I would love to have an option to disable pet-in-cannon features on my captained ship...

  • Let me get this straight ahead: Yes, I know the pets in this game are not real pets. Yes, I know it doesn't hurt them.

    Yet I still hate to see it when people shoot my pet (or other crew pets) with cannons away. Like isn't that empathizing animal cruelty in some way?

    I mean, Players can literally push their pets into a cannon (a weapon) and fire them at whatever they want in the game world. Sure, it doesn't hurt them, but the idea of using animals as bullets itself is still there in the game. A game that both teenagers (maybe some younger kids) and adults play. And I really think there should be a game setting (similar to the "prevent customization" setting) for captained ships to prevent players from doing that.

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  • @talia-sendua

    Reasonable.

    But I'm telling you the capuchin loves it 😂

  • Like isn't that empathizing animal cruelty in some way?

    No, it isn't. That's like saying Minecraft empathises with people who go out into the wild and illegally cut down trees. It's absolutely preposterous!

    That aside, there's nothing wrong with having the option to disable pets being fired out of cannons.

  • People have different sensitivities and types of humor and people are generally capable of separating their humor and escapism from their behavior and interactions with people and pets. It's not really any different than having one character throwing the other one around like in Donkey Kong Country.

    We kill sharks in the game, that's not anyone condoning that or sending messaging on that it's just activity within the game.

    yeah it should have an option to turn it off just like distressed animal sounds should have an option to turn off

  • How many pirate ship cannons do people have around their houses?
    I guess we should wait until there’s a spate of news reports of pets being fired over their neighbours fences before we claim it’s teaching people bad behaviour. Yeeeeeesh.

  • But wait... omg! We also kill people!

    So thats how all those world wars started. excuse me i gotta go demonstrate now.

    Joke aside - I dont mind an option to disable that. But plz dont go down this narrative about games and why bad things happen in the world. There is 0 connection, this is just a narrative lazy politicians whose pockets are full of gun-lobby money try to make whenever something bad happenes. Not even as a kid I felt the urge to jump on turtles, or slay bats with my whip.
    Everyone who plays videogames knows this is absolute balooney.

  • @pithyrumble 😂👌💯💯

  • Mu monkey, "Spank" loves it.

  • They walk among us.. they breath like us, sleep like us. (definitely dont eat and laugh like us)

    Couple of pixels flying out of a cannon hurts you that much?

  • This is a good idea I think and on that note, I'd also like to disable take a seat and trinket foreplay so I can actually get in my barrels or grab harpoons in the middle of a fight and/or when flying full speed northwest waves, can we bundle all these into the captains options?

  • Don't play Postal 2 if you love cats.

  • @talia-sendua don't fire digital pets out of cannon! But do spawncamp and kill players repeatedly who would rather not engage in pvp. But it's your ship so why not?

  • @karkona did you mean to say foreplay 🤣🤣🤣

  • And no more eating fruit. It’s murder!

  • @wolfmanbush sagte in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    yeah it should have an option to turn it off just like distressed animal sounds should have an option to turn off

    Wait, there is one? Or did I read that sentence wrong?

    @parrotlord6426 sagte in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    Everyone who plays videogames knows this is absolute balooney.

    As I said, also kids play this game. Adults for sure don't have that problem, but kids can.

    For example, when I was a 14y old back then, I didn't swear or use curse words in general. Once I started playing online games it became a bad habit to do (that still remains to this day) because of the people I interacted with and the type of games I played (GTA V contributed a lot to that). Children can massively influenced by the wrong media in their behavior, no matter if video game or online forum/social media. That's a fact.

    Hence why Blizzard for example with World of Warcraft actively bans people from the forums temporarily just for using the F-Word. Because not only are the forums publically but also that potentially children can use that forum, not to mention the game (which had also all too-explicit /flirt emote lines removed from the game).

    @qu1etone sagte in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    @talia-sendua don't fire digital pets out of cannon! But do spawncamp and kill players repeatedly who would rather not engage in pvp. But it's your ship so why not?

    I don't PvP unless I have to. Actually, since I came back to play this game 1 week ago I shot maybe 2 bullets at a player and otherwise only died all the time. I am not good with PvP in SoT and I don't try to be. If I want to play proper PvP, I go play Destiny 2 or other FPS.

