pvp alliance exploit

  • people are using an exploit to get an alliance of 2 or more ships into a pvp match. i just lost a round because i was 1 person up against 2 sloops but no matter how many times i killed them, 1 was always able to repair or revive their friend and i would ultimately get teamed up on.

  • 56
    Posts
    69.5k
    Views
  • https://www.seaofthieves.com/community/forums/topic/155147/4-vs-1-in-new-pvp-on-demand/

    There’s been multiple threads on this, the one above is just the most recent. It isn’t an exploit, they are choosing to defend with their alliance buddies sitting around them. So you are invading, they are defending. It’s not invader vs invader.

  • It not an exploit. It’s an ambush/tactic

    Think about it. Is it an exploit to wait for someone to finish a fort and you come in afterwards to steal it?

    Is it an exploit to wait for someone to finish a shrine and as they try to receive there loot you steal it?

    Your not getting a 1v1 ship battle. You are “invading” another players gameplay. Who just happens to want pvp at anytime

    Is it an exploit for a random ship to sail into the battle. Join “You” the invader and sink the other ship? No. It just happens.

    (I called it if anyone seen my month ago posts. I knew this be a thing)
    Now best new way to go around this? Don’t invade. Just defend. That way your still wanting gold at least and other stuff.

  • The only exploit I've seen is the one where they alliance up with 2 or more ships then one gets picked to be the sacrifice they que up hg to defend, the sacrifice ques up opposite faction then they kill him. The trick tho is the sacrifice doesn't get booted from the server and comes back to do it again. I saw this first hand but was unable to record it. As soon as the guy confirmed he was back on the server and headed back I left. Not trying to catch a ban for that carp.

  • @burnbacon

    It Is an exploit,becuase the matchmaking count how many players you are in your ship and wich type of ship you have,exactly to give you a Fair match. If theres another ship waiting for you then the matchmaking become useless,and i dont think Rare developed this for nothing.

  • @tossico94 It's no more an exploit than anything else in this game. You say that Rare developed this to be fair but if you've been paying attention to every other aspect of the game then you'd know that Rare designed this whole game to be unfair. If you don't want to dive on an alliance then don't dive, just defend.

  • @sin-shadow-fox Go to the SoT official S8 reveal video, check the part where a Rare engineer explains why they decided to implement solo vs solo instead of sloop vs sloop and compare that justification with what you are saying in your last post. It doesn't add up.

    This is 100% an exploit.

    People doing it are trying to progress in a PvP mode, getting its commendations and cosmetics in a way that wasn't intended, which makes it much easier and at the expense of a bad experience to the boat that is invaded. When Rare decided to design this game mode within the normal Adventure it was to prevent what eventually made them have to close Arena, i.e., not having separate game modes, separate codebases, and avoid developing issues due to that. (check the video of the Arena closure announcement to know more). The "downside" to that, was to have eventually a 3rd party interfering the fight, not to have a coward trap waiting for their victim.

    I don't even need to say "get good" because there's skill based matchmaking, so everyone should have an opportunity even if it takes longer. It's also a good opportunity to improve in PvP. People who progress and get the cosmetics this way, are also stealing the "real value" of the cosmetics, making them more common, less special, ruin the experience of the invaded boat giving them a bad and unfair experience, exactly like cheaters do.

    Don't compare this cowardice with a normal alliance in the normal Adventure mode. It's totally different. In normal Adventure mode there aren't rules, i.e., there's no invading or defending boat, there's no battle area, etc; these coward traps are the pure definition of an exploit: "the usage of elements of a game system in a manner not intended (multiple boats waiting to be invaded here) by the game's designers, in a way that gives a substantial unfair advantage to players using it".

  • @sin-shadow-fox

    Your statement makes no sense. Rare didnt developed the game to be unfair,that sounds like ur crying about something.

    Rare designed this game to be a SANDBOX.

