@vhoren said in The most hostile and unfriendly game I have ever experienced in gaming...:
Are there servers that are selectable as non-aggressive or at the very least have crews that help other startups like me?
The most useful thing any of us can say to you is that alliance servers exist, unofficially and handled out-of-game (like on Discord), and if that's really what you want, go find one. A whole server where everyone is a bunch of pvers pointedly not engaging in any pvp whatsoever.
That aside:
It used to be a standard occurance for me that I would launch the game, spawn in the tavern as one does, and walk outside to see my ship already sinking.
I guess I may have missed an update where they improved spawning systems or something, because that hasn't happened since I started playing again some days ago.
But it did happen enough in the past that seeing it happen in the future would never be a surprise to me.
This game is a "sandbox freeform multiplayer experience".
The first and most imporant thing to learn is that any game fitting that description, does not fit that description.
Because they never offer a freeform multiplayer experience.
They only ever offer one multiplayer experience. Pure, immediate, and absolute hostility. Sea of Thieves, Rust, Ark, the million other examples, it's always the same.
The game itself leaves the technically present physical possibility of other kinds of interaction, but that doesn't matter, because people are people.
This game allows players to use proximity and typed chat to communicate with other crews and have friendly interactions, but that doesn't matter, because it never actually happens.
You will only ever encounter people who have in game voice chat turned off, are using 3rd party comms to talk to their crew without being able to be heard through the proximity system (completely invalidating the system), and automatically + instantly being fully hostile to anyone they end up near, anyone they see. If you're lucky that will mean they're afraid and run away because they're worried about losing when you attack them. If you're unlucky they'll be confident and attack you.
I have hundreds of hours but depsite much effort to the contrary, I have only found maybe 4 friendly encounters with other crews. And two of those were more or less forced by an event happening at the time, that required multiple crews cooperating to make "a thing" happen (when Megs were added to the game).
Not to mention the additional forms of pvp/hostility, other than regular "we are fighting you", you may not have encountered yet:
Keggers: You may have noticed gunpowder barrels exist. Most people never put any on their ship for safety reasons, but if somebody has one or you're at an island that does, you may find that people detonate them inside your ship. This can basically instantly sink a ship, and if you weren't on your ship at the time it'll be sunk before you know you're under attack.
Kegs as a mechanic are a good inclusion in the game, imo, but I figured I'd mention it in case it hasn't happened to you.
Tuckers: People who dress in the least visible outfits, find a good spot on your ship while you aren't there, and use one of the multiple stealth emotes the game has.
This removes their name from showing on your screen, and can make them very hard to see.
So while you are in a vault, or in a cave for some Tall Tale, or underwater doing a siren shrine, or whatever else, they'll make their ship sail away so you won't see it, and hide on your ship. After you're done whatever it was you were doing, then they kill you. Possibly with a keg. Possibly after you already sailed back to the outpost. Heck, they might even wait to blunderbuss one-hit-kill you at the outpost, just to turn in the one best piece of loot from your activity while you respawn.
This game is very big on and designed around the premise that nothing you get is actually yours until you've already sold it to an outpost npc.
And people are people, in a pirate game no less.
So you either accept the inherent pvp nature of the environment,
or you play on an alliance server,
or you don't play.