Controller Secondary Interact + Crate Meta = Bad

  • Ok so it's been an annoyance for years that the Controller Secondary Interact input is permanently bound to the same keybind as Weapon Change.

    Now, however, it has actually become a game-breaking disadvantage to play on controller.

    Now that your partners have really started to popularize the storage crate meta (you know which meta I'm talking about), it has made deck fighting against metagaming PC players more challenging.

    Between the meta crate walls, the meta crate anchor muffins, and players generally having storage crates everywhere because why not we have a million of them now, it has really exposed how poorly designed it is to have weapon change be the same key bind as secondary interact.

    Honestly, I'm fine with the creative uses people have found for the storage crates, but when it becomes an actual disadvantage because you can't swap weapons on their ship, that's a real issue.

    The other option would be to force it to be the same keybind on KBM as well... it'd kill the meta and put everyone at least on the same playing field... I'd say stay away from that as an option, but if you for whatever can't figure out how to decouple those two inputs for controller, then at least level the playing field the other way.

    This fix is long overdue...but it's quickly becoming an actual game-breaking problem as the meta spreads.

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  • @sweetsandman it's why I'm overzealous with organization on my boat. I'm usually the only controller player.

  • @captain-coel said in Controller Secondary Interact + Crate Meta = Bad:

    @sweetsandman it's why I'm overzealous with organization on my boat. I'm usually the only controller player.

    100%. Organization is paramount as a controller player lol.

    It also stinks having tactic limitations as a controller player because of how poorly this is designed. We can't put cannonball/wood/food/storage crates in the same tactically smart places that KBM players do. We can't effectively modify/optimize combat the same way as KBM players.

  • @sweetsandman if I'm being honest, it's why I've often considered swapping to kbm. The only reason I haven't is the 4000+hours with a controller

  • Buff swords 😁😅

  • @pithyrumble said in Controller Secondary Interact + Crate Meta = Bad:

    Buff swords 😁😅

    I almost exclusively double gun in PvP, unless I come across someone excessively pushing the crate metas. Once you get onboard their ship and realize they've got crates everywhere, it usually requires an immediate trip to the armory to switch to sword, or be sent to the ferry and then switch to sword for your next trip over there...and even then you're pretty much forced to be a sword spammer because you can't take the risk of switching to your secondary.

    Please Rare, get this up on the priority list before the crate meta becomes commonplace.

  • @sweetsandman

    I knew about it, but didn't KNOW about it until there were forum threads about it...

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