Extraordinary log book doesnt respect your time

  • I genuinely do love that log books become more valuable over time, giving reason to attack people who have been in a server for a long time, but as it stands 8 hours is beyond excessive.

    As it stands the longest i have seen some one in a server for is 6 hours, though i do know some have gone for 8 hours, but that is the exception, not the rule. Considering how long it takes before you get hit with a lazy beard, that means you would have no time to get a proper full meal in you. I dont think i have gone much over 4 or 5 hours at most in a session before i have to log off to get some actual food. Then comes the issue of sitting, playing a game with little break for 8 hours strait.

    I would like to steal an extraordinary log book some day, but because the only way to really get your book to such a grade is by either getting only cheep quick food in you, or having some one else cook for you to have a genuine meal, it may never be something i see.

    My proposal is to reduce the extraordinary log books requirements to maby 4.5 hours... or at the most 6 hours, and adjusting the other books times according to it. If 25k seems like much for it, the price could probably be dropped to 15k or maby even 10k, but as it stands, because the only way to get a book to tier 4 is through bad health habits, it could do with some serious balancing.

    I know rare has a lot of stats on what people do and how long they do it, im sure they could check the stats and see exactly how many people have gone 8 hours in a single session, more or less without getting sunk.

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  • I'm pretty sure these logbook values don't even work properly, I've sunk hundreds of boats since Captaincy released (many of which had several hours played on the server) and I've only ever seen two logbooks that weren't just "noteworthy".

  • Nothing in SoT respects your time...

  • Seeing as you need someone else to scream for hot pockets and the bucket, it's not really your time that's being wasted. In theory you could get one in 20 minutes on the right server.

    Though the likelihood of someone staying afloat for 8 hours is very low.

  • @pithyrumble said in Extraordinary log book doesnt respect your time:

    Nothing in SoT respects your time...

    It is a very grindy game that takes a lot of time to do things, but nothing else in the entire game requires some one to do something that is a bad health habit irl just to get, which is the main issue i have with it, i dont care if it is worth less, having something that requires some one spend 8 hours sitting and not having time to make a proper meal is ludicrous at best!

  • @scheneighnay said in Extraordinary log book doesnt respect your time:

    Seeing as you need someone else to scream for hot pockets and the bucket, it's not really your time that's being wasted. In theory you could get one in 20 minutes on the right server.

    Though the likelihood of someone staying afloat for 8 hours is very low.

    The issue isnt even with it being some one else doing it, its that it requires some one having to do so in the first place just for it to exist in the same server as you is not a good thing. Most people who play this game have more to do in a day than that, so it will almost never be seen.

    Having an item that requires anyone having any kind of bad health habit irl for it to exist in the first place doesnt seem right.

  • @goldsmen said in Extraordinary log book doesnt respect your time:

    @pithyrumble said in Extraordinary log book doesnt respect your time:

    Nothing in SoT respects your time...

    It is a very grindy game that takes a lot of time to do things, but nothing else in the entire game requires some one to do something that is a bad health habit irl just to get, which is the main issue i have with it, i dont care if it is worth less, having something that requires some one spend 8 hours sitting and not having time to make a proper meal is ludicrous at best!

    If I am going for a long session that I am not streaming at the time I just do a temp portal hop and once in the main zone I turn on my afk mouse click macro especially if I need to have a quick meal or decent toilet break when solo so I don't time out and loose my ship with all its supplies, when in a crew I use that afk one to rotate with the crew members to let them and myself do what we need between voyages and whatnot at the time especially when I am hosting my ship so we don't loose the captaincy of the ship.

  • Did I miss something? Have the logbook values finally been fixed?

  • 8 hours of gaming without breaks is very unhealthy. Imo Rare is lucky that this game is not super popular, otherwise you would see articles about kids in Japan/Korea dropping dead playing it. With all the wokeness around, I am a bit puzzled why actual health and good healthy habits are not suggested by Rare. (Like game tips, dont forget to stretch and rest your eyes once in a while etc) Instead most things that are fun would take several hours, thank goodness for sovereigns tho!

