This is a long shot here but a pirate poker or casino island added into this game would be interesting. Like a little place to spend the coins on more than just skins. I think you’d catch some people’s attention.
Pirate casino
@ninja-naranja
You don’t think poker would go well in the pirate world? I feel like it would add to the experience. It doesn’t necessarily have to be that but my issue is everyone of my friends love the cross play pc to Xbox. But what sets them off to not play Sea Of Thieves is your money only goes to skins essentially. I’m a true supporter and have played since release. I’m just spouting an idea that might allow coins to be used differently.@type2diabetz364
I've heard on previous occasion that adding gambling might make Rare have to raise the esrb rating on the game.
Plus, then people would end up doing gold transfers with other pirates, asking for real money.I would be down for card games, and if it doesn't cause trouble with the rating of the game, maybe you could gamble for something other than gold/doubloons/cosmetics?
I don’t hate this idea. Actually I think it’s pretty good, especially given the recent SOT x POTC crossover.
Maybe have a table somewhere below deck on each ship, in taverns, and in the legend cave at outpost for 4 players to sit, and do a SOT version of the Davy Jones Liars dice game from Dead Mans Chest where you use doubloons and gold. Set a limit on how much can be wagered so someone doesn’t go crazy.
Something to kill time sailing, mange players with overloaded gold, or even if players wanted to exchange in game currency by throwing games.
However they wished to play. Each table could be used by other crews in alliances or you randomly meet at taverns.
Also I don’t think the liars dice game is exclusively a Disney thing so they may be able to incorporate it without having to jump through many loops.
Interesting idea but I think it's dead in the water.
In many countries, gambling is considered to be adult entertainment and typically not something children should be encouraged to do. Adding such functionality would not be setting a very good example (even if real money isn't involved) and as mentioned, they'd likely lose the 12+ age rating.
@exav0r not sure how big that age rating is to them in some countries, but Liars Dice was sold as a kids game in the states for 8 and older. The actual physical game. I can’t imagine a game where you kill, loot, and steal for profit should be that worried about being rated mature in some places in the first place nor do I think it would affect their player base at this point that much if the rating did change in some places especially since their move to Steam, and being a game pass available.
At this stage they could only be making profits off emporium, March store, updates that keep players returning, and collaborations that keep the game relevant to a degree.
@jaegerdelta3465 this is another reason to set limits on what can be wagered but your not going to stop that with or without this feature, especially when people are selling quests, accounts, or just give people their log in to do it for them now. As seen below from an eBay search I just did.
Not sure why people are worried about things they can’t even keep in check without this feature.
Edit: never mind it won’t let me post the screen shot but it was an image of an Athena being sold for real cash.
@grumpyw01f This can be easily fixed. First so they don't have to get the esrb higher, they can do the same as CA (creative assembly) creators of total war. What CA did was they added blood and gore into the game as dlc, thus leading to the game staying open to a younger audience. About the second problem they can just make gambling with limit on how much max you can bet.
I don't buy the 12+ argument. You can get hammered off beer in the game, vomiting and getting too dizzy to walk straight. Now while it is hilarious in the game, that's arguably worse for children to be exposed to compared to card games and dice. Personally however, I definately think both should be on the game.
@beatyourownmeat
Doesn't matter what you think, it's law in most if not all countries that gambling is something adults do. Losing the 12+ age rating for something like that is obviously not worth it at all and shouldn't even be a thing in Sea of Thieves. We don't need more people afking on outposts.
@itz-majman Counter-point, Pirates of the Caribbean Online had an ESRB rating of 10+, featured alcohol, tattoos (which we have), piercings and rings (which I wish we had), and had both Poker and blackjack. Each island had its own betting limits in both Poker and Blackjack, with the highest blackjack bet being 500 gold (albeit you could double down), but I will admit I forget what the max poker bet, but their blinds did tend to be 2-5. In terms of Sea of Thieves this kind of gold could be seen as pocket change compared to what you get from else where.
The showcase stated that Sailor's Grave has a tavern and a gambling den - whether or not it's player interactive remains to be seen.
@theornerybear I guess I hear what you're saying. Maybe if they implemented the games without the gambling component then? I'd love to play card games with the boys on the ship, even without gaining or losing gold. Would a gold buy in be considered gambling though? Much like an arcade machine, you pay an upfront predetermined amount, and then you can play the game, and I definately wouldn't consider that a form of gambling. Idk, I get that it could complicate the ESRB rating, but it just seems silly to me with this being a pirate game and all.
Idk how that is a counter, I'm not in charge of coming up with the rules.
Gambling is worse than alcohol when it comes games and how they rate things.
I had this idea many moons ago.
I think Sea of Thieves should have a central hub like Destiny. A big port town on it's own server so we could have as many players there as possible. You should be able to choose if you wanted to start in the 'Hub' town, or quick start the sea adventure like we do now.
First and foremost the Hub should be a safe zone. A place to meet and chat to other like minded pirates and plan. Then go as a crew into the game proper. The Hub Town should also be full of hustle and bustle. Meaning NPC's going about business bringing life to the Hub.
I'm just going to list some things that could be there.
