This game needs an FOV change

  • i am a person who gets motion sick in video games alot and its a common thing among most of us especially a game that takes place on the sea and there is alot of sway. most games allow a 120 fov so why wont SOT i literally have to take a break every 30 mins due to this.
    ive seen people modifying game files in order to achieve this and its very common most streamers and ytbers play on this FOVas they are aware that some people get sick from watching in too low FOV its also why they modify the game for more brightness in order to satisfy viewers. i have not modded my game files as it aparently gives an "unfair advantage" however i really do enjoy this game and a higher fov is much needed so i (and other people like me) can do voyages without feeling sick. I am also partly blind so i cannot see much anyways.

    im going to say having a higher FOV is not cheating if you complain about people pvping with 120 FOV and saying stuff like "they can see more" you obviously dont know how pvp works or are not skilled enough and should practice. Yes its true that if you use 120FOV you do see a wider angle but you do not need to see more to be better at combat. SOT combat is more focused on aim and sound as certain sounds are need for combat and its the people who complain about higher fovs that are not aware of this. Combat is so linear in this game you will always see the person if you are in combat , if they are not in your vision you can so clearly hear them to the side of you in which any player can turn. With the logic of having a higher FOV being unfair then having surround sound is also an unfair advantage making the game pay to win, also some people use 60 FOV and do not complain about 90 FOV.

    i get you have to modify game files which is against TOS however if Rare Added this feature it would make the game more bearable for me , i love this game i just hit pirate legend but i do want to play longer than 1 hour at a time.

    ive been doing lots of research on the "advantages a higher FOV gives you and it always says in every article that you do see more but it also makes your aim and perception worse and as i stated you do not need to see (as ive won maNy solo sloop arenas EASILY and i can barely see)

    I do not mean to sound aggressive towards the peopl who are against this it feels unfair that all of you get to enjoy the game whilst people like myself cannot stand it

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  • @xdataking said:

    im going to say having a higher FOV is not cheating if you complain about people pvping with 120 FOV and saying stuff like "they can see more" you obviously dont know how pvp works or are not skilled enough and should practice.

    No amount of practice is going to improve the awareness you have of over 30% more of your surroundings.

    This is cheating through an through, because it gives those willing to modify game files (A bankable offense, BTW) a distinct advantage over other platforms that have little or no such capabilities.

    That said, I suppose if it was added universally across the board, that could work, but it would still potentially cause performance issues on the lower end platforms, so it becomes a problem of "damned if you do and damned if you don't" - in other words, a lose-lose for some.

  • @galactic-geek But then again, those who may have performance issues with a fov above 90 still have the option to remain at 90 or under, so i don't exactly see the problem.

  • @facepaint54 It doesn't have to be above 90 - it only has to be above the default setting to cause potential performance issues.

  • @xdataking said:

    im going to say having a higher FOV is not cheating if you complain about people pvping with 120 FOV and saying stuff like "they can see more" you obviously dont know how pvp works or are not skilled enough and should practice. Yes its true that if you use 120FOV you do see a wider angle but you do not need to see more to be better at combat. SOT combat is more focused on aim and sound... Combat is so linear in this game you will always see the person if you are in combat... i get you have to modify game files which is against TOS.

    Here's a scenario:

    You have two players of equal skill in aim. Both have the same setup: same pc specs, same monitors, same kb/m, same surround sound audio, etc. Only difference is, one uses 120 FOV and the other uses 90.

    These two players are about to 1v1 with the exact same load out. You have to bet all your ancient coins on one of them. Who do you pick, the one with 120 FOV or 90? And why?

    Btw, I think Rare should up the cap to 120 too. But saying that people who are doing so through tampering (which you recognized is against ToS) are not cheating, is just not true.

    it also makes your aim and perception worse

    I'd like to see this "research" please :P

    Messing around with FOV (or sens, or any other settings) may require some adjusting to get used to, but one's aim can be trained with practice, regardless of what FOV one uses.

  • 120 FOV is only possible via manipulating the game's files, which is against TOS, so whether you think it should be allowed or not is irrelevant because it IS cheating.

    The first person player skeleton and animations are not designed for 120 FOV either, so it would take a LOT of work from Rare to implement it officially if they wanted to (which they've made clear they don't, and to do so now would condone all the cheaters' behaviors).

  • @theblackbellamy my research stems from other games such as siege and COD in which 90 FOV is preferred over the 120 FOV as the 120 FOV has a different visual gauge for example if you move your cursor to fire at someone the crosshairs/bullet trail should land perfectly on where you aim during 90FOV however the 120 FOV changes the acceleration of the cursor aim as you are looking from further away (circle square rule) hence altering aim patterns heavily. And for what FOV id choose id defo choose 90 FOV as thats what most players aim is used to seeing 1.2x more of the screen is not an advantage as the most common duel scenario is sword spamming as long as you can see where they go you can turn accordingly, my problem with low FOV is that i feel physically sick whenever i do PVE. Seeing more is not an advantage, if you get a lock on someone you physically cannot lose track of them unless you are not skilled enough and you cant say its an FOV diff its just a skill cap i used to play this game on xbox when it was 60 FOV cap and i still destroyed in pvp . People will always find a reason why they die in this game , For example i sunk 11 ships the other day and all i heard was "you noob" "you hack" "you bad". And for my research all you need to search is what advantages do higher FOVs grant you , the top 4 articles should be R6S and COD in which both state that 90 is the preferred E sports FOV when 120FOv is an option.

