Suggestion: make it a necessity to raise a flag before voting for hourglass

  • I think it would be better if they'd had to raise emissary flag before voting for hourglass. i know it's not much - but winners would at least get something.
    On the same note - make enemy flags stay on ship when diving for a fight so people can collect and sell flags after day's worth of pvp'ing

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  • You get faster progression and 10k winning. Don't force people to feed you.

  • @kros2k said in Suggestion: make it a necessity to raise a flag before voting for hourglass:

    I think it would be better if they'd had to raise emissary flag before voting for hourglass. i know it's not much - but winners would at least get something.

    This will also cause them to be a bigger target for other crews on their server if they don't dive.
    Also this will exclude newer players as they might not have reached enough level to buy the emissary flag.

    On the same note - make enemy flags stay on ship when diving for a fight so people can collect and sell flags after day's worth of pvp'ing

    Flags are loot. Thus should be handled as loot and not be part of what a diving ship can take with it.

  • There is no need to force it. What's needed is an option to equip an emissary flag quickly after sinking (like from the flag-box). Right now people who respawn away from outposts have either option to restart the game, or to fight without it, so they fight without it to save time.

  • Yes I agree with this @Arch-iDeall it would be nice to be able to raise your emissary flag from the flag box. I would also really hate to see that you had to raise the flag to start matchmaking as currently that forces players to visit an outpost for pvp. I am a fan of being able to start matchmaking from wherever I am.

  • @cbolt-9000 said in Suggestion: make it a necessity to raise a flag before voting for hourglass:

    Yes I agree with this @Arch-iDeall it would be nice to be able to raise your emissary flag from the flag box. I would also really hate to see that you had to raise the flag to start matchmaking as currently that forces players to visit an outpost for pvp. I am a fan of being able to start matchmaking from wherever I am.

    They won't allow you to raise the flag from anywhere but the outpost because it brings back the silent reaper problem.

  • @D3ADST1CK Then I think that you should be able to raise it when you are outside a certain distance of other ships just like you can't start matchmaking outside a certain distance.
    Or they could just make it so that you can't do it with reaper flag but can with all the other ones...

  • @cbolt-9000 said in Suggestion: make it a necessity to raise a flag before voting for hourglass:

    @D3ADST1CK Then I think that you should be able to raise it when you are outside a certain distance of other ships just like you can't start matchmaking outside a certain distance.
    Or they could just make it so that you can't do it with reaper flag but can with all the other ones...

    That is basically the silent reaper exploit all over again. Sink a ship carrying loot, then raise the flag remotely via the flag box (there is no more ship near you) and get an instant Grade 5. The Reaper is the easiest one to exploit this, since it gets grade increases on ALL loot, but it is exploitable by any emissary provided you are picking up the correct loot (sink a Gold Hoarder emissary, raise the Gold Hoarder flag, for example).

    If they disable it for the Reaper flag specifically, that makes less sense since the entire point of this thread was to make flag raising easier for the Sea of Bones of which the only two flags you would be using are Athena and Reaper.

    It's completely broken to raise flags away from the outpost which is why Rare has made several changes to prevent this from being possible. They aren't going to add a new one.

  • @d3adst1ck Silent Reapers were an exploit. This would be a feature creating new possible plays. If it has to be avoided, just make it so that the emissary could be raised only for limited duration 1) after respawning, or 2) before raising the anchor for first time since respawning, or in best case scenario 3) for limited time after raising the 1st anchor so that you could get the ship going to speed up departure.

  • @Arch-iDeall Yes making it after respawning and before the anchor is up would be perfect!

  • but winners would at least get something.

    They get Exp for sinking a ship and 1 streak with bonus. Along with saying they sunk a ship.

    That enough reward.

  • @arch-ideall said in Suggestion: make it a necessity to raise a flag before voting for hourglass:

    There is no need to force it. What's needed is an option to equip an emissary flag quickly after sinking (like from the flag-box). Right now people who respawn away from outposts have either option to restart the game, or to fight without it, so they fight without it to save time.

    Why not just go for a better option: have the sunken ships respawn at an outpost. You will be transfered to a new server anyway, so why not like any ship that spawns new into a server spawn at an outpost?

  • @Super87Ghost Also a good idea, either spawning at an outpost or making it possible to raise your emissary flag when not at an outpost would both solve the problem, but I think that spawning at outposts would be better and makes much more sense than the other option.

  • @kros2k said in Suggestion: make it a necessity to raise a flag before voting for hourglass:

    I think it would be better if they'd had to raise emissary flag before voting for hourglass. i know it's not much - but winners would at least get something.
    On the same note - make enemy flags stay on ship when diving for a fight so people can collect and sell flags after day's worth of pvp'ing

    First off, not everyone spawns at an outpost where sunk so people would have to sail to an outpost or quit the game and start a new session.

    Secondly, I agree with the emissary flags traveling with you. I would limit them to only the rival faction flag. For example if a reaper emissary dives with a gold hoarder flag and an Athena flag, only the Athena flag would follow. This same principle would apply on an Athena fortune ship

  • @kros2k This would eliminate new players from being able to use the system. Kind of goes against them wanting everyone to be able to PVP on demand

  • @CoffeeLight5545 I think that they should just make it so that you spawn at an outpost after losing a battle.

  • Let reapers sell flags at outpost. I rarely sell then currently

  • Raising an emissary at the flag box should only be possible after a respawn and only for about 1 minute so you have to rush for it.

    Still against it tho.

  • @hiradc said in Suggestion: make it a necessity to raise a flag before voting for hourglass:

    Let reapers sell flags at outpost. I rarely sell then currently

    The mysterious stranger already accepts them. You can’t sell the original 3 factions emissary flags at the outposts

  • @coffeelight5545 doesn't accept athena flags, which I get he is the athena but it's massive discrepancy in balance that reapers have to sail to hideout when 9/10 invasions lead to Smugglers Bay or roar invader vs invader battle

  • Yay thank you so much Rare you now spawn at outposts!!!

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