A player made and driven skull fort ideally.
Players raise an emissary, clear a fort and take it under their control.
The flag of their emissary company raises up and now the crew gets a set of keys for the doors and all the Phantoms become friendly to that emissary company. I like to image that all the Phantoms walking in the fort will look at the players owning the fort and salute them
With a fort in their control they can store loot in these forts and gain emissary reputation for how much they can store.
These forts also get more phantoms guarding them depending on how much loot is stored on them.
All forts that are claimed will have a
emissary LVL system like ships do to show how much loot and how strong the phantoms there are.