    The Alliance thing its Just an exploit not supposed to be,the matchmaking rules they have demonstrate that,otherwise it Will be open and a solo sloop could matchmake a full gally,and ELO SKILL SYSTEM wouldnt even exist.

    Its Just simple Logic and yet i have to explain this... This forum Is awesome ngl

  • @capt-steals The developers disagree with you, the programmers disagree with you and judging by the upvotes on these comments even the community disagrees with you and the best you can come up with is calling anyone who disagrees with you a coward because you have no basis for an argument here. You're in the minority and there is nothing you can do about it except move to another game that is designed to be more "fair".

    As far as the skill based matchmaking, if YOU had been paying attention at all then you'd know it doesn't work. Maybe read the forum threads before you go saying otherwise. This game is designed to be unfair so if everyone that is being unfair in this game is a "cheater" then this game was made for cheaters, not you.

    There is no such thing as an adventure mode so not only is it not "totally different" there isn't even something else to compare it to. And again It's not an exploit because, "the usage of elements of a game system in a manner not intended by the game's designers", despite the fact that you WANT the developers to have designed the game to be fair, they didn't. The game and this new system are operating exactly as the developers intended, much to your chagrin.

    @tossico94 I'm not crying about anything and it makes as much sense as any other element of the game the designers have made. everything the devs have made have been designed to be based off predator/prey mechanics, so why wouldn't they design this ELO system to reflect that? It's just simple logic.

    And yeah this forum is awesome, I've met a lot of nice people here ^_^

  • @sin-shadow-fox said in pvp alliance exploit:

    @capt-steals The developers disagree with you, the programmers disagree with you and judging by the upvotes on these comments even the community disagrees with you and the best you can come up with is calling anyone who disagrees with you a coward because you have no basis for an argument here. You're in the minority and there is nothing you can do about it except move to another game that is designed to be more "fair".

    As far as the skill based matchmaking, if YOU had been paying attention at all then you'd know it doesn't work. Maybe read the forum threads before you go saying otherwise. This game is designed to be unfair so if everyone that is being unfair in this game is a "cheater" then this game was made for cheaters, not you.

    There is no such thing as an adventure mode so not only is it not "totally different" there isn't even something else to compare it to. And again It's not an exploit because, "the usage of elements of a game system in a manner not intended by the game's designers", despite the fact that you WANT the developers to have designed the game to be fair, they didn't. The game and this new system are operating exactly as the developers intended, much to your chagrin.

    @tossico94 I'm not crying about anything and it makes as much sense as any other element of the game the designers have made. everything the devs have made have been designed to be based off predator/prey mechanics, so why wouldn't they design this ELO system to reflect that? It's just simple logic.

    And yeah this forum is awesome, I've met a lot of nice people here ^_^

    👍👍👍

  • @capt-steals i totally agree on this, and they can fix this by not giving any rep/credit for the sink to ships that are not part of the invasion
    if 2 ships are in middle of fight then other ships should not receive any credit
    if they implement this then there is no reason to camp with multiple ship if only one ship is getting credit for the sink

  • @enzogaming07 said in pvp alliance exploit:

    @capt-steals i totally agree on this, and they can fix this by not giving any rep/credit for the sink to ships that are not part of the invasion
    if 2 ships are in middle of fight then other ships should not receive any credit
    if they implement this then there is no reason to camp with multiple ship if only one ship is getting credit for the sink

    👍👍👍

  • nah nah, thats dumb, if thats the case, matchmaking should place you against any available crew regardless of size. dont give me that garbage saying "you dived on an alliance, thats on you" when the game is queing you against same size crews. defending doesn't change anything, you still risk coming across bigger or multiple ships. there's no point to pvp mode if you're queing the same amound of time for the same combat you would get by having a reaper/pvp flag up.

  • @enzogaming07 literally nothing you can do to stop people from teaming without either seperating the pvp into an instanced location or adding redzone effect to any other ship entering the circle thats que'd for pvp.

