Legacy server for the old Adventures.

  • I recently returned to the game from my ~6 month hiatus and I was surprised when I learned that the story had finally moved forward and that the world is changing in a form of Adventures.

    This is cool and all. However, the only problem with this is that those Adventures are only available for limited time, and when the next Adventure comes out you can no longer experience the older ones. This is a real problem for players who take a break from the game.

    I get the argument that because the Adventures change the world itself you have to remove the old ones, but it still sucks for some players who want to experience the story but can't because they weren't there. We're pretty much given a book and told that we can't read it from the beginning, because we weren't there when everyone else read it, and it sucks.

    So here's my suggestion:
    Make a legacy server, where players can experience these old Adventures and their story.
    Players wouldn't be able to obtain any gold, reputation or progress any of their non-Adventure related commendations. The only purpose for this Legacy server would be to experience the older Adventures.
    This way the players who want to experience the game's Story don't have to watch a bloody Youtube video about it.

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  • This is a real problem for players who take a break from the game.

    Is it really tho? a "Real Problem?" or just a minor problem that you should just go...Oh well?
    Because a lot of people can say the same about the First Year content, but not many do...

  • Well, I might have exaggerated a little bit, but it is a problem nevertheless for those who are interested in the game's Story.

    Personally I just don't want to go to 3rd party website (such as Youtube) to follow the story, because its no longer available within the game.
    And I know I'm not the only one.

  • This is sort of just part of the game as a service kind of environment that SoT has. As was noted, the same is true about a lot of events. Hungering Deep, Cursed Sails, and so on. So this isn't actually something new with Adventures even really (the new part is that there is potential for more drastic changes to the game world itself, like potentially destroying an Outpost).

    Additionally, this brand is going the direction of a multimedia one and as such a lot of the SoT story takes place outside of the game and always has. There are novels, comics, etc. They all feed into the narrative of the game world and are part of the storyline. This is similar in respect to something like Star Wars, where they have the movies of course. But also books, comics, Disney+ shows, and so on.

    This allows for a unique kind of storytelling that is, personally, a refreshing thing to see. The game and the story of it will continue to change and evolve over time - you'll experience some of those moments and you can cherish those that you participate in as part of your personal journey with it. If you crave more beyond the gameplay time you can invest then you have options available to you to expand upon that (read the books and comics, check the website, watch videos, etc).

    Just like in life, it is best to focus on your own experience and take what you can from that as opposed to stressing over the experience of someone else or getting hung up on moments you didn't get to be a part of yourself. It is different than an isolated experience where you know all of the content will be there for you whenever you decide to jump in because the experience will remain static. That is of course a valid form of videogame and storytelling, one where many examples exist out there already with more on the way all the time. This is different, and it is up to you if that is an experience you are willing to embrace and cherish for what it is or not.

    Accommodating something like this would actually be a pretty massive undertaking from both a development and a logistic standpoint in an attempt to "appease everyone" which is a fools errand because you will never hit the mark for every person and set of desires out there. As for me, I absolutely love the experience that SoT brings to the table. It is why, this many years on from launch, I am still playing this game and haven't fully moved on from it. It is something different and refreshing in the space that hits the right chords for me. I would assume that I'm not alone in this line of thinking either.

    So, take breaks when you need them, but don't beat yourself up over having missing out on moments. There will be new moments around the corner that you can be part of yourself.

  • While you don't get to "experience" it (Laughs in sooooo many annoying things in all of these lol) you can get the super condensed Cliff Notes version on the Adventure tab in game. I found this to be more informative as far as narrative details than playing the Adventure.

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