Personally I think our character's underwater vision should be blurry. I don't expect this to be popular, but what the hell. We're not wearing goggles, how can we see soo clearly underwater?
Underwater Vision Should be Blurry
@galactic-geek Blind? Bit of an overstatement don't you think? A slight blur and wave effect is far from not being able to see. Also droplets don't really make sense. If we had goggles, yeah perfect sense, but you don't see droplets when you leave the water irl.
how did you come up with this idea? when did you think that "i see perfectly clean underwater... it's not right". it's a game, it's not irl. I guess they made it like this so the scenery gets more apprecation and it makes finding things easier too, given that you can only spend 45 seconds there without losing health.
oh... and.... you never blink in-game... doesn't really make sense. they should add it.@mferr11 said in Underwater Vision Should be Blurry:
@galactic-geek Blind? Bit of an overstatement don't you think? A slight blur and wave effect is far from not being able to see. Also droplets don't really make sense. If we had goggles, yeah perfect sense, but you don't see droplets when you leave the water irl.
There's a difference between being blind and being completely blind... đ
@mferr11 Not a fan of this. Sounds interesting at first but I think it would get old quick. I can see the frustration trying to navigate underwater tunnels, finding small quest items/books, finding ship ladders, and solving that puzzle when the room starts to fill up. Just because its more realistic does not make it a good/fun mechanic. Just like the suggestion awhile back to make shooting disabled while underwater because of wet powder. Realistic, yes. Fun, no. Anyway those are my 2 cents.
