Hello.
I've been playing SauT for a few months now and I have a proposal for additional content.
A quest for an escort for a merchant ship from a royal fleet, for example, which could be accepted on an island guarded by royal soldiers. The goal of the quest would be to make sure that the merchant ship arrives safely, whether it gets attacked by a megalodon, a kraken, a skeleton ship, or even by players.
And on the other hand, if we attack the marching boats, we generate a bounty on our head with a small poster that would appear in the tavern when we connect. The other players could see that such and such a person is worth so much on the server and the goal would be to kill them to bring back an object that he would have on them like a pocket scarf or the like with a value (a bit like an emissary but there for them. players).
And why not add a new emissary to sell the item when killing players who have a value on them, for example the emissary of the bounty hunter or emissary of the assassin.
