Portal hopping. For or against?

  • It has never impacted me but was curious on the thoughts?

    I am neither for or against was just curious on opinions

    Reapers using it to keep grade and server hop.
    People with treasure use it to run away.

    Should we be discouraging server hopping? With a game that is run off of player interactions?

    I get that people can server hop anyway, but this allows them to keep treasure and grade.

    I guess if they wanted to do away with it they could put the portals on a timer. Once you vote for it you have limited time before portal goes away and you have to vote again.

    Or at this stage of the game do you let it be?

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  • This is what you are looking for.

  • against.

    it is an advantage for only one of the many available play styles, emissary hunting pvp. It seems this may not have been an intended feature but they had to call it a feature or the community would have went nuts. I'm guessing their rationale was well these folks can just server hop already and with the availability of resource crates it really only is a little time and gold savings from the existing system.

    The issue is a reaper 5 can show up and be hunting you immediately. If you don't have someone staring at the map 24/7 and you're off your ship for two minutes for a dig or a skelly captain and they can cross a lot of the map in two minutes.

    it wont be changed so there is no reason to really discuss it much more.

  • @andyxxpanda1290 said in Portal hopping. For or against?:

    It has never impacted me but was curious on the thoughts?

    I am neither for or against was just curious on opinions

    Reapers using it to keep grade and server hop.
    People with treasure use it to run away. (...)

    You're wrong here - treasure won't be on your ship when you take the portal; the only things you take through are supplies and the emissary flag in your mast.

  • Just like Server Hopping. Takes too long.

    I won’t do it but to each their own.

  • I lean towards against - it simply takes too long to do. That SotD is no shortcut, let me tell you! It's the place where only the truly desperate are willing to go.

  • @galactic-geek said in Portal hopping. For or against?:

    I lean towards against - it simply takes too long to do. That SotD is no shortcut, let me tell you! It's the place where only the truly desperate are willing to go.

    I was wondering about that - we had got people complaining about a 2 seconds (?) wake-up animation when switching servers, but also people are willing to spend considerable amount of time on the SotD.

  • Does it affect my gameplay?

    • No
  • idrc, if they wanna keep they reaper 5 let them. it's only 10k. all their loot won't go through tho >:)

  • @lem0n-curry just verifying. so if u go through portal you lose treasure? Like if someone has treasure and votes on tale/goes through they lose it?

  • I don't think it's going to make any real difference.

    If it keeps players flowing and increases interactions then I'm all for it!

  • @andyxxpanda1290 any treasure on board is dropped in the sea the moment they go into a portal

  • @andyxxpanda1290 said in Portal hopping. For or against?:

    @lem0n-curry just verifying. so if u go through portal you lose treasure? Like if someone has treasure and votes on tale/goes through they lose it?

    Aye

  • @andyxxpanda1290

    I'm definitely FOR this new feature. It's actually quite fun and useful for both PvE and PvP sides.

    There are people out here who believe it's unbalanced, but I don't think that's true. It can be used by both sides and on demand.
    Some say R5 ships are free to just appear on the server and do what they want - I don't think that's true either. Ships usually spawn at distance, and cannot just appear next to another ship.
    And the fact that R5 has come on the server, doesn't mean it's the end of the world. They can be dealt with, like any other threat on the seas.

    Moving on from "dead" servers without losing our ship in the process is something that we have been needing and requesting for a long of time.

  • @galactic-geek @lem0n-curry

    The main reason as to why people portal hop instead of server hopping is because if you were to hop normally with 4 people, you can only find a lot of guaranteed loot if you find a FOTD or a reapers V. Now some people do hop and find like 3 emissaries on the tables and they spend 20 minutes trying to find those emissaries, but a lot of high end PvPers know that the best way to find guaranteed loot is to hop for reaper's 4-5, or a FOTD. Maybe a FOF with an athena emissary on the table if they're feeling lucky.

    Whole point being, there are only 2 or 3 things that you can server hop for in order for it to be worthwhile. It simply takes far too long in most cases to try and find a gold hoarder emissary compared to the amount of time that it takes to find a FOTD, FOF with athena emissary, or reaper 4-5. However with the introduction of portal hopping, allow you to hop for FOTD, FOF with athena emissary, reaper 4-5 AS WELL AS the 4 gold hoarder emissaries on the tables all at once.

    Sure, it does take ~8 minutes to go through the portal, cancel the tall tale, then go back through. But for most people with the addition of also being able to have 500+ blunderbombs/firebombs, 50 pinapples, and over 1000 cannonballs, along with the ability to literally hop for emissaries without having to search for them for 20 minutes, it's worthwhile for them. Since you're a Reapers 5, you can see exactly where they are without having to just hope you're in the correct region when sailing and trying to find them normally.

    So long story short, it's a preference. If you really want to be efficient then you could have 3 people server hop normally, and have the 4th stay on the reaper 5 ship portal hopping through. But to people wondering: Why would these players wait 8 minutes to server hop when they could just server hop in 30 seconds? It's because you can hop with supplies and more importantly you can hop for GH, OOS, MA, and AF emissaries without having to spend 20 minutes looking for them.

  • I’m very much FOR the portal hop
    it about time the Reapers bone finally get to take full advantage of their grade 5 flag and be the PVP fraction as it was alway said they were.

    Pirate For All Eternity!

