I know SoT servers have a technical limit of six ships per server. But the world could be made more robust and alive by letting in pirates who don't want to be on ships.
How would this work? After players select "Adventure Mode" they're given the option to stay ashore and select one of multiple mini-games that HAPPEN IN ADVENTURE MORE:
Team capture the flag—Two pirate teams compete on a random island.
Last pirate standing—Deathmatch on a random island.
Marooned—A mini-survival game. You are stuck on an island. Build beacon fires on the beach. Stay alive long enough to flag down a player ship to rescue you and return you to an outpost (player crews would get bonuses for these rescues).
Outpost pub games—gambling and dice games. Bet your hard-earned gold. Cheat. Kill pirates who try to cheat you.
This would breathe a ton of life into Adventure Mode. Imagine sailing past an island and seeing an all-out war between two pirate clans? Or spotting a haggard castaway desperately trying to flag you down?
Also, for players who don't have time for a three hour grand adventure, these mini-games are a way to get a quick 1/2 hour session in, and they're perfect for solo play.
What do you think?