  • Pirate's complaining when it's unfair. God we've all been there haven't we hahaha
    But, honestly this just feels like the PvEer complaining that a Galleon rolled them when they were just a solo doing a dig. In fact, I'd go as far as to say that the argument is identical.

    On my way to level 100 I definitely complained about alliances, but that was just me being salty. Dirty tactics have always been an element of SoT. And I'd argue that things like this keep the game feeling fresh and unique after all these years. You never know exactly what's going to happen next, that's the beauty of this game. Suck it up and dive for more matches. Or better yet, try and win in these unfair fights! :)

    (also the trailer for season 8 literally advertises that other ships can wonder in on your fight. In fact, the special maps in the new hideout also show you where faction ships are on the map. They actively want this to be a part of Hourglass.)

  • @hardshot1646 Enzogaming07's suggestion doesn't totally solve the issue (because you'll still be able to team-up), but I think it will help a lot in demotivating people in adopting this strategy to progress in the PvP-on-demand because it will make it much slower. For each wining fight, the defending boats will need to have (at least.. it can be more!) the same amount of fights as the number of boats that are part of their defending fleet. So I think it's a very positive idea to address the issue.

  • @toxie-will-kill said in pvp alliance exploit:

    Pirate's complaining when it's unfair. God we've all been there haven't we hahaha
    But, honestly this just feels like the PvEer complaining that a Galleon rolled them when they were just a solo doing a dig. In fact, I'd go as far as to say that the argument is identical.

    Nah, you are comparing apples with onions. Your analogy doesn't make any sense. I'd say the PvEers here are the ones defending this method to progress in a PvP mode.

  • Any 3rd party ship that enters the battle zone should just get hourglassed and stuck. ;) There will be a banner along the perimeter warning the other crews.

  • Rare says they like the idea of other ships occasionally wandering in, to get caught up in the battle. Some folks apparently hear "its ok to make a premade group of four ships and just sit there for hours, killing anyone who spawns in".

    Two different things there and one of those things actively drives people out of the queue and sometimes the mode entirely. It isnt hard to see which way the changes are going to go. - see also, all the people who said cancelling veil voyages to make loot fields was intended gameplay.

  • @sin-shadow-fox

    Why they design ELO SYSTEM IF IT CANT COUNT AN ALLIANCED SHIP??

    HOW CAN U MISS SOMETHING SO SIMPLE

    And btw most users in this forum dont even play the game,upvotes are Just patting the shoulder in the Little acceptance circle some peoples created here.

  • @tossico94 I think your the one that's missing that. They designed the system to do exactly what your complaining about, you just don't want to accept that so you'll argue till your blue in the face. The game, the developers and even the people who play the game are all telling you your wrong despite you raging and screaming that it's "so simple". At some point you have to just admit your wrong.

    Also blaming everyone else for disagreeing with you is a common hallmark of trolls so you might not want to do that.

  • In all honesty, I just got spawn camped for around 20 minutes by a brig that was trying to hi-jack my boat, so they could use it for pvp mode, alongside their brig..

  • I just did duo sloop and there was a galleon there too, full ghosts so you know they been doing this all season.

    Fun times Rare

  • With the amount of posts this topic gets I’m certain Rare has seen the communities opinions on this. I’m sure it will be addressed in some way, wether that involves changes being made in a future update or confirming it is a valid strategy.

    It’s clear the ‘strategy’ or ‘cheesing’ depending on what you’d like to call it is becoming more and more prominent so I doubt they can ignore it for much longer.

  • I’m sure I’m in the minority with this opinion, but I like it. It’s almost the natural response by PVE style players who don’t want to matchup with PVP players in the diving portion of the game.

    When we’re server hopping, there are few things my crew likes to hear more than “I think I got an alliance server”. It’s too much fun going against multiple boats working together. We haven’t been diving too much lately because the queues, but the couple of times we did spawn into this situation, it was crazy fun.

