@flanders3512 said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@nex-stargaze
Hilarious you're assuming ive done any of that, and you know the saying about assuming. Now ill say it again, people dont mind grinding, this grind is absurd for the time it asks of you.
Hence why I say: focus on getting better, getting better isn't a part of the grind, it's part of self improvement. it will benefit you both within and outside of Hourglass PvP, it's on-demand PvP, so that when you get forced into PvP during your voyages, you'll be a little more prepared than most new players in this game.
The pve is easy, yes. The pvp is hard yes, impossible against sweats and cheaters. You say to learn it, well i tried.
Really? Let's see then.
I got self repairing cheaters,
Fights against cheaters are throwaway fights, you play at your absolute best, but accept you're losing that one via sinking. These kinds of issues are on the rise, but if you have low MMR, you'll probably only see them like once every 20 or so fights, depending on your region.
hit reg deciding i shoot with a water pistol,
...I mean I have no extra input that's just hit registration lol
doublegunners,
Can be beaten if you can use your sword to make them miss shots and punish them at close range, or double gun yourself and hope your shots don't hitreg, usually best to not let them on board via Blunderbombs or the blunderbuss, just a future tip.
and people that just waste time by running around not fighting.
Admittedly, has been an annoying issue, seems to be very common in solos since most players actually don't know how to solo sloop in naval and actually win a fight (That's probably what happens when you get taught by certain content creators).
What i want is to be rewarded for the time i put in this. I want the 2 hour fight, where i spent chasing the sweat with near unlimited blunderbombs around to not give me half a pixel when i get spawnkilled with said bombs.
If you're getting camped via throwables, something is telling me you're the kind of person that holds the forward input and spams the attack button with sword, which is what can be perfectly neutralized by throwables, or distant double gunning.
I suffered through all the tall tales, which every pvp gatekeeper on these forums cries is behind pve(checkpoint exploit says hello if you want it that bad).
I don't like to single myself out but I'm not the kind of person that would have issue with PvE curses, they're mostly easy to obtain with a Rarethief article, and a crewmate for the checkpoint exploit.
Ive done my grind, i havent done the athena things because i dont want those rewards, yet atleast. That is a grind that can be put off and taken at your own leisure. This mode, with the way the grind is right now, i doubt will be around that long.
That's the fun part about Season 8, it's the reintroduction of new evergreen content in the form of on-demand PvP. The seas have been safer than ever because sweatlords are diving and sitting underwater waiting for a fight and not eviscerating you while you try to go do a vault voyage. Sure, the grind within Season 8 looks too hard because of all the sweats, but all it takes is some adapting, and maybe some luck in the improved cross-stamp matchmaking and it should be easier to stomach compared to right now.
In the end, people that do want to get into this, just get the will to even try it beaten out of them because of cheaters and sweats and general time wasters. Let people earn this, get bored of the cosmetic and move on to the next thing, but let them earn it.
And they can earn it, when they win battles, or lose close to 2000 battles (somehow). You having issue with this grind but still for some odd reason being attached to it is why Season 8's content just... works. That carrot on a stick known as the Skeleton and Ghost curse are immediately attractive to all players, to get them engaged with the content and offer a functional On-demand PvP experience. That's why they're "inappropriately" there, y'all don't want to go through the effort others have to go through to earn cosmetics designed around PvP, and it shows.
The dedicated pvp players will earn their gold variants, as im sure you will, and well know who has the biggest pp.
I have no plans to earn the gold variant anytime soon, which is okay, maybe when I'm as good as an NAL champion, I might have a shot at hardcore grinding Hourglass PvP to earn it. I haven't even earned the base curses yet and I find myself okay with the grind as it is because me not being good enough to win battles is a skill issue that I need to solve, which is what I'm going to tackle once my temporary hiatus from the game is over.
I'm tired of this whole pvp vs pve players, let people enjoy the game. (and just in case im gonna say it, if they lower the number of times you have to do the tall tales for the gold curse, id be happy more people might actually do them, because shores of gold was actually fun)
I think the amount of times you needed to do the original first 9 tall tales definitely needs a decrease, but that's probably not going to happen since Rare tries to respect other's grinds and methods of earning cosmetics. Which is why I'm on the stance that Rare won't modify this base lv 1 - lv 100 grind because they feel it is fair for casuals to earn within time. It is what will keep this activity alive for longer instead of being a sweat fest within a short time.