I rarely see anyone using the defense style for Hourglass, so here is my suggestion to improve it.
Currently, the reason most people do not defend is because you can only be invaded once every twenty minutes. My suggestion is to make it so that each level of loot value on the Hourglass is equivalent to one win streak (e.g, a 1 HG loot value is equivalent to a single win when it is lowered, a 4 HG loot value is equivalent to a four streak).
Nothing else about defending would change, and for anyone saying this would be too OP you would still be under the threat of anyone invading you at anytime.
