Did season 9 completely break captain's logbooks?

  • I was super excited about the new logbook feature, but now every time we retrieve a logbook from another ship it's unreadably blurry.

  • 16
    Posts
    17.5k
    Views
  • @alienmagi I noticed the same thing yesterday its either blank or blurry

  • The blur seems to be the ink smearing since the book was sitting in the water for a long time.

  • @goldsmen said in Did season 9 completely break captain's logbooks?:

    The blur seems to be the ink smearing since the book was sitting in the water for a long time.

    But it hasnt. We retrieved the logbooks immediately after the enemy sunk.

  • I think what you are seeing is a sort of feature rollback. The logbook idea never worked properly and was a lot of effort to bugfix when really it added nothing to the game. So the easy solution is to blur them and then remove them when time allows the work to be done.

  • @sally-kraken said in Did season 9 completely break captain's logbooks?:

    I think what you are seeing is a sort of feature rollback. The logbook idea never worked properly and was a lot of effort to bugfix when really it added nothing to the game. So the easy solution is to blur them and then remove them when time allows the work to be done.

    I wouldn't say it didn't add anything to the game when it's a very significant part of immersion in a game changing feature that was built around story telling. It blurred out people's story after they removed people's story from the overview page on the site. Not everyone participated in a dedicated way and not everyone is invested in storytelling but it's a major part of immersion for those that share and those that look to read stories/tales of adventure.

    It's a major hit to Captaincy as it currently exists imo

  • Shelley Preston explained this on twitter:

    https://twitter.com/residentveg/status/1637036917224005634

    tl;dr - It's due to memory constraints that get hit when there are a lot of logbooks and/or with a lot of entries on your server. I'd rather have blurry logbooks than tanking server performance. Not sure if it would help, but ships that despawn because the crew left should just delete the logbook information and/or not spawn a logbook, because there are usually a ton of these floating at outposts.

  • I love that they look waterlogged, it’s really cool, but I hope they fix it so you can read them at least as long as the crew is still playing.

  • @abjectarity said in Did season 9 completely break captain's logbooks?:

    I love that they look waterlogged, it’s really cool, but I hope they fix it so you can read them at least as long as the crew is still playing.

    Just blurring out hopper logs and logs of people that don't make it too far off the dock should be the priority imo not overall sacrificing a major feature in the game.

    I think the reality is that it isn't a logbook issue it's that the game doesn't perform great with 5 ships and it performs noticeably worse with 6 ships and now features have and may continue to be tinkered with (to the detriment of the feature) to try to support something they are prioritizing even though it causes a lot of issues.

    It'll be unfortunate to see qol/immersion take a hit over something that has never and likely never will run well in situations of doing things other than just casually sailing around.

  • I've found a logbook from the water with just a ship name but everything else blank, but only one time this season.

    Didn't notice until recently that the logbooks actually behave as logbooks now so I didn't check later pages.

  • @wolfmanbush said in Did season 9 completely break captain's logbooks?:

    @abjectarity said in Did season 9 completely break captain's logbooks?:

    I love that they look waterlogged, it’s really cool, but I hope they fix it so you can read them at least as long as the crew is still playing.

    Just blurring out hopper logs and logs of people that don't make it too far off the dock should be the priority imo not overall sacrificing a major feature in the game.

    I think the reality is that it isn't a logbook issue it's that the game doesn't perform great with 5 ships and it performs noticeably worse with 6 ships and now features have and may continue to be tinkered with (to the detriment of the feature) to try to support something they are prioritizing even though it causes a lot of issues.

    It'll be unfortunate to see qol/immersion take a hit over something that has never and likely never will run well in situations of doing things other than just casually sailing around.

    With so many people hopping for FoFs I’ve been seeing a ton more books at outposts than usual.

  • @abjectarity said in Did season 9 completely break captain's logbooks?:

    @wolfmanbush said in Did season 9 completely break captain's logbooks?:

    @abjectarity said in Did season 9 completely break captain's logbooks?:

    I love that they look waterlogged, it’s really cool, but I hope they fix it so you can read them at least as long as the crew is still playing.

    Just blurring out hopper logs and logs of people that don't make it too far off the dock should be the priority imo not overall sacrificing a major feature in the game.

    I think the reality is that it isn't a logbook issue it's that the game doesn't perform great with 5 ships and it performs noticeably worse with 6 ships and now features have and may continue to be tinkered with (to the detriment of the feature) to try to support something they are prioritizing even though it causes a lot of issues.

    It'll be unfortunate to see qol/immersion take a hit over something that has never and likely never will run well in situations of doing things other than just casually sailing around.

    With so many people hopping for FoFs I’ve been seeing a ton more books at outposts than usual.

    I think it's just the start-of-season activity bump that's doing it.
    PVPers are much more aggressive right now than they were a couple of weeks ago, and finding reaper Vs actually hunting ships instead of doing hourglass is back to the norm again.

    If I join a server where the only emissary on the boards is a single reaper V, I just reroll because chances are they're hunting.

  • If they are saying that the logbooks are causing memory issues for the servers, then maybe they should make them valuable - then players would happily tidy them and turn them in. Considering that they were actually supposed to be valuable, this would also be a welcome bugfix. Instead, even when dropped by ships that have been on for hours, it seems a rarity that any move into their next value bracket. In all my playtime i have sold a handful that didnt count as basic and even then it was for only a marginal increase in value.

    This is a good example of where the lack of a fix or change has put actual content at risk. Give them their proper value and players will be scooping them up left right and center, problem solved.

  • Sadly I have not been able to read a single logbook since the season began. They are either blank, water logged, or missing entries.

  • @sally-kraken said in Did season 9 completely break captain's logbooks?:

    If they are saying that the logbooks are causing memory issues for the servers, then maybe they should make them valuable - then players would happily tidy them and turn them in. Considering that they were actually supposed to be valuable, this would also be a welcome bugfix. Instead, even when dropped by ships that have been on for hours, it seems a rarity that any move into their next value bracket. In all my playtime i have sold a handful that didnt count as basic and even then it was for only a marginal increase in value.

    This is a good example of where the lack of a fix or change has put actual content at risk. Give them their proper value and players will be scooping them up left right and center, problem solved.

    I don't know if increasing the value would fix it. They'd have to be valuable enough to want to sail halfway across the map at the start of every session or no one is going to do that, and if they are that valuable they are probably too valuable.

    Not having a logbook spawn off of ships that haven't left the outpost, or from crews that logged out, would probably remove a lot more unnecessary logs than trying to encourage players to sell them.

  • @d3adst1ck Yes, making it so that fresh spawn ships dont drop them is a good idea. Having done a lot of opencrew lately, i do see a lot of ships whose crew logs off before managing to get the ship to move, leaving it to despawn and drop a log.

16
Posts
17.5k
Views
3 out of 16