@pithyrumble said in Please allow us to be able to cut anchors from ships:
@thegingrprince said in Please allow us to be able to cut anchors from ships:
You guys use the anchor?!?
They get it.
Not to mention a lot of us longer players remember when it was a cardinal sin to drop your anchor because you would get server merged.
You get a lucky board, but hey I have no anchor for you to drop. Might as well put loot back on capstan at that point...
You could always steal their ship and force a scuttle and harpoon their loot that much faster.
Never found the need to in essence stun a ship world of warcraft style to sink it, loot it, or wipe their crew and I am a relative new player to this game not that it is overly complicated to player or learn the present tactics of gameplay. I was just trying to spice up the combat and keep up the pace of the battle and anchoring just slows the combat to a crawl. I guess from a boarding crew that is a dream come true or a player with difficulty hitting a moving target for that matter.
The most fun I had in a battle was blasting a bunch of holes in an opponents' ship and trading shots for shots. Getting shot at their ship's mid-side, climbing their ladder and fighting them to the death with my crew against their crew. We took their ship as ours sank and sailed away on their ship fighting their respawns till they scuttled. Another was not as a dynamic fight as it was a straight up naval fight till one sank from lack of repair. I guess to a point the ease of repair could be looked at more for PvP than PvE perhaps, but that is a subject for another thread probably.
Don't see or hear about very many naval games or historical accounts were anchoring the ship was a tactic to win the battle. At present is just servers a break in combat and a ship stun, really breaks the flow of combat. That would be IMO what I call an uninteresting battle win or lose.
@Lackbarwastaken Um, who asked for the anchor could be removed ?? I did suggest it could be repaired at the shipwrights shop or maybe even an form of repair could be add outside of a port. Again, not sure where you got this idea unless of course I read this wrong and you are asking for Rare to remove the anchor from the game entirely and that would be IMO a bad idea, but you are welcome to your opinion(s) as well.
@CaptainCoel Could you please provide some examples of your claim as I have above in the thread ? Maybe why it "dies"[sic] ( I assume you mean "does"?, if not my apologies) it do nothing to improve combat? Reasoning, ideas, thoughts, examples ?
@CallMeBackdrafT Ok, that is of course their decision, though it does come with consequences as listed above. As to the anchor balls issue this would just fall in the category of counterplay, though again it doesn't make the ship cannonball proof or sink proof. Curse balls have their place in the game to be sure, but they are not from what I can see a requirement to ship combat. What sure is a curse ball once a player has boarded your ship, unless you just want to troll your crewmates after they board and opponents ship. How many players use firebombs in every ship battle? Should we just go ahead and remove firebombs from the game because of that?
It is possible I am misunderstanding your meaning and would appreciate more details if this is the case to fully get your point of view ?