Now you may be thinking this involves getting sunk with all your loot, but that really is not that big of an issue. No, my issue is that it is so incredibly easy to spend 1-2 hours in this game and never pick up a single item of loot.
I dont know about you guys but I am dead serious when I say my crew always puts our ship into the wind and then goes and checks to see if we are sailing the right way. Around 85% of the time we are. How and why is it possible that we can so consistently be sailing directly into the wind? A few times now we have sailed across the entire map against the wind for a fort of fortune only to have it despawn as we approached. This is infuriating.
Also an issue far bigger than the wind is people who form a grudge and will never leave you alone. I will admit even me and my crew have done this. We once got sunk 6 times to the same ship. The weird thing is, even when YOU are the one being a douch head and constantly going after the same ship, you are definitely not having fun. It's just so hard to let that grudge go and sail away and do something different. Recently me and my crew have constantly been on yhe receiving end of players who will not go away. We tried for two hours last night to do a single fort, and this fort never got completed. We sunk the same brig 4 times only then to get sunk in the 5th battle. We didn't have any loot besides supplies and they never had loot. But after realizing you spent 2+ hours essentially wasting everyone's time is a bit infuriating.
I really think that if your ship gets sunk due to PvP that you should be server hopped and therefore cannot start a grudge battle. As stated I have been and will be again a grudge ship who constantly goes after a ship. If the option is there, I can't just let them go. But I know I would have more fun if you took that option away from me and just put me into a different server.
And obviously the victor is also going to have a better time and then be more likely to finish whatever it is that they were going to do without having to worry about the SAME ship attacking them repeatedly.
I just think this is a rare instance where everyone wins. Please consider this.
