There are constant forum posts about improving the solo experience but trying to find ways that don't break the core group play focus of the game.
Iv been scratching my head on things that could improve the experience but won't break Solo sloops and leading tp making alliance solo slooping a meta outcome.
After playing the tall tales and having Jack as a NPC crew mate I was thinking wouldn't it be interesting to have this all the time.
but Ban him from the cannons because of aim bot.
they would Fix holes every now and again. bail water.
repair wheels capstan and masts ( not hoisting only repair when upright).
the NPC wouldn't take over tasks but help shorten the time it takes to do them as a solo slooper. if you get the mast upright your NPC can nail 2 of the 3 planks to it.
they could bail water every now and again and repair holes here and there but as a solo you would have to do the tasks as well as you would be faster and more efficient.
if you left the NPC to do these tasks by them selfs they would fail to save the ship when under a lot of stress due to the speed they would do the tasks.
the could also provide some banter, play tunes, cook food, fish, lounge around on deck.
They could also Harpoon you and items from the shore if asked via a quick text selection.
It would also be another cool thing to spend coins on. you could pick up crewmates from the tall tales and the factions.
