(A) Solution To Reaper Customisation

  • Introduction

    Since season 8 released we've seen plenty of complaints from those who have managed to achieve allegiance 100 with the reapers bones that the skeleton curse just lacks cosmetics with some, such as AShinyRay, making excellent points discussing why the skeleton curse is so underwhelming, so what are the actual problems people have with the skeleton curse?

    Chapter 1: What does the skeleton curse do right?

    Before we get into the topic of the issues with the curse, I think it's best to highlight what it does great.

    The sense of achievement, it's difficult to obtain, it's essentially a medal of honour to show off your PvP skills to whomever may see you upon the sees, when seeing your skeletal structure any opponent will know, especially with its show offy nature, that you will present a fearsome fight even if starting at a disadvantage, you have proven your worth in the battle of the sea of thieves and are invaluable to the reaper cause.

    The curse itself is customisable, this is absolutely unique to the SOT, we originally had a gold curse that was unique to each player however as it was randomly generated as how it would present some players got really unfortunate leading to many being upset so it did eventually got removed, however this curse completely circumvents as it's completely optional how you want the curse itself to be, you just have to earn the options, which is amazing as it gives you additional end game content to chase after once you have the curse, it allows the curse itself to truly feel like your curse.

    Chapter 2: The Problems

    So after all that praise what is the issue with the curse? Well the issue with the curse doesn't lie with the curse itself, it's simply amazing as is however it's what else happens around that curse that issues start to arise. Upon equipping the curse, unlike every other curse, you will notice that all your cosmetics just disappear and this is because said cosmetics were never made with skeletons in mind and would require a lot of work to make even a small portion of the cosmetics compatible with the skeleton curse, but because of this all of the following issues arise.

    • Lack of personalisation / self expression
    • No history
    • Role playing reasons
    • Lack of aesthetic options

    These are all things that AShinyRay identified in his video he uploaded a month ago discussing the state of the skeleton curse, but I personally believe this expands to the rewards for achieving reapers allegiance 100 as well as the reapers faction more generally, for a faction that is directly competing with Athena's fortune the pool of cosmetics is greatly underwhelming and disappointing, the Athena faction has a lot more liberty in self expression and a lot more ways to differentiate yourself from the pirates who haven't achieved the same things as you, however I will be focusing on the skeleton curse and leave a brief honourable mentions list at the bottom as to better tackle the other areas.

    Chapter 3: (A) solution

    As previously mentioned we can't simply allow all the old cosmetics to work on the skeleton curse, as they weren't made with the curse in mind and would require a lot of art and remodelling work to make it work.

    So here is my personal solution, a second curse for reapers who achieve allegiance 110, where only your right arm and left leg will be under the effects of the skeleton curse, giving you two subtle ways to showcase your dedication to the flame. For those who need a reference this would appear similar to how the curse is on Tasha the Tavern keep and would operate like any other curse before it, in that it can be used with your current pirate cosmetics with the majority of the pirate model going unchanged.

    In an ideal scenario this curse would also be affected by the bone colour changes, as to retain the customisation of the curse itself, but I don't think this is necessary at all and the base skeleton bones would just do fine.

    This will also better more directly compete with the Athena faction in regards to cosmetics as it would mirror the Legendary curse that you can get upon achieving allegiance 110 (I think) with Athena's blessing. A subtle badge of honour that dedicates your demonstration to the cause you represent.

    This directly addresses the issue of history as it allows you to fully embrace your pirates past whilst still having a curse related to your PvP prowess and dedication to the reapers, it's also nice for the aesthetic, personalisation and role playing aspect of character design, the other issues mentioned, whilst not perfect for everyone in all these categories I feel as though this new curse will improve the issues many players have with the current skeleton curse encouraging them to brandish their bones more and be more happy with what they've earned.

    Chapter 4: Conclusion/wrapping it up

    With all that being said, I truly think that this is the most realistic and best option to solve the issues that the skeleton curse currently has without us demanding unrealistic remodelling efforts by the art team to pump out and port over additional cosmetics for the skeleton curse.

    Thank you for reading my wall of text, I hope my feedback proves helpful and sparks ideas.

    Chapter 5: Honourable mentions/additional ideas

    This is just going to be a quick fire of a few additional ideas that I will give brief explanations on

    • Gradually port over hair and beards to the skeleton curse - this alone will dramatically increase the personalisation of our skeletons

    • Reaper Pajamas recolour - maybe with a silver accent and mask instead of gold, allows you to differentiate yourself from regular reapers

    • Skeletal ship set - to mirror the ghost set of Athena

    • Ruined Athena cosmetics - cosmetics that are akin to current Athena ones, just ruined a bit to show that they have been taken from slain Athena opponents.

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  • I like it

  • It will never happen, simply because it would require ALL THE ALREADY AVAILABLE and future cosmetics be compatybile with it. Cosmetics already have body-type variants and this is simply a lot of work for... not that great of an effect, really.

  • tldr pls

  • @adara-haze that's the point, regular cosmetics won't work with the regular skeleton curse, so if you scroll down to the solution section of my post, you'll see that I suggest a smaller skeleton curse that impacts less of the body that can be designed to work with current cosmetics

    That's the whole premise of this suggestion

  • @foambreaker go to the solution section

    But tldr: skeleton curse can't use regular cosmetics so make a second skeleton curse (that mirrors the legendary curse of Athena) that only impacts the lower arm / hand and lower leg that can be made from the ground up to be compatible with regular cosmetics

  • I would go all the way and remodel everything. This is the only way if we don't want the curse to be disappointing. It's hard and tedious work, ok, but it's their jobs.

