So, remember the whole thing that was resurrecting Flameheart?
That means that a mechanic for capturing and defending Seaforts is already in the game.
Considering this is the Battle for the Sea of Thieves, it would make logical sense to get faction points for spreading and defending their influence over the Seaforts. Right?
The idea would be, you get a small sum of XP (equal to a lost battle) for Capturing an unoccupied fort.
You get a significantly larger sum for capturing an enemy fort. You also gain XP for sinking Ships of the opposite faction around seaforts.
Yeah there is more PvE involved, but still with a PvP focus. And it would make the experience more interesting than getting sunk over and over again by the same 10 Ships who still play the Invasion game, all with 10 times my playtime and 1000 times my killcount. Because Matchmaking is hard.
