Difficult of PvP Vs Galleons

  • Hello, my username is Ponopple and I have a request. I have found extremely increased difficulty in PvP vs Galleons, especially since I always sail a sloop. Today, during the 5th anniversary community event, I completed my grade 5 emissary as an Order of the Souls representative. As I was doing my quests on Crescent Isle, me and my teammate “MVS19” were startled by the sound of 3 cannons going off. We hurried as quick as our peg legs could back to our ship as we witnessed out 4-Hour emissary ship sunk instantaneously by a galleon 4-man crew. My crew never attacks others unless they fire first, we tried our best to make sure we got away yet we had no chance. I understand that raising an emissary flag is subjecting yourself to PvP but all we wanted to do was to have fun and make money and our experience was completely ruined to something we had no chance against. It completely ruined my experience and I really want this changed, I highly recommend servers to be separated between sloops and galleons. Sloops and brigantines should have their servers conjoined whilst all galleon crews were in their own respective servers. I believe the community would really enjoy this feature because it gives everyone a fair fighting chance against every crew. I really hope you respect this decision and make the game for enjoyable for the community and give everybody a good fighting chance.

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    1. You were not paying attention to the horizon
    2. If you sail upwind with your sail flat to the wind, your sloop is faster and you can just sail away
    3. Being sunk is normal, being killed is normal, the key to enjoying open world PvP games is to pick yourself up and not let it get to you emootionally
  • 1; my team previously (5mins before the incident) defeated a sloop who engaged in combat with us and we won, we were not expecting somebody else to pull up that quickly hence why my team went back onto the island after checking surroundings (nobody was there)

    2; our mast was destroyed, our capstan was destroyed, our wheel was destroyed, it was impossible to move.

    3; it isn’t enjoyable when you lose hours of progress

  • I have found extremely increased difficulty in PvP vs Galleons, especially since I always sail a sloop

    Hmmm. Sloop vs galleon.

    Always expect the unexpected. Your not out until the ship is sunk and crew are dead.

    No fight is without challenge.

  • I can sympathize. I really can. It is possible the Galleon portal hopped. It is possible they spawned at either Sancuary or Golden Sands and came up on you very quickly. It sucks when a Galleon dunks on a sitting sloop.

    But, really that is what this game is all about. Playing 4-hours with an emissary flag guarantees you were grade 5. Your flag would be one of the best rewards on the server at that time. Server hoppers hop servers looking for you specifically.

    I know you want to cash in during this weekend, but the reality is this weekend is also the most dangerous time on the seas.

    I'm a proponent for PvE servers....sort of......it sounds like it would be relaxing, but I think it would get boring after a couple days. Part of the fun of this game is you have to play in a paranoid state, 24/7. Its like being addicted to adrenaline....;-)

  • @foambreaker said in Difficult of PvP Vs Galleons:

    1. You were not paying attention to the horizon
    2. If you sail upwind with your sail flat to the wind, your sloop is faster and you can just sail away
    3. Being sunk is normal, being killed is normal, the key to enjoying open world PvP games is to pick yourself up and not let it get to you emootionally

    How much fun is the game when you have to just run away from everyone you come up against because you dont care to fight pvp?

  • I agree,

    I was recently sunk by a Galleon, as i was alone on a sloop. I raised an Athena flag, to try and capitalize on this event. I had done 3/4 of the Legend of the Veil mission, a galleon saw my tornado, showed up, pretended to be nice, created an Alliance and helped me finish the event, then killed me as soon as it came to finishing the loot. If it were 1-2 people i might have had a chance to defend.. but one against four is not great odds.. it doesn't make much sense that you can be put up against people who are in much larger crews.. it really gives you no shot at survival. I would recommend either separating servers so galleons can't fight sloops, or using a karma system. so if you sink people you get bad karma. bad karma results in less rep/money from loot. There is a huge world of PvE out there which i really do enjoy. it just sucks when terrible people try and mess with you, or trick you into losing all your loot.

  • @mufasha5688 Well that galleon crew were "insert your word of choice here". Thats the problem with open sand box games. It facilitates the worse of people's actions.

    In contrast though, it also promotes great interactions. A couple sessions back, I chanced upon three crews working together.....can you believe that? They actually helped each other. It was one of the best nights I've had in this game.

    An open sand box tells you a lot about the character of the player. I think this game could use some method to play with like-minded players for sure. Let ALL people play the way they want to, not just the PvPers.

  • @ponopple

    Result of 2 things.

    1. You are a g5 emissary, likely the most valueable target on the server.

    2. Lack of awarenes.

    Honestly i would just say you were unlucky. Sounds stupid to just accept that this could happen, but due to the 2 points above this could happen as a direct result. If the skill gap wasnt too large and you had been able to start running, you would have likely won. Galleons are extremly phrone to hit and run tactics. Multiple ways to halt them such as chainshotting them with fort towers while you are running, or set fire to their boat to zone them.

    Galleons are a rare scenario. Dont let this break you.

  • @mufasha5688 very good reply!

  • You were sunk because you were caught unawares - the type of ship that sank you is irrelevant.

  • @rikjaxx "Well that galleon crew were "insert your word of choice here". Thats the problem with open sand box games. It facilitates the worse of people's actions."

    PvP happened. What worst, are you saying people who PvP are bad people IRL?

  • @foambreaker said in Difficult of PvP Vs Galleons:

    @mufasha5688 said in Difficult of PvP Vs Galleons:

    @foambreaker said in Difficult of PvP Vs Galleons:

    1. You were not paying attention to the horizon
    2. If you sail upwind with your sail flat to the wind, your sloop is faster and you can just sail away
    3. Being sunk is normal, being killed is normal, the key to enjoying open world PvP games is to pick yourself up and not let it get to you emootionally

    How much fun is the game when you have to just run away from everyone you come up against because you dont care to fight pvp?

    Well, it is a PvP game. If you don't like PvP that's fine, but don't be selfish and try to change a PvP game just because you don't want to PvP.

    If it was a pvp game there wouldnt be tall tale, nor would there be any of the side story missions. Playing this game offline would be completely enjoyable. Plenty of things to do, without cancerous people going around sinking everyone unprovoked

  • Ahoy!

    At this point we're going to drop anchor on this discussion as it it dissolved into insults and personal attacks on one another. Please remember, in the future, if you don't agree with the comments someone is making or don't agree with their behavior, it is perfectly fine to sail on by and move back to the original post.

    May the seas be in your favor.

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