    I can survive with 0 Emporium items for 2 months.

    This is not impossible. It's just that they won't do it.

    So yeah ! Great idea !

    And I'd like beards too !

  • I totally wish this was a thing, what I would also like to see is that they change the way they make cosmetics so every future released cosmetic will be wearable with the regular curse. On top of that they slowly re do old cosmetics to work with the curse. Doing this strategy would fix the cosmetic issues over time while giving the team at Rare a reasonable work load.

  • Lack of personalisation / self expression
    No history
    Role playing reasons
    Lack of aesthetic options

    1. sure I can see that. It is after all a curse/costume
    2. history? It’s a curse and your pretty much give. The lore behind it from ingame and as you are given it
    3. RP, you been cursed to walk as a skeleton because you chose that “power” and side
    4. it’s a skeleton body and and it does come with a few options
  • @burnbacon a dit dans (A) Solution To Reaper Customisation :

    1. sure I can see that. It is after all a curse/costume
    2. history? It’s a curse and your pretty much give. The lore behind it from ingame and as you are given it
    3. RP, you been cursed to walk as a skeleton because you chose that “power” and side
    4. it’s a skeleton body and and it does come with a few options

    1, 2, 3 and 4 :
    Would a skeleton realistically be able to equip a hat or a jacket he previously looted from a "previous life" before he/she decided to get cursed ?
    Yes.
    I'm afraid that's the question discussed in this tread.

  • @burnbacon said in (A) Solution To Reaper Customisation:

    Lack of personalisation / self expression
    No history
    Role playing reasons
    Lack of aesthetic options

    1. sure I can see that. It is after all a curse/costume
    2. history? It’s a curse and your pretty much give. The lore behind it from ingame and as you are given it
    3. RP, you been cursed to walk as a skeleton because you chose that “power” and side
    4. it’s a skeleton body and and it does come with a few options

    In response to 2: What I mean is the player's pirate history, you can't come forward with the curse and represent your achievements on the sea of thieves other then earning the curse and whatever title you have equipped, you can't for instance, also show you have glitter beard or maybe some time limited cosmetic, stuff like that.

    In response to 3: Yeah it adds to RP in someways but takes it away in others, I can't for instance be a skeletal member of the order of souls as ironic as that would be.

    In response to 4: Yeah but they are greatly limited, that is why I offered a solution to the problem without just saying hurr durr rare add all cosmetics as that isn't realisitic even if they skip a few emporium updates, which they wouldn't do, to at the very least, hold players over whilst they add more cosmetics to the curse.

  • Great idea! If I might add, I’d imagined the curse having compatibility with pve curses; equipping the ashen curse alongside skeleton gives you the Devil’s Roar skelly model, sunken sorrow gives you the coral model, et cetera. Maybe the Athena curse gives your skeleton glowing eyes do you look like the world event cloud!

    Alternatively, have the clothes based on/taken from existing skeleton characters be compatible, like the Cursed Captain’s hat.

  • @hadidas9000 You still need to adjust every cosmetic in game to work with this partial curse. Just swap a little bit of your cosmetics around and you will see that simple pants have actually like 10 different models. You are asking devs to do even more for each cosmetic - and that's a no from me.

  • You lost me when you mentioned someone else's video to support the idea...

  • I feel that it is the best to allow beards, hair, and hats. also I think it would be better to add a shipbuilder to the envoy's hiding place. I think we should give the user a choice. I felt I had to give we two options, one to give cursed hair parts using a steel chin or twin head, or to allow him to wear a hair, a beard and a hat. Also, I think it would be difficult to apply existing clothes to skeleton itself. So I agree that your idea, the Half Skeleton Curse, can solve this. I think it would be nice if one eye turns white and only one arm and one leg has a skeleton. But the problem is that it might look a little scary. Currently, a general shipyard sells Flame Heart's figurehead, but this is a little... I think it's weird. They need their own shipyard. I know that Athena's Fortune sells the magpie's wing set. If a set of burning blades comes out later, there should be a specific shipyard that sells them. But what if a regular shipbuilder sells it? I think that would be really weird. Wanda is currently working for another faction, but I hope he comes back soon. I think she's the best

  • @adara-haze

    The point is to make a second curse that is modelled to begin with to work with the regular pirate cosmetics that exists alongside the regular skeleton curse

    It would only effect a limited portion of the body and wouldn't be the full skeleton curse

    That way we won't have the whole having the Devs remodel every cosmetic to work with the regular curse

    If you want regular cosmetics but you still want to show off your skeletal achievement this will provide an option to do so + the other reasons listed in the post

    If you don't care about regular cosmetics then you can adorn the full regular skeleton curse.

  • @pithyrumble

    I used the issues highlighted in a well received video made by AShinyRay, these are the same issues I, as well as many others, personally had with the curse I just never put it into words before watching said video.

    The video did not give me this idea nor does it support this idea in any real way other then discussing the issues with the regular curse.

    If you want to skip to the solution bit and ignore the rest be my guest but I feel like it's best to highlight the problem to allow for better discussion and building up on ideas.

  • @fretfulelk45403 I'd definitely love to see some form of reaper shipwright someday as well!

    Having a ship that just demonstrates your dedication to the reaper cause just by appearance alone would definitely be ideal.

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