Hello,
As far as I know, the now-patched Steam glitch basically allowed the player to set the game's engine to use the FOV value vertically rather than horizontally. This is a perfect solution accepted among basically every other PC game.
I have seen the threads about this in the past. I am not requesting a wider FOV, change the FOV slider to set your vertical FOV and have the same limits it does now. So a 4:3 player would see less horizontally at max FOV and a 21:9 player would see more, and a 16:9 would stay the same.
This will fix the problem with ultrawides where the game gets vertically cropped. This is a game about boats, boats make people seasick, and limiting players to an effective ~50 FOV on ultrawides is not a balancing decision, it's an accessibility nightmare. In games that use a vertical FOV usually with a cap at 90, people will purposefully stretch 4:3 resolutions onto 16:9 monitors, or just run 16:9. Ultrawides aren't considered an advantage for the top esports FPS players, and SoT isn't exactly trying to be that anyways. Please give ultrawide players the ability to play this game without experiencing the misery of a cropped, super low FOV.
