."

    You are also entangling two different issues.

    There are people that want to play solo. "Introvert" or "social anxiety" or whateverx and have asked for ways to limit PvP because they want to solo in peace.

    That's not gonna happen. The game is PvEvP and being aware of PvP is a core tenet of the game. Has NOTHING to do with being new or a vet. And yes, often advice here is reduce your risk by not doing risky things (Emissary, etc.)

    But you chose to say that new players are FORCED to solo. And that's objectively.ot true, and is an entirely different conversation and issue. You chose to entangle them because it's the only way your narrative holds up.

    Plenty of people have and will tell players to use discord or Xbox LFG. And that's perfectly legitimate advice for new players.l, and is 100% viable.

    I'm a guy in my 40's with a life and career, and have limited time to game. My brother is the same. We often play together, but recently he has been using LFG to hourglass during times I couldn't play. And helped a lot of new players in the process. We now find ourselves doing a brig often as one of the many people be met while hourglassing is online, friends him, and wants to crew up when they see him log on.

    All because of LFG. And a quick scroll through LFG posts shows PLENTY of people looking to crew or fill an empty slot, and don't mind new players.

    So saying that new players just HAVE to solo and then vets tell them to avoid doing anything "fun" is a stretch beyond stretch.

  • @strangeness said in Protect ports:

    I've commented on your other posts before and I've seen others comment as well

    That's nice, thank you for following.

  • @gosva5434 you know you don't have to be mean,right I really thought it would be nice to have protected ports because some people like to be solo and can't focus so it would help to not have to be worried at port

  • @rikjaxx ya me and my freind went to an island and the boss was there so we killed and then at outpost the killed us and all they did was shoot at the ship and not spend 30 minutes killing a dumb boss

  • @tesiccl we couldn't me were selling and heard the shipgetting shot and ran back and.it was sinking at that point

  • @gosva5434 said in Protect ports:

    Do you know how players manage to steal loot from other players? They actually play the game and try to improve and be aware of the mistakes they made in each session instead of wasting time making forum posts complaining about pvp.

    Anyone else thinks this sounds just a little rude or no

  • @loganthebi then that’s on you for not looking out for ships on the horizon. Outposts should not be safe zones for you to safely sell what you think is your loot. It can be taken away from you even up until the last second, and that plays entirely into the game’s design. As I’ve said, keep a look out, don’t sell until you know it’s safe, and even if you’re unsure, have someone keep a look out while others sell instead :)

  • @foambreaker it's why I stopped listening to them a long time ago it's also why I'm so happy harpoon boarding was patched

  • @loganthebi said in Protect ports:

    @gosva5434 said in Protect ports:

    Do you know how players manage to steal loot from other players? They actually play the game and try to improve and be aware of the mistakes they made in each session instead of wasting time making forum posts complaining about pvp.

    Anyone else thinks this sounds just a little rude or no

    Potentially. However outposts are not, nor will ever be safe zones. If you're not watching your horizons and carelessly assuming other vessels are friendly, you will find yourself frustrated when you're on the ferry after spending about 30 minutes sailing to a world event, clearing it, and heading back to the outpost to claim your profits for that effort, only for you to make zilch because you died and sunk to pirates catching you at the last possible minute.

  • @strangeness In some fairness, the narrative comes from perspectives of poor experiences, because as someone that used Xbox LFG only when I first came to the game, I was grouped with stoners, strange players, and even had a rough time getting "solid" crews because I wasn't a PL yet.

    New players may only have the healthy choice of solo because of bad Open Crew, Xbox LFG, and Official Discord LFC experiences, alongside social anxiety/introversion, etc. Their experience can be roughly affected because the game's difficulty is too high due to the circumstances they're set in, and they probably wouldn't know better. Is there a solution for them? I can't imagine one that syncs with the game's vision, so the best we can tell them is to either continue to play solo, find a crew, avoid larger fun activities/events or find a new horizon (game).

  • Honestly, when most of us were new to the game we had the same frustrations. But I can tell you with time you learn to avoid these things.

    For one, mermaids give them away, a quick circle around an outpost can help spot a mermaid. Keep in mind that rowboats will cause mermaids to despawn so if you see a rowboat check it out, also, harpoon rowboats can be pulled onto shore so check for that as well, if no mermaids and no rowboats you’re almost always good to sell.

    Rare can’t make changes to the game every time an inexperienced player struggles with one aspect of the game, if they did this all PvP would end up being removed from the game entirely.

  • @loganthebi said in Protect ports:

    We need to get ports protected because you can get loot from bosses and some one can just steal it and kill you at port when you aren't protected.This has happened way too many times it makes the game terrible. I probably won't play the game any more because of this issue.

    I 1000000% agree!!!! And to defend the port we need the ability to purchase kegs, mega kegs, and athena kegs from the merchant…… so I can setup a proper defense

  • @strangeness

    "You are also entangling two different issues."

    Incorrect.

    "But you chose to say that new players are FORCED to solo."

    Not true.

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