I cannon'd myself to a parked galleon that was at reapers, when I land, all 3 of them are teleporting everywhere and insta me. Pvp is a joke cause of it.
The game is a laggy mess
@liljimothy2306 said in PVP is a laggy mess:
I cannon'd myself to a parked galleon that was at reapers, when I land, all 3 of them are teleporting everywhere and insta me. Pvp is a joke.
How do you get from bad networking to equalling bad PvP? Just because your connection, their connection, or the server's connection may be bad doesn't mean that the inherent mechanics behind PvP itself is bad - those are 2 separate things. In other words, fixing the latter will not fix the former.
Servers are so much messy since the introduction of sea forts. I crash at least one time every session after seeing my ship flying/sinking or my crewmate running without moving. Today I was chased by a triumphant sea dog sloop, and after boarding and fighting, he crashed as well. I also experience frequent episodes of rubberbanding, despite having a decent connection (other games, netflix and smart working are smooth).
Since the start of Season 6, the extra server resources from Arena got put to good use and they absolutely cooked the entire game
It's not PvP, or your internet that's the problem. It's the servers.
I mean seriously, the amount of times I've been teleported 50 feet down when I jump over a gap
I can't even juggle loot in the water now :(
@galactic-geek because pvp is unplayable in the current state of the time with all the desync spikes, no regs, etc. Has nothing to do with my connection since it's on rares end. Just throwing it out there.
@liljimothy2306 said in PVP is a laggy mess:
@galactic-geek because pvp is unplayable in the current state of the time with all the desync spikes, no regs, etc. Has nothing to do with my connection since it's on rares end. Just throwing it out there.
I never said it was strictly on your end. I said it could be yours, someone else's, or the server itself. Regardless, that's a separate networking issue; not an issue with the mechanics of PvP.
You can have the best Internet in the world, but if your opposition is still running on DSL, like yours truly, then you're going to see some issues crop up.
@galactic-geek If you wanna argue over semantics, DSL also doesn't cause rubberbanding. Neither does 56k dial up. What you don't get is that is it's obviously SOT servers, because you can open any stream and see this happening to everyone. Also I never said it had anything to do with pvp mechanics. It affects pvp the most, therefore pvp is garbage right now.
@liljimothy2306 said in PVP is a laggy mess:
@galactic-geek If you wanna argue over semantics, DSL also doesn't cause rubberbanding. Neither does 56k dial up.
🤣🤣🤣🤣🤣
What!? How do you reconcile a response like that with space and time!?
What you don't get is that is it's obviously SOT servers, because you can open any stream and see this happening to everyone.
I never said it wasn't the SoT servers! But you can automatically ignore your and every other pirate's connection - it is all a factor!
Also I never said it had anything to do with pvp mechanics. It affects pvp the most, therefore pvp is garbage right now.
No, PvP itself is fine - the networking is what is garbage.
@galactic-geek said in PVP is a laggy mess:
@liljimothy2306 said in PVP is a laggy mess:
@galactic-geek If you wanna argue over semantics, DSL also doesn't cause rubberbanding. Neither does 56k dial up.
What!? How do you reconcile a response like that with space and time!?
No, PvP itself is fine - the networking is what is garbage.
Because if you knew anything about how wired connections and networks work you wouldn't have written a dumb statement like that. A secure connection no matter how fast or slow it is does not cause rubberbanding. I gamed on 56k dial up and played with loads of people with DSL for years, and rubberbanding never occurred because of packet stability. Slow down speed (below ~300kbps) will result in higher ping, but if the connection is secure rubberbanding or teleporting won't occur. Rubberbanding occurs due to packetloss, or an unstable connection, like bad wireless. You can write your 🤣 keyboard emojis all you want but you still don't know what you're talking about 🤣.
Also I agree that the networking is garbage. [mod edit]
@liljimothy2306 said in The game is a laggy mess:
@galactic-geek said in PVP is a laggy mess:
@liljimothy2306 said in PVP is a laggy mess:
@galactic-geek If you wanna argue over semantics, DSL also doesn't cause rubberbanding. Neither does 56k dial up.
What!? How do you reconcile a response like that with space and time!?
No, PvP itself is fine - the networking is what is garbage.
Because if you knew anything about how wired connections and networks work you wouldn't have written a dumb statement like that. A secure connection no matter how fast or slow it is does not cause rubberbanding. I gamed on 56k dial up and played with loads of people with DSL for years, and rubberbanding never occurred because of packet stability. Slow down speed (below ~300kbps) will result in higher ping, but if the connection is secure rubberbanding or teleporting won't occur. Rubberbanding occurs due to packetloss, or an unstable connection, like bad wireless. You can write your 🤣 keyboard emojis all you want but you still don't know what you're talking about 🤣.
Alright then, if a 56K modem can play so smoothly with a fiber cable connection of let's say 100Gb/s, then tell me what happens instead of lag, rubberbanding, or even outright being dropped or disconnected. Because I have had 💩 Internet for 20 years and never not experienced anything else.
To play online multiplayer, you still need to meet mandatory minimums - last I checked, that was approximately 5 Mbps download and 1 Mbps upload (for the past 10 years, mine has been 6 and 1, just barely making the cut).
@acoatesy said in The game is a laggy mess:
Yeah i have no issues with connection mate.
Feel free to share more details... 🙄
Well im based in the EU, only time i have ran into rubber banding is on the new forts mate im not sure if this is due to a glitch when killing Phantoms but its almost Asif the body of npc is still their and causes you to bounce back if that makes sense but in terms of connection issues i have no issues in the last few days of playing. @galactic-geek
Ahoy @liljimothy2306,
Your Post has been edited as it goes against our Forum Rules and Pirate Code.
