Cosmetics - Emissaries Affinity

  • Cosmetics are just cosmetics, it's clear. The items and achievements that you obtain through your "adventure" do not give you any bonus that might affect your performance in game, that's clear too. Your game experience/expertise is the only "skill" that you can virtually upgrade thanks to the time you spend in game, and that's good, that's SoT.
    However, cosmetics are really a lot, and the very next item that you obtain, do not give you almost anything, just a +1 to your vanity chest. In long term speaking, new cosmetics tend to be useless.

    But... what about if some of them, maybe the rarest ones, might give you a little bonus for some specific aspects not involging the ability of doing tasks. I mean a small bonus in terms of "time", specifically the time needed to raise levels of emissary flags. More or less you did the same with the possibility to buy resources at the outposts. You are not buying resources, you are buying "time".

    Think about the possibility to gear up some particulare clothes/tools/sets that give you a small boost on emissary flag level raising when you take specific treasures (affinity to various trading companies), or maybe when you pick treasures in a particular zone of the world (affinity to regions). The same applies to ship cosmetics that give you bonus when you store items on the ship. You can rank "affinities" of the items (low/medium/high) and consequently scale the "points" needed to raise the levels of emissary flags.

    This might:

    • increase the need to buy different cosmetics with various affinitties, (depending on what you will do in your session, you might want to change your gear cosmetics);
    • give an incentive to raise a flag (less time to farm levels with the proper item affinity).

    No impact on game performances of pirates, just on the time spent during their game session, and maybe on the "hunger" of new items to equip. But, having "good" time is the priority, I think.

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  • It’s a neat idea but I don’t like being “forced” to use certain cosmetics to be the most efficient.

  • @ninja-naranja ha detto in Cosmetics - Emissaries Affinity:

    It’s a neat idea but I don’t like being “forced” to use certain cosmetics to be the most efficient.

    Various cosmetics could give you exactly the same bonuses, so you could choose between various sets to maximize your performance in terms of time. Or, if time is not a concern, just ignore the bonus and choose your favourite cosmetics.
    This could also add a role playing element (merchant emissaries dressed as merchant-like, coherent reapers ships i.e. and so on). They also give you some mid term objective to "farm" to obtain actually some bonuses, not just more and more cosmetics. It could help new players to have objectives and become recurrent players.

    It's not some kind of forcing if the variety of equivalent affinity cosmetics give you enough choice to make every pirate unique as it appears. Additionally, it makes you buy time if you will to raise the emissary flag, and that is a heavy choice, not a forcing.

  • no, it makes you force to do it if you want it.
    Best is get all company sets in equipment and clothing.

  • No. Cosmetics should not give an advantage because of rarity. As soon as you start doing this you make the game less approachable for new players.
    Everyone is equal on the Sea of Thieves and that is the way it must stay.

    Plus we kind of already have this with the DA Sails which is way I would support the option to be able to purchase 'sail cuts' that could be applied as a new ship layer to change the base appearance of an already applied sail.

  • @phantaxus ha detto in Cosmetics - Emissaries Affinity:

    No. Cosmetics should not give an advantage because of rarity. As soon as you start doing this you make the game less approachable for new players.
    Everyone is equal on the Sea of Thieves and that is the way it must stay.

    Plus we kind of already have this with the DA Sails which is way I would support the option to be able to purchase 'sail cuts' that could be applied as a new ship layer to change the base appearance of an already applied sail.

    This kind of upgrade would not make pirates more efficient in doing tasks. It could just lower the time needed to reach level 5 on emissary flags, and that gives you just a gold bonus (taking apart reapers that could be handled in a different way), that gives you just new cosmetics. That's it. If you are dressed as a merchant lord, you are just more efficient to raise the merchant flag to 5, so more precious flags around the map, hurray!

    Sail cuts affects the game play much much more, giving pirates a real bonus if they can afford the cost, in my opinion of course.

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