  • @thicccbertha

    5 minutes to server hop

    It takes more time. The hopp takes precisely 7 minutes. And this is without the actual travel time to the nearest portal rock.

    Think it's pretty safe to assume each hopp takes 10 minutes minimum.

  • @greengrimz said in Portal hopping. For or against?:

    Moving on from "dead" servers without losing our ship in the process is something that we have been needing and requesting for a long of time.

    It shouldn't be a problem to server hop and lose your emissary status then, since the ship is all that matters?

    No one has a problem with that; most of the controversy comes from being able to hop with a full radar enabled and also that it benefits the emissary that doesn't usually hoard loot over the ones that do. It's a basic imbalance that stems from the Reaper emissary perk that has been a problem for awhile.

  • Totaly for it

    The ability of sailing between servers brings to the game a new and amazing sensation. Some people may say it only helps the reaper's playstyle in the hunt for emissaries, but it actually helps other emissaries as well. Being chased? Portal hop! Looking for skeleton fleets or any other event to complete a specific commendation? Portal hop! Wanna find less populated servers if yours is too crowded? Portal hop!
    There're many reasons to use this unwanted feature that (I really hope so) will become a real and well-balanced feature in the future!

  • I like keeping the final chapter for the third tall tale so I can get a bunch of supplies

  • @d3adst1ck
    just by adding a type of message when a ship comes from the portal, or a penalty by lowering one or two levels of the flag and boom, balanced. Actually, I'd prefer the way it is, or just the message, seems cooler.

  • @rauko6910 I'd rather they actually fix the problems caused by the Reaper being able to see all emissaries. It's the entire reason that a lot of Reaper ships used the vote exploit at outposts (me included) in order to raise the emissary after sinking someone.

    Ships start to leave when a reaper appears on the map because they know they have limited time before they are highlighted; it's always been a negative and the worst part of the emissary system.

    People are content with things that work in the short term, like being able to raise an emissary flag at sea or using a portal to hop around to different servers with the grade 5 perk enabled, but they don't see the larger issue and are happy with bandaid solutions.

    I'd rather it was fixed properly.

  • @d3adst1ck wait what? Reaper being able to see other emissaries is not a bug is a feature and it deals with the one and only purpose of this emissary, hunt down other emissaries.

  • @rauko6910 I didn't say it was a bug. I said the implementation is a problem because it causes ships to leave.

  • @d3adst1ck Bro, I often get chased when I raise a reaper's flag, if you are unlucky enough to disband the emissaries it's nothing to do if game mechanics.

  • @rauko6910 That has nothing to do with what I said, but sure.

  • I'm fine with the ability to portal hop, but only with supplies...the emissary flag should fall off as well, it's easy and fast to get to rank V anyway

  • @schwammlgott it's easy and fast for veterans and well-coordinated crews*** As a good guy reaper, only taking down level 5 flags, I've seen how long does it take for normal players to get level 5. And it's quite a lot of time.

  • @rauko6910 sagte in Portal hopping. For or against?:

    @schwammlgott it's easy and fast for veterans and well-coordinated crews*** As a good guy reaper, only taking down level 5 flags, I've seen how long does it take for normal players to get level 5. And it's quite a lot of time.

    If you don't know, what you're doing...maybe...

  • @d3adst1ck said in Portal hopping. For or against?:

    @greengrimz said in Portal hopping. For or against?:

    Moving on from "dead" servers without losing our ship in the process is something that we have been needing and requesting for a long of time.

    It shouldn't be a problem to server hop and lose your emissary status then, since the ship is all that matters?

    No one has a problem with that; most of the controversy comes from being able to hop with a full radar enabled and also that it benefits the emissary that doesn't usually hoard loot over the ones that do. It's a basic imbalance that stems from the Reaper emissary perk that has been a problem for awhile.

    What if a Reaper's ability to spot other ships at level 5 only worked with a minimum amount of loot on board? This would ensure that for them to use the ability, they would ALWAYS be worth sinking.

  • @galactic-geek That would probably help, but they'd still need to be removed from everyone elses map because people tend to leave when they appear. The entire reaper perk setup doesn't help Reapers do what they are supposed to do at all.

  • I'm against.

    Would like to see design changes push towards keeping players on the same server.

    Personally, I think the best fix for this is to simply remember what sever you came from and re-entering it when exiting the Sea of the Damned.

  • @tenriak said in Portal hopping. For or against?:

    I'm against.

    Would like to see design changes push towards keeping players on the same server.

    Agree with this.

    Personally, I think the best fix for this is to simply remember what sever you came from and re-entering it when exiting the Sea of the Damned.

    That would mean that crews will be taking a spot on the server that will be unused for an hour or however long the Tall Tale takes.

  • @lem0n-curry said in Portal hopping. For or against?:

    That would mean that crews will be taking a spot on the server that will be unused for an hour or however long the Tall Tale takes.

    That just going to occasionally happen in the game. Some one logs in to shop at an outpost and they've taken up a slot on a server without ever engaging any content.

    Do we know how many slots are actually on the server?

  • @tenriak said in Portal hopping. For or against?:

    @lem0n-curry said in Portal hopping. For or against?:

    That would mean that crews will be taking a spot on the server that will be unused for an hour or however long the Tall Tale takes.

    That just going to occasionally happen in the game. Some one logs in to shop at an outpost and they've taken up a slot on a server without ever engaging any content.

    Do we know how many slots are actually on the server?

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