  • @slashsgt So you are saying 2 lines of code is hard work? I get the physical strain on software however increasing the FOV shouldnt cause that many problems as many xbox games that can use higher fov and are more intensive can handle just fine.

  • @xdataking said:

    ...And for my research all you need to search is what advantages do higher FOVs grant you , the top 4 articles should be R6S and COD in which both state that 90 is the preferred E sports FOV when 120FOv is an option.

    I meant with links, please. Just to see the full context.

    Not trying to be difficult btw, and maybe it has something to do w/ google's results being targeted to the user, but I'm really not finding this anywhere.

  • @xdataking said in This game needs an FOV change:

    @slashsgt So you are saying 2 lines of code is hard work? I get the physical strain on software however increasing the FOV shouldnt cause that many problems as many xbox games that can use higher fov and are more intensive can handle just fine.

    You are completely and deliberately misrepresenting what I said.

    I'll reiterate: for Rare to officially support 120 FOV or higher they would need to rework ALL player animations and the first-person skeleton, which yes I would say is hard work.

  • This guy right here. I call bs. As much as we all want 120 so we can see more, we're not getting it. So quit your belyachin'.

  • @lygushkia yeah... I’ve never heard of this motion sickness condition that’s solved by seeing halfway around yourself at all times...
    I ain’t buying that part.

    Just say you’re a sweat lord and you want your toys to work exactly how you say.

  • @mostexpendable said in This game needs an FOV change:

    @lygushkia yeah... I’ve never heard of this motion sickness condition that’s solved by seeing halfway around yourself at all times...
    I ain’t buying that part.

    Just say you’re a sweat lord and you want your toys to work exactly how you say.

    It's not about seeing around yourself, it's about your brain mapping the image to "up". All a larger field of view does is allow your brain to keep track of the environment while moving.

    Take it to an extreme to demonstrate. imagine you are looking through a tube. You can make out some scenery on the other side. Then you turn fast left or right. Your brain will have issues mapping your environment in the image.

    We actually don't see motion well at all, our eye muscles will attempt to keep our eyes pointing at the same object/location in 3d space while we turn and then instantly switch to another object/location multiple times per second while turning and repeat.

    With a larger field of view, your brain has a much easier time shifting targets while moving and mapping the imagery to its internal representation of the environment surrounding you.

    The way to look at this is not "larger" FOV, it's "sufficient" FOV. It changes for each person but for a given instantaneous turn rate (degrees/second), a person requires a certain FOV to maintain a sense of visual awareness.

    In real life, even if you don't track motion properly, your brain will use the movement of the fluid in your inner ears to compute the movement instead and use the previous imagery of your environment to map your sense of "up". You can't do this in a video game because you're not physically moving.

    Also, if you took 5 seconds to actually do a Google search, you'd find a ton of articles on it. But instead, you just type away "I've never heard of this". Yes, and some people claim to have never heard of 9/11. That doesn't mean it doesn't exist/didn't happen.

    And as a last FYI, just because you don't have a problem doesn't mean others do not have that same problem. Try not to be pretentious, you'll get further in life.

  • @perfidious6751 fair point. But Yeesh, with the 9/11 stuff. Yikes dude. Yikes.

  • @galactic-geek said in This game needs an FOV change:

    @xdataking said:

    im going to say having a higher FOV is not cheating if you complain about people pvping with 120 FOV and saying stuff like "they can see more" you obviously dont know how pvp works or are not skilled enough and should practice.

    No amount of practice is going to improve the awareness you have of over 30% more of your surroundings.

    This is cheating through an through, because it gives those willing to modify game files (A bankable offense, BTW) a distinct advantage over other platforms that have little or no such capabilities.

    That said, I suppose if it was added universally across the board, that could work, but it would still potentially cause performance issues on the lower end platforms, so it becomes a problem of "damned if you do and damned if you don't" - in other words, a lose-lose for some.

    Literally not and advantage. You say no amount of practice makes you more aware of 30% more of your surroundings but I’ll have to strongly disagree and suggest you practice more.

  • @mostexpendable said in This game needs an FOV change:

    @perfidious6751 fair point. But Yeesh, with the 9/11 stuff. Yikes dude. Yikes.

    Yeah, I probably shouldn't write posts at 2am.

  • @illbushido305 said in This game needs an FOV change:

    @galactic-geek said in This game needs an FOV change:

    @xdataking said:

    im going to say having a higher FOV is not cheating if you complain about people pvping with 120 FOV and saying stuff like "they can see more" you obviously dont know how pvp works or are not skilled enough and should practice.

    No amount of practice is going to improve the awareness you have of over 30% more of your surroundings.

    This is cheating through an through, because it gives those willing to modify game files (A bankable offense, BTW) a distinct advantage over other platforms that have little or no such capabilities.

    That said, I suppose if it was added universally across the board, that could work, but it would still potentially cause performance issues on the lower end platforms, so it becomes a problem of "damned if you do and damned if you don't" - in other words, a lose-lose for some.

    Literally not and advantage. You say no amount of practice makes you more aware of 30% more of your surroundings but I’ll have to strongly disagree and suggest you practice more.

    🤦‍♂️

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