Stop Server Hoppers

  • Please do something about server hoppers.
    For example, you can build in that if you change servers in a very short time, a cooldown of half an hour occurs.

    That would interrupt it a little.
    Three or four times and then there is a lock.

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  • @crissdee why? server hopping is integral to picking on how your adventure starts.

    dont worry, you will find more loot

  • You can find many threads with everyone's views on this they are posted nearly daily

  • @crissdee Don't care about the motive of the hopper it shouldn't be a thing.

    Servers are not built for constantly being connected and disconnected from. I wouldn't be surprised if alot of the current latency issues is due to the drag that hopping puts on servers.

    A simple cool down would suffice, join a server, must wait 30mins befor joining a different server. Enough time to give the lobby a shot without stopping people from leaving lobbies they are dissatisfied with.

    The only groups that hop are server alliance hoppers and PvP hoppers. SoT is a game of pve and pvp, you don't get the adventure you want, you get what is available. Nothing is guaranteed. Make an adventure out of the cards your delt, stop waisting your time and the servers stability. ❤️

  • @expsnailer said in Stop Server Hoppers:

    @crissdee Don't care about the motive of the hopper it shouldn't be a thing.

    Servers are not built for constantly being connected and disconnected from. I wouldn't be surprised if alot of the current latency issues is due to the drag that hopping puts on servers.

    A simple cool down would suffice, join a server, must wait 30mins befor joining a different server. Enough time to give the lobby a shot without stopping people from leaving lobbies they are dissatisfied with.

    The only groups that hop are server alliance hoppers and PvP hoppers. SoT is a game of pve and pvp, you don't get the adventure you want, you get what is available. Nothing is guaranteed. Make an adventure out of the cards your delt, stop waisting your time and the servers stability. ❤️

    Most people hop and they hop for a variety of reasons.
    They don't all hop as many times as others but most use the opportunity and they aren't using it in abusive ways and it's not significantly causing damage to the game or servers.

    People have lives they don't have time to sit around for 30 minutes doing nothing waiting for a cool down time to end just because it makes you feel better.

    Hopping should exist and be available to everyone and not for reasons that have anything to do with pvpers or alliances exclusively it's so that all can find the experience that is right for them

    Open crew would completely die with a cool down timer and open crew is an absolute must in this game for people to be able to meet new people and find similar minded pirates to complete similar goals

    You want to negatively affect everyone's experience because you don't like something. That's not the way a game stays around. People need to have the opportunity to find people and get away from people easy and without consequence.

    If you don't like server hopping don't server hop. Let everyone else make their own choices

  • @wolfmanbush Your point about open crew is valid.

    After that tho you've lost me, do me a solid, rent a game server and have people constantly connecting and disconnecting from it then tell me it dosn't hurt performance.

    And no I don't like server hoppers probably not for the reasons I'm assuming your thinking. My first reason is the above mentioned server issue and my second being that this is a game where nothing is guaranteed. Hoppers are exploiting the game to get the experience they desire all the while damaging servers stability. Servers shouldn't have to struggle because hoppers can't get what they want in a game where nothing is guaranteed.

    Also about waiting around doing nothing lol how about playing the game, you know the one where nothing is guaranteed. Play instead of waiting for your perfect hand to be delt.

    Rare should take the Negan approach this one and "Shut that **** down, no exceptions" ❤️

  • Is it harming your game?

  • As someone that server hop i can feel how you feel about it, specially after they added so you can basically see what everyone is doing on the server through the emissary-system.

    Adding a cooldown I'm fine with, as long as it's 5-10 minutes and nothing more than that.

    A other thing Rare could do to counter this is just to make it worth your time staying on a server for hours on end. After i sink 3-5 people i know the server will be dead unless i merge so i rather leave and start over on a fresh server.

  • @crissdee
    fully agree - end with cheesing the game.

    1 emergency hop and one per hour max.

  • @itz-majman I would not label you a hopper if you leave after sinking the server. It's the people who open data ports by joining the server but then immediately leave causing server latency.

  • @expsnailer

    I hop when theres worth doing so, like when it's x2 gold/rep and a bunch of people are doing FotD.

    Other than that i usually just hop around until i find a server with 2+ doing some kind of emissary, i guess it's a mild form of hopping

  • @expsnailer said in Stop Server Hoppers:

    @wolfmanbush Your point about open crew is valid.