    So if this is a family friendly game, 4 hours+ for a child without a break will most certainly cause eye damage, and if the Childs genes are not the strongest, who knows how badly they might get affected if they are addicted to this game, we are lucky in 2022 the monitors are a lot better than when the developers were growing up, but I am still puzzled without lack of care about this important aspect of gaming. I'm not saying that an addicted person, would do those breaks on other games, but if a meaningful gameplay lasts 30mins to 1hr - that's on them. Even myself who plays games for over two decades, after 3-4 hours of Sea of Thieves and then going to a local shop I feel like im high :D

    That 10 minute window before you get logged off for being AFK when you think about it is not even 10 minutes, but more like 5. You spend the first minute of getting to do what you planned to do and you are most certainly don't want to get sunk as you might as well just log off then. A brig/galleon can catch you with your pants down easily if the wind is in their favor

    Also there is very little meaningful you can do in 1 hour that you would enjoy and feel relaxed and happy. You would most likely reach level 3-4 of your emissary/ catch insignificant amount of fish/ earn very little gold without emissary from 2 forts at best. I guess this is the reason why a lot of people resort to fishing in this game, as you make 0 commitment, you can instantly sell, and it takes just few minutes to sail to a seapost. I just got myself a plaque of the foamy splasthail, but after catching 100+ fish in a row (a lot for me) I honestly need a break from it :D

  • @zig-zag-ltu said in Extraordinary log book doesnt respect your time:

    8 hours of gaming without breaks is very unhealthy. Imo Rare is lucky that this game is not super popular, otherwise you would see articles about kids in Japan/Korea dropping dead playing it. With all the wokeness around, I am a bit puzzled why actual health and good healthy habits are not suggested by Rare. (Like game tips, dont forget to stretch and rest your eyes once in a while etc) Instead most things that are fun would take several hours, thank goodness for sovereigns tho!

    So if this is a family friendly game, 4 hours+ for a child without a break will most certainly cause eye damage, and if the Childs genes are not the strongest, who knows how badly they might get affected if they are addicted to this game, we are lucky in 2022 the monitors are a lot better than when the developers were growing up, but I am still puzzled without lack of care about this important aspect of gaming. I'm not saying that an addicted person, would do those breaks on other games, but if a meaningful gameplay lasts 30mins to 1hr - that's on them. Even myself who plays games for over two decades, after 3-4 hours of Sea of Thieves and then going to a local shop I feel like im high :D

    Daily physical activity and personal discipline certainly have health and happiness benefits for many but I think that's up to people to decide what they wanna do with their time.

    Something to remember is that this game's prime occurred largely during a pandemic, when people (depending on location) were stuck at home for significant amounts of time, many lost people in their lives, lost jobs/income.

    The social benefit to people having an opportunity to not being alone during difficult times is significant to many.

    Offering escapism can just be that, a place where people don't have to be alone if they choose so. How long people play, how they spend a year or two or three+ of their lives is up to them.

    An important part of escapism is to allow people to leave the weight of the world at the door.

  • @wolfmanbush said in Extraordinary log book doesnt respect your time:

    @zig-zag-ltu said in Extraordinary log book doesnt respect your time:

    8 hours of gaming without breaks is very unhealthy. Imo Rare is lucky that this game is not super popular, otherwise you would see articles about kids in Japan/Korea dropping dead playing it. With all the wokeness around, I am a bit puzzled why actual health and good healthy habits are not suggested by Rare. (Like game tips, dont forget to stretch and rest your eyes once in a while etc) Instead most things that are fun would take several hours, thank goodness for sovereigns tho!

    So if this is a family friendly game, 4 hours+ for a child without a break will most certainly cause eye damage, and if the Childs genes are not the strongest, who knows how badly they might get affected if they are addicted to this game, we are lucky in 2022 the monitors are a lot better than when the developers were growing up, but I am still puzzled without lack of care about this important aspect of gaming. I'm not saying that an addicted person, would do those breaks on other games, but if a meaningful gameplay lasts 30mins to 1hr - that's on them. Even myself who plays games for over two decades, after 3-4 hours of Sea of Thieves and then going to a local shop I feel like im high :D

    Daily physical activity and personal discipline certainly have health and happiness benefits for many but I think that's up to people to decide what they wanna do with their time.

    Something to remember is that this game's prime occurred largely during a pandemic, when people (depending on location) were stuck at home for significant amounts of time, many lost people in their lives, lost jobs/income.

    The social benefit to people having an opportunity to not being alone during difficult times is significant to many.