    @pumpa-cat sagte in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    And no more eating fruit. It’s murder!

    Agreed! bites in Apple!

  • I don't really agree with the "empathizing animal cruelty" arguement, but this is actually a good idea. I certainly don't enjoy people, open crew or otherwise, messing with poor Jewelie...

  • @talia-sendua said in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    For example, when I was a 14y old back then, I didn't swear or use curse words in general. Once I started playing online games it became a bad habit to do (that still remains to this day) because of the people I interacted with and the type of games I played (GTA V contributed a lot to that). Children can massively influenced by the wrong media in their behavior, no matter if video game or online forum/social media. That's a fact.

    unhealthy habits are not the same as lack of empathy and violence

    kids might get in to smoking because it's shown as cool in their early development, that's something to avoid in kid's games

    Example, many metal heads and horror fans are quite empathetic and compassionate people even though they began listening/viewing that material from an early age. Community is strong within these passions. They use it as a form of escape, expression, and creative stimulation. The environment a kid is in, how they are treated, that can mold them negatively. What they connect to in art is not the danger in their lives for the most part.

  • @talia-sendua there may only be one solution. Just to put the pets away when toxic or random crew mates are around and just have the pets out when you want them and not for others

  • @wolfmanbush said in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    that's something to avoid in kid's games

    The last kid's game i play...erm..observed was Peppa Pig.
    They were in the country, went through a gate and left it open :(
    Three times they went through it and didn't close it. Three times!
    Bad message for a kids game i'd say...

  • @scoobywrx555 said in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    @wolfmanbush said in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    that's something to avoid in kid's games

    The last kid's game i play...erm..observed was Peppa Pig.
    They were in the country, went through a gate and left it open :(
    Three times they went through it and didn't close it. Three times!
    Bad message for a kids game i'd say...

    yeah, when I was growing up leaving a gate open was a farm felony

  • I'm going to agree, it adds nothing and kids are stupid. When I was in HS some kids threw my friends cat off the bridge, about a 100 foot drop to the iced over river below, to see if it would land on it's feet :(

  • @foambreaker And do you give video games the blame for that?
    Sorry to hear about that cat (love cats, would have thrown the kids after it), but kids have always been stupid.

  • @talia-sendua sagte in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    As I said, also kids play this game. Adults for sure don't have that problem, but kids can.

    For example, when I was a 14y old back then, I didn't swear or use curse words in general. Once I started playing online games it became a bad habit to do (that still remains to this day) because of the people I interacted with and the type of games I played (GTA V contributed a lot to that). Children can massively influenced by the wrong media in their behavior, no matter if video game or online forum/social media. That's a fact.

    Well, no. Its a fact kids get influenced. And I agree as a parent you need to be catious what kids get influenced with. But as a matter of fact, at some age you have no control over that anymore. And kids decide themselves what they want to get influenced with. I for myself was never interested in GTA in the first place. I loved fantasy.
    So, guess my point is: If your parents would have denied you to play GTA - you would have found other ways to get influenced by what speaks to you. Chances are you would have played it anyway, or you would have made some similar experiences with other stuff.
    But, are you really still blaming your bad habits to your youth? Im sorry, but, being influenced and growing out of it is part of growing up. Thats life. You cannot protect people from being influenced, be it Video games or otherwise. But shifting the blame even as adult? Sorry, but, you could change any second if you wanted :)

  • @foambreaker said in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    I'm going to agree, it adds nothing and kids are stupid. When I was in HS some kids threw my friends cat off the bridge, about a 100 foot drop to the iced over river below, to see if it would land on it's feet :(

    The blame is put on art/games/music/movies/books/etc to reject accountability for the environment that young minds are developing in. Kids are not stupid they are developing, a vulnerable time in their life. When they are developing around abuse and/or neglect without consistency, principles, structure, and emotional stability they are developing in chaos. Escapism is not what leads them to chaos it's what they turn to in order to escape it.

    They do make mistakes, some of those mistakes are serious, but it's the guardian's responsibility to support their healthy development and reduce the chances of those serious mistakes.

  • @parrotlord6426 sagte in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    So, guess my point is: If your parents would have denied you to play GTA - you would have found other ways to get influenced by what speaks to you. Chances are you would have played it anyway, or you would have made some similar experiences with other stuff.