    After that tho you've lost me, do me a solid, rent a game server and have people constantly connecting and disconnecting from it then tell me it dosn't hurt performance.

    And no I don't like server hoppers probably not for the reasons I'm assuming your thinking. My first reason is the above mentioned server issue and my second being that this is a game where nothing is guaranteed. Hoppers are exploiting the game to get the experience they desire all the while damaging servers stability. Servers shouldn't have to struggle because hoppers can't get what they want in a game where nothing is guaranteed.

    Also about waiting around doing nothing lol how about playing the game, you know the one where nothing is guaranteed. Play instead of waiting for your perfect hand to be delt.

    Rare should take the Negan approach this one and "Shut that **** down, no exceptions" ❤️

    We don't have facts to deal with on server stability and how much current hopping negatively effects it. We know that hopping has been around a long time and that server issues come and go despite hopping consistently happening.

    If a person is disconnected or leaves they are subjected to your punishment so they can't play the game. Disconnects happen for all sorts of reasons and would subject people to unjust punishment.

    Let's say I give you server improvement by limiting hopping. What good are improved servers when significant amounts of people leave because they don't want to sit with nothing to do because of an arbitrary cool down that they were subjected to for all sorts of reasons from connection to trying to get away from unpleasant people on a server to server problems themselves?

    It's not a positive or healthy idea for the game. It doesn't promote expanding the base. It limits freedoms.

    The worst part about these ideas is that they won't even be effective. Pvpers and alliance people will still get around it and the casual players and grinders will be the ones that pay the price for your feel good rules

  • @burnbacon sagte in Stop Server Hoppers:

    Is it harming your game?

    yea all log from Reaper 5
    yes the more neutral, cooperative to friendly players chesse themself out of the pool
    and the more agressive ones hop servers to find active FotD and emissarys
    and yes again, you cannot find people willing to make a real alliance to do commendations related to alliances.
    The PvE hoppers do it with premade Alliances with friends and the others just want to betray and troll you.
    It doesnt feel organic, it mostly feels cheesed, even if it is not true for 100% but 95% of interactions feel like forced, not random and by design.

    With restricting or disallowing it only extreme PvX playstyles are harmed, adventure pirates playing PvEvP in a balanced way dont need to hop servers and also dont do it mostly.

    And its a streamers thing that should be forbidden!
    It feels like they are reverseboosting.

  • I'm against server hopping for nefarious purposes, or for boosting, or for alliancing with other crews. It's the sole reason you don't see active forts only appearing every 3 hours anymore - it helped reduce server hopping to find them.

  • @galactic-geek sagte in Stop Server Hoppers:

    I'm against server hopping for nefarious purposes, or for boosting. It's the sole reason you don't see active forts only appearing every 3 hours anymore - it helped curb server hopping to find them.

    fully agree SH'ing and the quick respawnd made Forts no special PVP Hotspots anymore.
    We want OG Forts back and no SH'ing to have great battles at Events.

    Make Events rare, very rare and disallow SH'ing and things between PvE and PvP will balance out far more better than today!

  • @wolfmanbush if a person is disconnected they will get the rejoin option, and it's not a timer for leaving the server I'm asking for it's one for joining a new server. This timer would start when you load into a server, if you spend 30mins or more in that server boom no timer next time you leave to look for a server. If you leave before you have to wait the remaining time.

    As for the facts, we don't need the exact specifically number ratios on how the servers are being effected. If you know even a tiny amount about how servers function you will know that opening ports and closing ports aka connecting and disconnecting constantly, puts a strain on servers. Factor that in with people's connections and it becomes a problem. Like I've stated before, I would not be surprised if alot the the latency issues that have been around since launch are due in part if not totally by server hopping.

  • @expsnailer said in Stop Server Hoppers:

    @wolfmanbush if a person is disconnected they will get the rejoin option, and it's not a timer for leaving the server I'm asking for it's one for joining a new server. This timer would start when you load into a server, if you spend 30mins or more in that server boom no timer next time you leave to look for a server. If you leave before you have to wait the remaining time.

    As for the facts, we don't need the exact specifically number ratios on how the servers are being effected. If you know even a tiny amount about how servers function you will know that opening ports and closing ports aka connecting and disconnecting constantly, puts a strain on servers. Factor that in with people's connections and it becomes a problem. Like I've stated before, I would not be surprised if alot the the latency issues that have been around since launch are due in part if not totally by server hopping.