    Offering escapism can just be that, a place where people don't have to be alone if they choose so. How long people play, how they spend a year or two or three+ of their lives is up to them.

    An important part of escapism is to allow people to leave the weight of the world at the door.

    It absolutely is up to people what they do with their own health, even i do some things that arnt the best for my own health, i just dont think a mechanic should require and capitalize on bad health habits.

  • @wolfmanbush That is correct, however the game initially launched pre pandemic and the lockdowns are over for a long time at least in UK.

    It is true that an adult can do what they want, however with this logic cigarettes and alcohol and even drugs should be available to anyone at all times, just natural selection. Perhaps a little harsh example, but I doubt youth should be incentivized to spend 8 hours in game without breaks. I would never do this for example, I might play for 10, but I will have plenty of breaks.

    Also I was pointing out how long things take, pre - veil SoT. You take Athena quest and it will take you 2-3 hours, maybe more if you do other random things on the way.. So basically by the time when you reach level 5 and the real Athena money earning fun begins, I feel like I need a break personally. So without a crew I rarely even go for the emissary quest unless its very near to finish it. This is an incentive to play for hours non stop, digging up marauder chests and blue gems does not give you the athena experience either. So the incentive is rather strong, sure adults don't care in most cases, whatever... But for someone who is a teenager, this is where their game will start, definitely bad for eyes.

    I get your point, but please prove me wrong regarding family friendly aspect and speaking about the youth ( I personally deep down don't care, but just saying)

  • @zig-zag-ltu said in Extraordinary log book doesnt respect your time:

    I get your point, but please prove me wrong regarding family friendly aspect and speaking about the youth ( I personally deep down don't care, but just saying)

    I don't think you are wrong for having an opinion that wants to encourage personal responsibility and discipline.

    Life is complex and far from perfect. Positives and negatives in just about everything. Some young people will immerse in a game like this because it takes them away from the reality they face, a reality they currently do not have control in. A rough time at home, a rough time at school,a harsh social environment, a rough personal time, whatever it may be, there are young people that use games to escape.

    People gotta get through the day somehow, that's all escapism needs to be, just a resource to help them do that.

  • This is sea of thieves..... the thievery has and always will be our time being stolen. Either we enjoy it or we don't. _______ Doesn't respect our time is basically this game in a nutshell. A small number of the player base was pirate legend in the first year. They didn't have commendations to work on so then when they finally after a super long drought of no Athena content added new cosmetics.... Of course we cant just let you buy them you have to EARN them by doing commendations! Even if you were already athena 10 (max at the time). The excuse? The commendations didn't exist so we had no way of tracking that data prior to the addition. Sorry. Regrind it ALL! One of the commendations was to sink skeleton ships which I had like over 150 from the curse sails event. But gotta start from zero... Thankfully every alliance ship kill counts toward that commendation so being friendly benefits you a lot on that one.

    Then they add the devils roar and have roar voyages and cargo voyage commendations under the bilgerat reputations tab... They didn't add cargo hand ins to the merchant commendations till later. So all the grinding you did for cargo for bilgerats never counted toward the merchant commendations when they finally added that... They didn't even try to make an excuse on this one and as there was a commendation under bilgerat for the same content they easily could have copied that info over.

    Reapers commendations... There was a commendation for selling reaper chests. Which at the time could only be sold to duke at the outposts. So when they added Fort of the Damned people who grinded their 50 clears out early got loads of reaper chests to hand in for commendation and when Reapers came out you had to start from 0 again. Also the addition of Reaper bounty chests. So now you could either do more FoTD when by the time you hit 50 clears you are totally sick of that content... Or just server hop to find ships close to the outpost or reapers and just waste more time checking that box.

    The the biggest _____ doesn't respect your time... The entire captaincy update. 3000+ hours of progress completely ignored. The only thing people got credit for was the shrouded ghost if you happened to be lucky enough to see one prior to the update. Not only did they ignore prior progress they actually straight up deleted all our player metrics from our profile. Unless I just don't know where to look. But my hundreds of meg and kraken encounters and skeleton ship sinks now gone ETC all so they could insure past credit didn't carry over into milestones. Like right now I have 25 overall meg kills in my captaincy log. I thought I had a full screen shot of my stats before but can't find it. But I did have a pic of how many megs I killed and how out of 905 megs I have run into only 1 shrouded ghost. While I didn't kill 905 because there was no point to it after the 200 for commendations I had still at least seen 905 spawns I would kill them if crew mates needed them or if I needed a little push to get to the next emissary grade. And yea captaincy has done its job. Content I used to ignore if it was the wrong type is not something I engage with again because my progress was essentially erased... Still doesn't exactly feel good though.

