EDIT: Forgot to mention but I had 100% the TallTales long before Checkpoints had came out.
Also now that I think about it, a Story Mode for Sea of Theives is definitely a bad idea and would likely ruin what the game is. Maybe it works best as a separate spin-off game and not part of the main one. Makes sense and let’s Rare expand the universe through separate games, one as a live service and the other as a narrative game.
Basically as the title says, what if all the TallTales (barring Maiden Voyage) were to be taken out of Adventure and put into its own mode i.e. a Story Mode.
How would you go about it? Like, what changes would you make to it?
For me, it would essentially be a PVE mode but since its separate from Adventure, it will have its own system and way of things such as:
- A full on levelling system, like unlocking new abilities and skills.
- Player has no items on them and have to progress through the mode to get them (i.e. obtaining weapons, equipment, etc, kinda like Zelda), only applies to the Story Mode and does not affect Adventure mode.
- Weapons and Clothing have stats to them, essentially like Armour or weapons with different strengths/weaknesses (like fire themed weapons deal fire damage and ice weapons deal ice damage). You can upgrade them as well making them stronger, including your ship.
- A full on story narrative such as a start-to-finish, cutscenes, difficulty levels, choices impact the game, multiple endings/routes. Could be updated over time as well to add more narrative to the game whilst Adventure adds other stuff.
- Cosmetic Rewards can be worn in Adventure as a sign of progress for Story mode.
- Make your own crew overtime and build it as you go.
Those are some things I would like (I got other stuff but that would result in the whole post being way to long).