    I and others have been disconnected many times and there was never a rejoin option

    Also there are times where I have a cool down lock on arena and I haven't played arena in months.

  • @wolfmanbush you should write a support ticket then, those are bugs.

  • @expsnailer said in Stop Server Hoppers:

    @wolfmanbush you should write a support ticket then, those are bugs.

    Yes and people will be punished because of bugs. They will be subjected to the consequences without having done anything wrong

    The ability to hop isn't an accident the developers know what they are doing when they afford all these freedoms to players. It would be a mistake to go against their own vision for a loud minority that wants to force others to play how they want them to

  • @itz-majman said in Stop Server Hoppers:

    @expsnailer

    I hop when theres worth doing so, like when it's x2 gold/rep and a bunch of people are doing FotD.

    Other than that i usually just hop around until i find a server with 2+ doing some kind of emissary, i guess it's a mild form of hopping

    Then you are a hopper yes, it may seem harmless and with it being available is well within your right to do. But it does hurt the game, server wise and otherwise. ❤️

  • @wolfmanbush how exactly will they be punished, the function to re join exist and even if the bug happens I seriously doubt a majority of player are disconnecting within the first 30mins of a session. What are you on about?

    As for their vision, do you not know it's Nothing's Guaranteed Adventure? Do you actually believe the intentions of rare where for players to sit in loading screens instead of making an adventure out of the first session they join? Totally bizzar.

  • @expsnailer said in Stop Server Hoppers:

    @wolfmanbush how exactly will they be punished, the function to re join exist and even if the bug happens I seriously doubt a majority of player are disconnecting within the first 30mins of a session. What are you on about?

    As for their vision, do you not know it's Nothing's Guaranteed Adventure? Do you actually believe the intentions of rare where for players to sit in loading screens instead of making an adventure out of the first session they join? Totally bizzar.

    I believe they offer us a book of empty pages and we fill them however we want. From solo grinders to streamers to alliances to open crew to closed crew pvers to pvpers to pvepvpers and the server hopping and organizing that happens in between.

    We get to do what we want. It flows well. Most players are out there having a great time on balanced servers and with balanced gameplay. The fun stops when they allow us to succeed in controlling each other with unnecessary rules and restrictions

  • Server Hopping is detrimental to the SOT’s experience.

    Here is just one tiny/sample/example:

    We’re on a Server, stocking up, PVP’n, doing events. Knocked out a Fleet, Got PvP’ed, lost Fleet loot, got revenge, got our “Storage” crates back. FOTD pops, defeat the Galleon that did it.

    In comes the white sail sloop server hopper.

    We fend them off once, twice, 3 times. They are Constantly making attempts to tuck.

    Now the first defense was fun, exciting. Defense number 2, well we’ve already sold everything at Reapers now we’re just wasting cannonballs.

    Defense 3, now we are at the point of No Supplies left. They are literally shooting 45 Cannon Balls and scuttling their own ship for one to tuck while the other gets fresh boat with supplies.

    So us. Who have been in the Server for 3 plus hours, winning, Losing, gathering supplies had our session kinda ruined. We weren’t going to Supply back up over and over again just to waste that time and energy on a fresh spawn sloop over and over again.

    Especially when there tactic was shoot everything fresh boat starts with, attempt tuck, repeat.

    To me, Server Hopping and Tucking have really had a negative impact on the SOT’s “Experience”.

    The fact that I have to constantly spend energy and time avoiding. Looking and preventing tucking in liu of more fun stuff like having awesome Pirate ship battles is lame!

    It kind of ruined the sever for us. The sever we invested all that time in. I take pride in my ship and keeping it “Alive” so I guess I don’t care for those who don’t. And
    Because of that I really hate the idea of Server hopping.

    The PVP means so much more when you have skin in the game. Even if that skin is just supplies!

    This is old I wrote it Pre Fire 🔥 but I still believe in it!

    https://www.seaofthieves.com/forum/topic/98714/glannigan-s-guide-to-honorable-pvp

  • @wolfmanbush

    Eh we only want everybody plays like intended and not cheesing.

    If it were intended why Rare has no built in choices?
    Would be so easy to do , just some checkboxes for the Event you want , emissary or not, reapers or not.

    So you want to tell us logging because there is a R5 on the Server is freedom and intended ?
    You want to tell me hopping to meet the right Event is a given freedom , not cheesing?
    And premade alliances are freedom?

