Before I get started I'd like to say that I report bugs on the regular, and while I always get feedback I do not always see them reflected in the playtest version of the game so I figured hey I'll just make this as I do not see anything not pinned from 1 to 3 years ago at game release.
Currently the biggest annoying features not addressed on the playtest or mentioned in release notes are as follows:
The disappearing fishing line bug (appears to happen when you hit q to bring up your last radial wheel equipment item and randomly when fishing more than 2 fish at a time)
MOB battles on islands where if you're a current veteran player you know to only send one person to an island at a time because more people spawn more mobs not counting the fact of mobs inside of vaults. (I think we all love the new MOBS we just wish we weren't mobbed as though mobs will fight against each other, once a player sets foot on the island I feel like I am participating in operation overlord.)
Server to client sync issues (this has lead to rendering problems and as of late for the first time since release I have been kicked and have to restart client to fix issues)
Again I am only posting what I have not seen reflected as a known issue or worked on in the playtest sessions. So this is therefore to the best of my ability without breaching soft NDA or anything of that nature an accurate reflection of some things that are leading to a subpar playing experience. I encourage more people to propose their own insights as though I play often I am not omnipotent and cannot claim to have experienced every issue there may be.
Thank you.
-TP
