Please please please add a way to either kick or lock up toxic players if you're playing open crew on sloop. Maybe of its only possible on captained ships. Please and thank you
A way to kick or lock up toxic players on sloop
Open crew as a whole right now is in shambes. I recommend you try using LFC discords or even the forums TBH. Giving a single person that power, and not a majority creates plenty of situations that would anger players further.
Picture this:
You do a veil on an open crew, and just as you finish, they kick you and have someone else hop on to sell. Not very fair, is it?@wolfmanbush sagte in A way to kick or lock up toxic players on sloop:
Power of access for one doesn't belong in the hands of others within the game
in a situation without a majority it is even more likely there will be abuse of the power for the brig
New server or don't sail with random players if it's a problem that repeatedly happens.
strongly disagree.
When captained ship, the captain should decide. Its a failure of the open crew system that you cannot trust in getting actual teammates - it kinda makes the open crew feature a joke in itself.
I tried it and i will never go open crew on my own voyage again, because you can simply never tell when a troll is joining and ruining your whole 2 hour trip.
"if you dont like getting trolled dont play open crew" is like the worst argument anyone could make. How is that helping. And what do you think is the intention behind open crew - surely not that. Thats just the good old: "everything is perfect,´if I just close my eyes strong enough the bad thing will go away"...The issue is worst on sloop, as you have 0 option to even brig the toxic troll.
On a brigantine at least sometimes you can (I had brig sessions where I was forced to leave after 1hour athena mission, right in the middle of it too, because i could not do anything about the other person burning my ship and killing me, with the third person being afk on my ship)
But on a sloop - you are set up for frustration. No.The game mode should be made so it sets you up for joy and good gaming sessions - not for frustration.
Its a different topic but this - again - goes hand in hand with the lack of a proper report feature, just saying.But yeah, you are best ignored imo, as your only goal on the forums seems to be negating every critique on the game, every issue people have.
@nero101x sagte in A way to kick or lock up toxic players on sloop:
Open crew as a whole right now is in shambes. I recommend you try using LFC discords or even the forums TBH. Giving a single person that power, and not a majority creates plenty of situations that would anger players further.
Picture this:
You do a veil on an open crew, and just as you finish, they kick you and have someone else hop on to sell. Not very fair, is it?That is an issue - but it could be adressed. Its not a "kick or dont kick" extremist option. it could be implemented in ways that make abusing not a thing.
Matter of fact, right now the whole open crew is simply a joke. If the best answer/counterargument is to "simply dont play it" - then clearly there is a mayor issue.
@parrotlord6426 said in A way to kick or lock up toxic players on sloop:
But yeah, you are best ignored imo, as your only goal on the forums seems to be negating every critique on the game, every issue people have.
You see what you want to see.
I am constructively critical of specifics and supportive of ideas and people every day, depending on the topic. The only agenda I have on the forums is to support the organic environment and to offer my opinion based on experience. There are ideas I disagree with and ideas I agree with. Direction and decisions I agree with and disagree with. Effects that I find to be positive and effects I find to be negative.
The current brig system is the least destructive because it leads to the least abuse of power.
@parrotlord6426 said in A way to kick or lock up toxic players on sloop:
When captained ship, the captain should decide.
Because the captain can't be the troll?
@scheneighnay does not really do much imo. Dunno if (on xbox xocial?) blocked players are restricted from joining your game (i highly doubt it), but i did encounter different ones each time. For me I always reported them anyway. The logical conclusion: Either noone reports trolls (understandable, since the report "feature" is kinda non-existent right now) - or the hurdle for getting banned is higher then with simply trolling other players.
@super87ghost sagte in A way to kick or lock up toxic players on sloop:
@parrotlord6426 said in A way to kick or lock up toxic players on sloop:
When captained ship, the captain should decide.
Because the captain can't be the troll?
Ofc the captain could be the troll - but this would not make a lot of sense if you think about it.
What do you mean by "trolling" in this case anyway? Do you mean kicking players unjustified? - This could be prohibited by the system via various ways, eg.: Not possible to kick players who are with your session more then 15 minutes. - Boom, done.
Or: Enable kicking of players only if they deal damage to own ship and crew, with eg. Blunderbombs and fire bombs - Boom, done.
There are various ways to counter abuse of the system."trolling" - as in destroying other peoples playing sessions would not make sense if you are the captain, as you need to dedicate time and effort into gathering loot first in order to effectivly troll someone. I doubt people have that kind of dedication if the only goal is to hurt other players. No. Its like the old saying goes: "opportunity makes thieves" same with trolls imo
At the end it is a matter of which kind of rules or system you want to apply. If the captain can kick people, and everyone knows, then it is up to everyone on their own to join or not join a captained ship. Imo this would be much fairer, as the captain player has the mayority of the frustration, since he is the one who started the session, and has to stick to it throughout the whole play