Please, keep it appropriate and stay respectful towards other pirates here.
Thanks!
@galactic-geek higher ping, that's it. With a 56k modem connection your ping in your region will be high, like 180-250. Wide region (NA west if you live in east) will be around 250-300. There are such things as bad DSL isps to cause packet drops and instability, like any isp (high ping does not mean instability) . It's easy to test if your connection is stable. But the speed of the connection itself does not determine this. The only advantage of having higher speeds are download and upload speeds, for streaming and downloading files. That's literally it. Gaming requires a very small data threshold to maintain a good ping, and an even smaller threshold for stability. Like 500-800kbps is all you need for a decent ping. Anything after that is wasted unless you are downloading game files while playing.
@liljimothy2306 said in The game is a laggy mess:
@galactic-geek higher ping, that's it. With a 56k modem connection your ping in your region will be high, like 180-250. Wide region (NA west if you live in east) will be around 250-300. There are such things as bad DSL isps to cause packet drops and instability, like any isp (high ping does not mean instability) . It's easy to test if your connection is stable. But the speed of the connection itself does not determine this. The only advantage of having higher speeds are download and upload speeds, for streaming and downloading files. That's literally it. Gaming requires a very small data threshold to maintain a good ping, and an even smaller threshold for stability. Like 500-800kbps is all you need for a decent ping. Anything after that is wasted unless you are downloading game files while playing.
Not disbelieving you, but why does all of the advertising suggest that you need the higher speeds/options for gaming?
1 thing I have noticed is that streaming is more intensive than gaming, sans download/upload, as you have said, and that appears to be where gaming is going - being able to stream a game instead of having to download it. It's more network intensive, but you don't even have to own or download or install a game to play it, so long as you're willing to pay for whatever service offers it, like Xbox Live's Game Pass Ultimate XCloud.
@galactic-geek said in The game is a laggy mess:
@liljimothy2306 said in The game is a laggy mess:
@galactic-geek higher ping, that's it. With a 56k modem connection your ping in your region will be high, like 180-250. Wide region (NA west if you live in east) will be around 250-300. There are such things as bad DSL isps to cause packet drops and instability, like any isp (high ping does not mean instability) . It's easy to test if your connection is stable. But the speed of the connection itself does not determine this. The only advantage of having higher speeds are download and upload speeds, for streaming and downloading files. That's literally it. Gaming requires a very small data threshold to maintain a good ping, and an even smaller threshold for stability. Like 500-800kbps is all you need for a decent ping. Anything after that is wasted unless you are downloading game files while playing.
but why does all of the advertising suggest that you need the higher speeds/options for gaming?
for an optimal experience. You mostly want 15-30 ping if you can get it for obvious reasons, so using dial up in 2022 is a bad idea. It still has nothing to do with rubberbanding.
DSL would still work though. Plus most games are huge nowadays, so you need a fast internet to download 20-100gigs of files.@liljimothy2306 said in The game is a laggy mess:
@galactic-geek said in The game is a laggy mess:
@liljimothy2306 said in The game is a laggy mess:
@galactic-geek higher ping, that's it. With a 56k modem connection your ping in your region will be high, like 180-250. Wide region (NA west if you live in east) will be around 250-300. There are such things as bad DSL isps to cause packet drops and instability, like any isp (high ping does not mean instability) . It's easy to test if your connection is stable. But the speed of the connection itself does not determine this. The only advantage of having higher speeds are download and upload speeds, for streaming and downloading files. That's literally it. Gaming requires a very small data threshold to maintain a good ping, and an even smaller threshold for stability. Like 500-800kbps is all you need for a decent ping. Anything after that is wasted unless you are downloading game files while playing.
but why does all of the advertising suggest that you need the higher speeds/options for gaming?
for an optimal experience. You mostly want 15-30 ping if you can get it for obvious reasons, so using dial up in 2022 is a bad idea. It still has nothing to do with rubberbanding.
DSL would still work though. Plus most games are huge nowadays, so you need a fast internet to download 20-100gigs of files.Another thing I have noticed is how the number of devices will drop your DL/UL speeds. My house has over 13 online devices on our network, which is completely wired (with wireless as an option), but the moment we use 3+ of them at the same time, our whole network tanks.
@galactic-geek It will only drop your DL/UL if they are using full bandwidth. If even 1 device is downloading uncapped the others will be tanked. If nothing is downloading then they won't.
@liljimothy2306 said in The game is a laggy mess:
@galactic-geek It will only drop your DL/UL if they are using full bandwidth. If even 1 device is downloading uncapped the others will be tanked. If nothing is downloading then they won't.
This I already know, because we use streaming as our measure. If I'm playing games, the network is fine. If my brother watches an HD stream, it's fine. If we do both, it's still fine. If my mother decides to get on her laptop or stream video herself while we're also doing our thing, everything goes to 💩. If anyone uploads a file, then it just slows to a crawl. And ironically, I'm often the 1 to get blamed for it...
My gaming laptop is an absolute beast but I still find issues now and then like occasional lag stepping etc.
Changing resolution scaling to low gave a huge boost in frames. Dropping the quality settings to rare helps also.
It’s strange, I can play star citizen maximum settings with no lag or issues but SOT I had to adjust some stuff.
If the issue is your ping which you can tell by having performance counters on like dos and ping in settings, then it’s probably server related or your connection which isn’t too hard to fix. It’s definitely easier than upgrading your ram or something.
Hope that helps.
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