@prorunnerr said in Reaper runners = toxic?:
Hello
I'm certain lot of you experienced reaper runners.
Yep
I understand the fact that some players don't want to fight and this is fine
but reaper is a PVP faction and it's really not hard to understand because it's literally written on every reaper achievements.
And it also gets rewarded better if they sell stolen loot, selling stolen loot gives them more reputation
Nowadays some people think it's a gold farm faction and keep running like crazy. Run if you dont want to fight, just don't use reaper flag and put classic emissary flag.
What is a classic emmisary flag ? All emmisaries came out at the same time, in fact the reapers nones faction came out in the same update.
They can run for hours or go shores of gold to avoid a fight. If you know how the wind works, it's sometimes impossible to chase ships and you keep turning around the map for years.
Yep they can, and they are allowed to, nobody owes anybody a fight. And especially against the reapers faction you can play a heck of alot smarter then to follow them around for ages, you see them on the map…
Chasing a ship is part of the game but not like this
(hello sloops agaisnt the wind or reaper gallys chased by a sloop)
Its really annoying for pvp players and its ruinning the game experience.
Most of the time there is no hard divide between pve players and pvp players, most of the llayers are as the game is pvpve.
There is a lot of other factions which are safer if you don't want a fight.
Are they safer ? Yes they dont show on the map indeed unless a reaper gets to grade v.
And then again you can see their presence on the tables on outposts and see a flag from miles away on their ship.
Reaper is the only way to pvp with arena closing and majority of reapers just run a soon as they see a ship, without even trying to fight.
Is it, hmm weird, i pvp just as much without an emmisary flag or with a flag of any of the other companies.
Pvpers might be toxic sometimes, but in this case, who is playing against the pirate code? Rare litteraly created this faction for pvpers and pvers refuse to play it like it should be.
Nobody is playing against the code in your situation, at the base of the game their is the “Tools not Rules” baseline. Running reapers use this because the reapers emmisary is the best way to get gold because basicly all loot you have on board as a reaper can be sold against a multiplier without having to switch flags.
Its really ruinning the game experience and i thought this game was "high risk, best rewards"
It isnt ruining the game experience, play smarter not harder, stop following and set up ambushes, like stated you can see them on the map and there is only one place where they can sell with a multiplier.
And no matter how you play with reapers its always the highest risk, because you are always seen on the map and the only place to sell with multiplier is one island and the only outpost type island with defences in place.
It's no longer the case because of runners and alliance servers
Runners and alliance servers are not the same and and incomparable.
Now you just can play on empty servers or chase a ship for 2 hours for a 2min fight. Or join a boring server alliance.
Please do something rare.
Yes alliance servers need to be dealt with imho because it takes away the main risk factor in the game however the whole complaint about running reapers falls under the Tools not rules thing and it is your choice to follow someone around for whatever amount of time this can also be handled in alot of different ways.
When i see that i am not catching up to someone, especially reapers i start to come up with different solutions but the first thing i do in such a case is stop the chase, because thats not getting me anywhere