    Why not give the option for a premade Alliance ? People ask for 3 years to play with more Friends.

    Sh' ing was maybe a freedom that caused less to no problems until people start hopping for Forts in early 2018.
    And they made Forts available all the time to reduce hopping and that was were all the problems about PvP have started off.

    They could have spawn Forts rare but forbid hopping and make some clever restrictions about it.
    Then we would still have this amazing fights over Forts / Events.

    They did it the lazy way and now we have streamers who's content is hopping and harassing, Alliances not formed regularily and organic etc ... etc....

    Cheating, cheesing and exploiting is not anyones given freedom to play like he/ she wants to - it is what it is:
    cheating , cheesing , exploiting.

  • @wolfmanbush said in Stop Server Hoppers:

    @expsnailer said in Stop Server Hoppers:

    @wolfmanbush how exactly will they be punished, the function to re join exist and even if the bug happens I seriously doubt a majority of player are disconnecting within the first 30mins of a session. What are you on about?

    As for their vision, do you not know it's Nothing's Guaranteed Adventure? Do you actually believe the intentions of rare where for players to sit in loading screens instead of making an adventure out of the first session they join? Totally bizzar.

    I believe they offer us a book of empty pages and we fill them however we want. From solo grinders to streamers to alliances to open crew to closed crew pvers to pvpers to pvepvpers and the server hopping and organizing that happens in between.

    We get to do what we want. It flows well. Most players are out there having a great time on balanced servers and with balanced gameplay. The fun stops when they allow us to succeed in controlling each other with unnecessary rules and restrictions

    Your book is obviously filled with loading screens. But seriously, I 100% don't believe for a second that they support server hopping.

  • I'm against server hopping, in regards to streamers having the majority of their community hopping for them to find a 'good' server.

    hopping a few times is sometikes necessary at the beginning of a session to find a specific event.. this is why I think all events should be player spawned. some days I just wanna do the Skelly ship event all day.

  • @stundorn said in Stop Server Hoppers:

    @wolfmanbush

    Eh we only want everybody plays like intended and not cheesing.

    If it were intended why Rare has no built in choices?
    Would be so easy to do , just some checkboxes for the Event you want , emissary or not, reapers or not.

    So you want to tell us Llogging because there is a R5 on the Server is freedom and intended ?
    You want to tell ne hopping to meet the right Event is a give freedom , not cheesing?
    And premade alliances are freedom?

    Why not give the option for a premade Alliance ? People ask for 3 years to play with more Friends.

    Sh' ing was maybe a freedom that caused no Problems until people start hopping for Forts in early 2018.
    And they made Forts available all the time to reduce hopping and that was were all the problems about PvP have started off.

    They could have spawn Forts rare but forbid hopping and make some clever restrictions about it. Then we would still have this amazing Fights over Forts / Events.

    They did it the lazy way and now we have streamers whos content is hopping and harassing, Alliances not formed regularily and organic etc ... etc....

    Cheating, cheesing and exploiting is not anyones give freedom to play like someone wants to - it is what it is cheating , cheesing , exploiting.

    Facts! If they wanted you to control what you experience the the feature for this would exist.

  • @treefittymonsta That's the issue tho, you not supposed to just find what you want when you want. Otherwise they would make it easier and more accessible to get the server your looking for. The current system puts unessiary stress on servers. But they don want you to have the adventure your looking for, they want you to have a new experience each load in. Thus server hopping is not intended, can be considered a cheese/exploit to an extent, and hurts server stability.

  • @expsnailer

    tell it people for years - the game is heavily random, but people dont accept it and hopped servers to get more golden chicken journeys, to get the better Athena route, to have the easier cargo to deliver, to have the event they want, to avoid a repaer, to find an emissary.

    Once we said it's an adventure game about a social experience and uncertainty about other players.
    Also an unpredictable journey were you had to take what the Sea of Thieves had for you this day.
    If we saw a Fort, we were all like oh wow, lets do it and half the server if not the whole server went for it!
    That was fun!!!
    That's what advenures are made of, not of plans to grind X, find Y and avoid Z.
    But at least with the Aniversary Update and some streamers and how the game is seen and advertised this has completely failed. Its cheesing, hopping and tucking, or full alliance - so lame!!!