-Bars for PVE players
-Bars for PvP players
-Private bar for Legendary Pirates
-Merchant factions should have grand headquarters were you can receive special missions.
PVP Mini games like:
-Ship battles. Betting their own gold on who will win, teams or solo players would fight in the seas around the Hub for spoils, rank and notoriety while other players watch from the shore.
-Mini boat pirate battles on a lake.
-Firing range. With drunk option.
-Dueling. With drunk option.
-Cannon firing range.
-Cannon crew mate firing. The fired mate could have an after touch to correct shots to hit the giant target.
-Arena battles, fist fights, sword fights.
-Pub games (Cards).
-Drinking games.All these can be PVP with gambling options for the those involved or those spectating. And all games are available to spectate by all players in the hub if they choose. Just bring some life and community to the game.
That's the basics.
Sea of Thieves has a community, so give the community a place to meet pirate to pirate. Whether they PvP or Pve.
@beatyourownmeat It's not gambling if there is no reward for winning, otherwise yes, it's gambling. If you have to pay gold to play cards with no reward, people would not have an incentive to do it, so it would not be good game design. Just having people be allowed to do it with no buy in and no reward would be the only way to implement it. Also "it's not a big deal because it's a pirate game" isn't much of an argument. By this logic we should have some much darker less moral activities included in the game that would be a lot less rating friendly. /shrug
@theornerybear said in Pirate casino:
@beatyourownmeat It's not gambling if there is no reward for winning, otherwise yes, it's gambling. If you have to pay gold to play cards with no reward, people would not have an incentive to do it, so it would not be good game design. Just having people be allowed to do it with no buy in and no reward would be the only way to implement it. Also "it's not a big deal because it's a pirate game" isn't much of an argument. By this logic we should have some much darker less moral activities included in the game that would be a lot less rating friendly. /shrug
So by that logic, if there isn't a buy in, and the winner is rewarded money for playing, even if others aren't losing money, then it's gambling? That doesn't make sense to me. And as for no buy in no reward being the only way to implement it, I disagree. I think that there are a few ways to implement it, with incentives to play without crossing that ESRB line. Further stating "it's not a big deal because it's a pirate game" in the context of adding gambling style games is a perfectly valid argument. If you look at pirates through a historical lens, I think that gambling is one of the higher moral activities that pirates took part in. Excuse my language, but they r**ed, pillaged, murdered and tortured to their hearts content. While I'm not arguing for any of that being introduced to the game by any means, I think adding parlor games in some sort of capacity could be a fun addition to the game world, that would really help evolve the role play sector of the game. Also much like most of the content in the game, if you didn't want to participate in card games or gambling, then you wouldn't have to. The beauty of Sea of Thieves is that the direction of your pirate adventure is up to you.
@beatyourownmeat Let me try to clarify.
I was saying that if there was a buy in to play, but no reward then it wouldn't be gambling. Like an arcade game, your words. But I was saying that people wouldn't like to pay to play with no reward, and that it's better to just be an activity with no money in, no money out. It's not gambling if no one could lose money but still make money for winning, but I think that's silly and could be open for abuse.
While you think gambling is fine, "it's a pirate game" is not an argument because of the exact reason you pointed out, which is what I was getting at. Also, gambling is not kid friendly. Add card and dice games is one thing, but gambling specifically can't be added if the developers want to maintain their rating. I'm not arguing right or wrong or what would be fun or not.
@qu1etone said in Pirate casino:
I had this idea many moons ago.
I think Sea of Thieves should have a central hub like Destiny. A big port town on it's own server so we could have as many players there as possible. You should be able to choose if you wanted to start in the 'Hub' town, or quick start the sea adventure like we do now.
First and foremost the Hub should be a safe zone. A place to meet and chat to other like minded pirates and plan. Then go as a crew into the game proper. The Hub Town should also be full of hustle and bustle. Meaning NPC's going about business bringing life to the Hub.
I'm just going to list some things that could be there.
-Bars for PVE players
-Bars for PvP players
-Private bar for Legendary Pirates
-Merchant factions should have grand headquarters were you can receive special missions.
PVP Mini games like:
-Ship battles. Betting their own gold on who will win, teams or solo players would fight in the seas around the Hub for spoils, rank and notoriety while other players watch from the shore.
-Mini boat pirate battles on a lake.
-Firing range. With drunk option.
-Dueling. With drunk option.
-Cannon firing range.
-Cannon crew mate firing. The fired mate could have an after touch to correct shots to hit the giant target.
-Arena battles, fist fights, sword fights.
-Pub games (Cards).
-Drinking games.All these can be PVP with gambling options for the those involved or those spectating. And all games are available to spectate by all players in the hub if they choose. Just bring some life and community to the game.
That's the basics.
Sea of Thieves has a community, so give the community a place to meet pirate to pirate. Whether they PvP or Pve.
I do sort of like this idea, not for SoT in its current form mind, seems like a ship ton of work, more for a ready player one type future SoT if I can hang on until then..
@ninja-naranja yeah I know you are right, just pullin yer leg. But is gambling any worse than murdering, stealing, boat jacking, arson, and alcohol abuse?
