SoT desperately needs an in game way to find crews

  • For the love of god, when will you implement a proper way for solo players to crew up with randoms? It's sad how a game that is so extremely balanced in favor of teamplay, to the point where playing solo is not even viable in some aspects, has literally NO WAY to team up in game. It's beyond stupid in my opinion and i can't understand why the fundamental problems of this game keep getting ignored, even so long after launch.

    I do understand that Rare is trying to add the things that the players want the most overall, and i guess people have such issues with attention span these days that you just have to keep overflowing the game with content to make people stay.. But at some point you just gotta work on the more important, but maybe considered "boring" stuff...

  • 17
    Posts
    20.1k
    Views
  • Ahoy there! The game has always had a way to enter a random crew. When starting the game, please select the desired crew size, and open crew. That will place you into the game with random players.

  • I spent the entirety of Year one sailing Open Crew Galleons...and let me tell you. That was some rough sailing.

    A YEAR later, I discovered the built in XBOX Live LFG Tool. Been playing XBOX forever and never even knew it existed.

    I do feel SOT's multi-player, player retention and players over all enjoyment of the game would greatly improve if this feature was more readily available or accesible from the In Game Menu.

    1. open crew
    2. press the windows button then the G key and in the bottom right there is a looking for group window
    3. SoT discord has a looking for group section
    4. SoT reddit is also an option to find people.
    5. SoT affiliated discord servers have a looking for group section usually
      What exactly are you wanting implemented?
  • the reason they won't is they want to drive you to use the Xbox system of LFG instead of building an in-game way. See if you use the Xbox console apps Microsoft gets to market other games and revenue streams to you. Thus they will never build an in-game match matching system where you can pick and choose (or have any type of rating system for segmentation).

    Even using the Xbox tools you can still get lazybeards and other difficult crew members.

  • @lady-aijou I think they are aware of open crew, but are more trying to make the point that it's not fit for purpose - as in anyone wanting to get something done should never use it.

    There should be a way ingame to filter who you get placed with, based on session aims, commendations already owned, mic/no mic etc. all things people resort to discord for.

    just standard group finder things that most games have.

  • @lackbarwastaken said in SoT desperately needs an in game way to find crews:

    1. open crew
    2. press the windows button then the G key and in the bottom right there is a looking for group window
    3. SoT discord has a looking for group section
    4. SoT reddit is also an option to find people.
    5. SoT affiliated discord servers have a looking for group section usually
      What exactly are you wanting implemented?

    Put all of that in-game is what the ask is. It just seems silly to refer to out of game services to 'solve in game issues'. A lot of this stems from not being able to remove lazybeards and players actively trying to sabotage the crews efforts. Of course the inappropriate use of such a feature is preventing implementation.

  • @leftypirate99 said in SoT desperately needs an in game way to find crews:

    the reason they won't is they want to drive you to use the Xbox system of LFG instead of building an in-game way. See if you use the Xbox console apps Microsoft gets to market other games and revenue streams to you. Thus they will never build an in-game match matching system where you can pick and choose (or have any type of rating system for segmentation).

    Even using the Xbox tools you can still get lazybeards and other difficult crew members.

    Just put something on the main menu that opens the XBOX LFG Tool. That alone would help players immensely.

    As a life long XBOX'er I'm telling you guys, this tool is not on a fraction of the players radar!

  • No way to team up…..

    What this thing? “Looking for group”?

  • @lady-aijou said in SoT desperately needs an in game way to find crews:

    Ahoy there! The game has always had a way to enter a random crew. When starting the game, please select the desired crew size, and open crew. That will place you into the game with random players.

    I don't consider this a "proper way" of finding a crew - i'm sure you can understand why ;)

  • @lackbarwastaken said in SoT desperately needs an in game way to find crews:

    1. open crew
    2. press the windows button then the G key and in the bottom right there is a looking for group window
    3. SoT discord has a looking for group section
    4. SoT reddit is also an option to find people.
    5. SoT affiliated discord servers have a looking for group section usually
      What exactly are you wanting implemented?