    Majority is cheesing and wants control over thinks that arent meant to be in control.
    Gamers gaming systems rather than players playing a game for fun.
    No it working off stuff, cheesing, exagerating at PVP, showing others off, not playfull, not empathic, and give a s... about the pirate code.
    During the Rocco and PAce debate we could see that majority treats the Pirate Code as a funny guideline not a code of honor among adventure pirate players.

    but the Numbers are money and hate sells better than snowflakes beeing friendly and playfull.
    Its just that. Like Trump or Brexit or any other stuff about separation, hate, elitsim, classism, racism...
    it just sells better to a majority of ...

  • @expsnailer said in Stop Server Hoppers:

    @treefittymonsta server hopping is not intended, can be considered a cheese/exploit to an extent, and hurts server stability.

    almost every sot partner I watched for drops last week had their followers 'hunting-hopping' for servers for them. this can't be right? if rare supports sot partners then server hopping must not be an exploit? because the majority seem to have their community hop for them, that I watched.

  • @treefittymonsta The mentality that just because this celebrity does this then it's okay for me to is a dangerous way of thinking.

    Rare supports them because thay are nearly free advertisment.

    Anyhow yeah they are exploiting the game, your not intended to get what you want when you want. If that were the case why isn't there feature for this or better yet why have they said they are agenst such features. Server hopping hurts the games stability, the core gameplay loop, and is considered exploiting because it takes advantage of a feature not intended for what they are using it for to selfishly get what is not intended.

  • You guys are a tiny minority of the community and you somehow get the idea that your terrible ideas like this are popular, because you're extremely over-represented on these forums.

    Server hopping is fine, and it's part of how the game is set up to work. If anything, there's more noobs who load in and either never leave the dock, or set sail to sink immediately and leave, than there are server hoppers. Even including people hopping for streamers, you're still talking about a tiny minority of the population, given it's inflated numbers from gamepass' constant stream of players who play it for 10 minutes.

    Server hopping is what the reaper chests, FOTD, and reaper emissaries exist for. When you engage with ANY of these things, you should be hoping that someone loading into the server sees that on the map, and decides to load up on supplies and come fight you. Those are meant to draw in PVP, why would you not want the best fight possible?

    You guys seriously need to stop crying about stuff like this. I swear, if this forum actually made the rules on this game, it's ratings and player counts would drop exponentially.

  • @comrade-molly said:

    Server hopping is what the reaper chests, FOTD, and reaper emissaries exist for. When you engage with ANY of these things, you should be hoping that someone loading into the server sees that on the map, and decides to load up on supplies and come fight you. Those are meant to draw in PVP, why would you not want the best fight possible?

    Um, no - they were not designed to draw in pirates from other Seas. They were designed to draw in pirates from THIS Sea.

    Also, when I go for 1 of those, I do anticipate and accept that I might end up in an engagement with another crew, but I certainly don't hope or wish for it. PvP is fun, but only when you want it or feel ready for it. Otherwise, it's just a frustrating and unnecessary hassle that makes things significantly harder and often unfun. So no, not everyone wants a fight all of the time. Server hopping excacerbates that - doing a FotD, for example, you might run into up to 5 other crews maximum during that event. With server hopping though? The sky is the limit. And that's just bad.

  • @comrade-molly said in Stop Server Hoppers:

    You guys are a tiny minority of the community and you somehow get the idea that your terrible ideas like this are popular, because you're extremely over-represented on these forums.

    Server hopping is fine, and it's part of how the game is set up to work. If anything, there's more noobs who load in and either never leave the dock, or set sail to sink immediately and leave, than there are server hoppers. Even including people hopping for streamers, you're still talking about a tiny minority of the population, given it's inflated numbers from gamepass' constant stream of players who play it for 10 minutes.

    Server hopping is what the reaper chests, FOTD, and reaper emissaries exist for. When you engage with ANY of these things, you should be hoping that someone loading into the server sees that on the map, and decides to load up on supplies and come fight you. Those are meant to draw in PVP, why would you not want the best fight possible?

    You guys seriously need to stop crying about stuff like this. I swear, if this forum actually made the rules on this game, it's ratings and player counts would drop exponentially.

    Sees alot of people saying the same thing and actually agreeing for once, says we're "extremely over represented" smh you have nothing to go off of that's why you say this. The above comments if you read them will explain why your wrong about it being intended. It's actually quite the opposite, don't like it? Take that up with Rare. ❤️

  • What the difference between a server hoppers or a pirate who probably been on the server Just as long As you have who wishes to steal your loots

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