Alright, so we've all sunk a crew one or more times and had them back for another bout faster than you can even recoup supplies. With my suggested alteration to respawn regions and opening up the Devil's Roar for PvP related respawns, the sailing time would be drastically increased between respawn and getting back for another battle. In fact, I'd argue that this would deter some crews from coming back at all.
I want to stress that these should be PvP specific respawns. PvE respawns could follow the current in-game mechanics. No reason not to, but that can be debated I suppose.
The shape/color for each squared off region corresponds with the shape/color at islands where you would respawn if you sank in that corresponding region.
The center square is the only oddball as there's nothing that's really that far away from it. For that reason, if you sink to PvP in that center square, your respawn would be at the Coral Fortress.
I thought about doing this on a per-island setup...but that seemed like overkill and there would be a lot of overlap.
Thoughts?