    Is it really acceptable though that you are pretty much forced to use third party software to find a suitable crew?

    The xbox software is just downright horrible user experience and most players there are either kids or stoners and a very big portion is Xbox only and not available to PC players.
    Using discord is very time consuming and requires you to do everything manually, also requires voice chat in the vast majority of cases.

    What i want implemented is an in game looking for group feature that you would expect to be fundamentally built into any AAA title that is team dependent.

  • @glannigan said in SoT desperately needs an in game way to find crews:

    I spent the entirety of Year one sailing Open Crew Galleons...and let me tell you. That was some rough sailing.

    A YEAR later, I discovered the built in XBOX Live LFG Tool. Been playing XBOX forever and never even knew it existed.

    I do feel SOT's multi-player, player retention and players over all enjoyment of the game would greatly improve if this feature was more readily available or accesible from the In Game Menu.

    Just a simple thing like that would definitely help. But as a PC player, the Xbox software is horrible to use and on top of that i think a lot of people have the "gamebar" disabled because it can impact performance in a lot of games.
    This leads to the fact that, as a PC player, it's incredibly hard to find a group that way since most crews are Xbox only.

  • @leftypirate99 Can't wait for the day when healthy competition in the market finally makes microsoft obsolete :D

  • @wyvernkraehe said in SoT desperately needs an in game way to find crews:

    There could be some sort of integrated system where players could go to a table on the outpost where there could be a board where players announce the task they want to do (Souls/Gold/Merch/reaper/tall Tale, what have you) and set it to their Open Crew option.

    Came here to suggest this..kind of..except I would get more specific.

    If there was an option to set your open crew type to a specific voyage type or activity, I feel like the results would be much better.

    Say you could set it to: GH Voyage / GH Vault Voyage / MA Cargo Runs / MA Lost Shipments / MA Commodities / OOS Bounty / OOS Ghost Fleet / Athena TH Run / Athena Voyage / World Events / Reaper World Events / Reaper PvP / Fishing

    You could only set it specifically based on what voyage is down or what emissary is up.

    Might be a little complex, but it would put people with the same goals in mind together more often.

    LFG is great...but it doesn't give that "jump right in" feeling that setting sail from the main menu has.

  • @Skritsarn Heavily agree on all of this.

    @lady-aijou While 'Open Crew' option is a great way to join random crews at the start of the game- it is a little disappointing that one must leave the game if finished sailing with a crew and wanting to join another one.


    When it comes to Open Crews in general, it can also be dicey when accepting a random member to a ship when the ship is in the middle of a task, particularly if the ship is doing is not what the new crew member wants or expects. I have had more then a few sailing quest and/or alliance (and tall tale, which tends to be frustrating considering the amount of time that goes into them) ruined by a random crew member that had joined... decided that they didn't like what the ship was doing and ruined what was going on in some way. Be it by attacking the ship, alliance members, crew (blunderbombs), throwing loot overboard or what have you.

    I always block the player who does the immature behavior (they could have always just left the ship and joined another one instead) but it is something that has happened all to often and I wish there was more ways to avoid it. A more immersive LFG system that is part of the game itself could help mitigate it from happening.

    Some alliance groups often have assigned tasks with ship crews.

    There could be some sort of integrated system where players could go to a table on the outpost where there could be a board where players announce the task they want to do (Souls/Gold/Merch/reaper/tall Tale, what have you) and set it to their Open Crew option.

    When a new player starts the game, they could go to 'additional options' underneath Open Crew and select what task they want to do and be matched with a ship that is doing that task.

    That way they do not have to close and open servers frequently to find a ship and crew that are willing to do what they want to work on, or use a 3rd party program.

  • I think just linking the existing LFG System on the Main Menu selection would be best. Simple. You just putting it on all the players radar.

    Don't have to do a thing.

17
Posts
20.1k
Views
8 out of 17