    Oh, my mother really tried. But kids can be really persistent and persuasive and quite creative in thieving. At least I was. My mom saw once a scene from the game (nothing extreme, just an empty bus exploding I was driving) and demanded I hand her the disk. I gave it to her with the casing, later when she was asleep, I sneaked into her room, took the CD from the casing but left the casing. Even later, after she discovered, I just bought the game digital to prevent her from taking it from me again.

    On the other hand my father, making me watch as a child stuff like the movie "300" so I understand the historical meaning of the 300 Spartans (he was greek).

    Or something totally uninfluenced from their actions, the rare brutal scenes in Pirates of the Caribbean 1 with the skeletons stabbing all the sea soldiers of the British marine (the movie is rated USK 12 btw. in my country - the equivalent for PEGI 12).

    That's just me and my history with violence. And just to be clear, no, I am not violent nor do I condone violence IRL. But said media surely left a mark on what level of brutality I can endure or enjoy (I love blood and gore for example like in Warhammer Vermintide 2 and such). And I bet that wouldn't be the case if some of the more extreme media I consumed in early childhood/teenager wouldn't have been that brutal and filled with violent content.

  • @talia-sendua Alright, but you are still a decent human being?
    No mass murder intentions? Thats what I meant :)

  • @talia-sendua said in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    Oh, my mother really tried. But kids can be really persistent and persuasive and quite creative in thieving. At least I was. My mom saw once a scene from the game (nothing extreme, just an empty bus exploding I was driving) and demanded I hand her the disk. I gave it to her with the casing, later when she was asleep, I sneaked into her room, took the CD from the casing but left the casing. Even later, after she discovered, I just bought the game digital to prevent her from taking it from me again.

    On the other hand my father, making me watch as a child stuff like the movie "300" so I understand the historical meaning of the 300 Spartans (he was greek).

    Or something totally uninfluenced from their actions, the rare brutal scenes in Pirates of the Caribbean 1 with the skeletons stabbing all the sea soldiers of the British marine (the movie is rated USK 12 btw. in my country - the equivalent for PEGI 12).

    That's just me and my history with violence. And just to be clear, no, I am not violent nor do I condone violence IRL. But said media surely left a mark on what level of brutality I can endure or enjoy (I love blood and gore for example like in Warhammer Vermintide 2 and such). And I bet that wouldn't be the case if some of the more extreme media I consumed in early childhood/teenager wouldn't have been that brutal and filled with violent content.

    That's where it's on guardians to observe and communicate. Make changes where necessary, communicate openly why changes are made, communication is important at all stages of life, not just punishment/removing access and calling something bad or wrong. Kids learn from conversation just like adults do.

    I grew up a bit wild, a lot of what I say didn't exist in the environment I was developing in, it's something I worked on years later. What you are saying can be accurate for others and it's certainly accurate for you as you lived it but it's not the content itself it's the environment the content was consumed in.

    We all handle things very different, uniquely. It's understandable that it's something you are passionate about.

  • @talia-sendua the fact that they have designed and coded the feature to allow shooting pets out of cannons implies that devs see this as harmless fun rather than anything overtly cruel (although whoever coded them to whine and urinate on your ship is obviously has issues 😅)
    Perhaps you have a little too much empathy for your pets if this upsets you so much. If you find a consistent crew and explain your feelings though I'd hope they respect your wishes and don't do it.

    It is actually a valid tactic used in pvp as it mirrors the sound of a player being shot out so can help with additional pressure where if you've already shot a ship lots, sending a pet in their direction means at least one crew member if they're aware will start guarding up top to watch for boarders.

  • @hiradc sagte in I would love to have an option to disable pet-in-cannon features on my captained ship...:

    It is actually a valid tactic used in pvp as it mirrors the sound of a player being shot out so can help with additional pressure where if you've already shot a ship lots, sending a pet in their direction means at least one crew member if they're aware will start guarding up top to watch for boarders.

    That's (ideology speaking) even worse than being able to fire them itself. Players can (in your example) actively abuse animals for warfare strategies. That's for me like training a dog to run towards enemies with a C4-vest attached to the body so they can detonate the dog...

    Maybe I am going to far here, but I am sure you get my PoV

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