  • To submerge with the hourglass it's necessary to be far away from enemy ships. Rare could fix alliances invasions canceling the match if a ship have a ship next to it. They already have programmed the range you need to submerge, just need to do for the ship over the water.

  • @da-and-ma Realistically, they’re only ruining it for themselves. They wouldn’t have earned the curse like you will and it’ll be very evident when they fight crews on their own who don’t rely on outnumbering people. They’ll just embarrass themselves by constantly dying and sinking and get trolled by true PvPers.

    It’s like somebody with a Legendary Sea Dog title, if they can’t uphold that in a fight then it is effectively meaningless. The curse is only as good as the person wearing it.

    Either way, it’ll get addressed by Rare one way or another.

  • There is an exploit that can be used by two ships or more to gain wins. I will not explain how it's done but it is happening and you're seeing people gain 20-30 levels in a few hours. This exploit is allowing two ships to queue up for the hourglass and then sink one and then rinse and repeat. You can rack up a four win streak in the span of about 20-30 mins. While an alliance is not the problem here people can abuse this exploit for massive gains. I've already submitted a report on what I know of this. There is definitely cheating going on and it doesn't even require any outside help it's just a flaw in the game.

  • @slickwillywonka said in pvp alliance exploit:

    There is an exploit that can be used by two ships or more to gain wins. I will not explain how it's done but it is happening and you're seeing people gain 20-30 levels in a few hours. This exploit is allowing two ships to queue up for the hourglass and then sink one and then rinse and repeat. You can rack up a four win streak in the span of about 20-30 mins. While an alliance is not the problem here people can abuse this exploit for massive gains. I've already submitted a report on what I know of this. There is definitely cheating going on and it doesn't even require any outside help it's just a flaw in the game.

    Can I ask why this bothers you?

    Alliance exploits with 2 v 1 I understand because it’s not a fair fight but if two ships are trading wins, how does that affect you? I generally don’t care how other players play the game as long as they don’t interfere with other or hack the game.

  • @burnbacon It's definitely an exploit no matter how you spin it. People are leaving HG people because of the unfair tactics. It's just more proof of the toxicity of gamers today. Keep it up, as far as I am concerned, it might force RARE to actually fix the broken match making system.

  • @nam-ssob1
    They end up with the end goal. I dont think they ruined it for themselves. Theyre probably quite happy to be done with the HG.

  • @unleet1

    did you report them? Spawn Camping for supplies is not a thing anymore. Before, season 8 it was argumentative that you could do it to steal that boats supplies. But, now Because after you sink the vessel the supplies float up that argument can't even be made. So for you to get killed repeatedly over that long of a time period I'm sure is punishable. But, on the other hand you kind of chose that outcome. Since there is a scuttle option.

  • I still contend that the battle lock-in and boundary should disappear if a third boat enters the battle boundary. This will give the invading ship a larger area to work with, to kite, or to run away.

    Since you can’t re-dive until there is a significant distance between you and enemy ships, this would give the ambushing ships some time to chase/trap the invader, while still allowing a chance for escape or unconventional tactics on the part of the invader. I think this most fairly keeps the spirit of the ambush intact while giving the invader a still disadvantaged but at least realistic chance of retaliation or escape.

  • From how its all set up its surely an exploit. If it weren't then why bother matchmaking with the same ship type or crew count?
    Ergo, if you are solo-slooping you are put up against another solo sloop and nobody can join the ship when in battle.
    It happened to me when I was on a sloop with a friend. We had the hour glass activated and I dc'd. Whilst that happened and I tried to get back into the game my friend got matched and I was unable to join back in, I had to wait on the ferry until it was done.

  • https://www.youtube.com/watch?v=XresgzEZaT0&ab_channel=SeaofThieves

    They will remove the rep for the boats that are not being invaded. Good stuff!

56
Posts
69.5k
Views
6 out of 56