    So complaining about the log book itself when the entire update was disrespectful to day 1 players progress is kind of silly. I know I am beating a dead horse with this but I don't expect them to make a change. They made a terrible decision but they are sticking to it. The prior progress data was permanently deleted and this is the way the game is today. We have to accept it or quit. Doesn't mean it still doesn't feel bad though.

    Just waiting 2 more years for them to add a commendation to sell log books to reapers after you've already sold like 1,000 :P

    I will agree the timer on the books is rather long even streamers who play for 8+ hours a day are server hopping to find good steals to be entertaining instead of staying on one server for a long period of time. Finding extraordinary log books likely something you would see more frequently on alliance discord servers and even then I am not sure what happens to the logbook when the captain leaves since those ships rarely sink due to having no real threat to deal with on the seas other than their own incompetence (which does happen, though not often)

    But as far as I know the logbooks right now are completely pointless. No doubt they will add a reaper commendation for it at some point and probably commendations for each different grade but until that point... Does it matter? I guess it depends on how you look at the game. I own all the cosmetics I want and am sitting on 20 million so more often then not I leave treasure behind just to move on to the next commendation box I am trying to check off as quickly as possible.

  • @wolfmanbush I agree, but 8 hours is a bit much. I found my escape in basketball, computer games as a kid...other things later when much older :D you could also make same justification for alcohol, but couple drinks and a whole whisky bottle is a different animal to have innocent escape and a good time.

    Btw those computer games were just as immersive as Sea of Thieves, but you did not need to sit out such a long session to achieve it. Couple hours of very meaningful and immersive experience in whatever game apart from Runescape did just that, you could always go for round two and do it again. I personally wasted a lot of time in a game like Runescape im sure you guys know it, was something rather unique back in the day. So skipping school , pretending to be ill, playing dusk till dawn certainly did not do me any favours, by getting my mining level from 92 to 93 or whatever.

  • @zig-zag-ltu said in Extraordinary log book doesnt respect your time:

    @wolfmanbush I agree, but 8 hours is a bit much. I found my escape in basketball, computer games as a kid...other things later when much older :D you could also make same justification for alcohol, but couple drinks and a whole whisky bottle is a different animal to have innocent escape and a good time.

    Btw those computer games were just as immersive as Sea of Thieves, but you did not need to sit out such a long session to achieve it. Couple hours of very meaningful and immersive experience in whatever game apart from Runescape did just that, you could always go for round two and do it again. I personally wasted a lot of time in a game like Runescape im sure you guys know it, was something rather unique back in the day. So skipping school , pretending to be ill, playing dusk till dawn certainly did not do me any favours, by getting my mining level from 92 to 93 or whatever.

    Young people grow out of things, they move on to other things, one thing leads to another in their life

    a young person might spend a lot of time in the game and they make friends and start exploring their creativity in a wide variety of non-gaming ways. Many adults now that are quite creative and talented in art and other forms of expression have origins in playing a lot of games or watching a lot of movies, reading a lot of books/comics, whatever it may be.

    Social media complicates things as it can often be an unforgiving hall of shame but gaming, movies, books, imagination exercises, and a community built into hobbies, these are things that young people can often handle alright.

  • I really do think it'd be better if the tiers were just set to increase with each real world hour, with the max being acquired after 4 hours of play on a server. Even players who genuinely do play 8 hours in a single session don't stay on the same server for that whole time unless they are doing some kind of crazy loot stacking.

  • @moogbeard said in Extraordinary log book doesnt respect your time:

    I really do think it'd be better if the tiers were just set to increase with each real world hour, with the max being acquired after 4 hours of play on a server. Even players who genuinely do play 8 hours in a single session don't stay on the same server for that whole time unless they are doing some kind of crazy loot stacking.

    Personally i think the scaling would have been better if it was based on how much a ship has done or earned in a session, but with the system its set as, it needs a reduction if they dont change it to be based on activity

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