Rare, what's your plan here?

  • You inflated gold so much, that there is literally no reason for us to collect loot anymore. There are players with over 200 million gold.

    Server lag and hit reg have progressively gotten worse. It's so bad that many new players think they're playing a damn beta game. You've claimed to work on this for months and months, and it's only gotten worse. What is the real issue here? Is it a server issue? Is the map too big?

    You've lost countless players over the above. Keep it real with us. Only investing time into the emporium is not going to keep this game alive.

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  • @manbun-magic I completely agree it seems to me that the only thing that they are actively working on is how to get players to spend more money on this game instead of adding new things that you can buy for gold. They are neglecting the players who have played since day one. The only things that are added to the game are recycled from older updates and they try to pass that off as new content. New players might see that as new content but pull the wool over the older players eyes the last actual new content they dropped were the emissaries. And just like everything else that is good in this game that was also neglected there have been no new rewards for being in the top of the emissary since it released. I have just come to the realization that they don't care about the day one players anymore or people that actively play their game because they never address any of our concerns. The only people that are catered to are the people who play this game for a 1 hour every 2 weeks and complain about PVP.

  • @gettinnashty89 @Manbun-Magic

    Im just going to drop this here:

    Its the latest news video, just about a week old and it tells us about some of the plans they have

  • @callmebackdraft I've seen the dev update video but just watched it again in case I missed something and they talked about the new plunder pass which im pretty sure your gonna have to pay for with real money and not gold. I dont know that for sure yet seeing that it hasn't come out. But other than that there was no talk about fixing hit reg or server lag issues or other core bugs of the game that have plagued this game for 3 years. They also talked about giving up on arena which I don't know if you have played lately but the matchmaking is still broken and can take a long time to even find a game. When such small things could be added like new commendations and cosmetics to bring players back to playing arena. I for one have had lots of fun in arena and found many of good players to play with and against. And it is disappointing that they seem to be satisfied with the state that is in right now. It kind of makes me wonder if they are also satisfied with the way hit reg and server issues are right now and will just throw it to the side like they have done with arena.

  • @gettinnashty89

    1 - they talked about seasons
    2 - they talked about plunder pass (which is a payed add-on to seasons)
    3 - the reason for letting arena go is understandable (and yes i have played arena recently, in fact i played it alot)

    They said that it just took to much away from their original plan for the game, which is adventure

    4 - they talked about shifting to a 3 month content update cadance in order to bring more depth to the content

    And quite a bit more

    In the latest patch notes they talked about the hit reg issues (again)

  • @callmebackdraft Yes but the original reasoning for the emporium was so they would have more money to keep doing monthly updates and fix old problems and now they are going to a update once every 3 months. I don't know if you have noticed but they have been saying in the patch notes hig reg and server lag have been improved for the last 6 MONTHS. For me or my crew and many of the players I run into there has been no change to hit reg or server lag.

  • The hit reg don’t bother me. At no time did I ever have a high level of expectation for Melee PVP in a game that looks and plays similarly to Roblox and Minecraft!!!

    Look, I GET IT, if I’m playing Ranked RB6 and the Hit Reg is arss that’s a problem! If I’m playing a silly, funny, goofy, cartoony Pirate game hit Reg ain’t that big a deal!

    It works fantastic in the ship to ship and that’s the real combat. Not your fat goofy or skinny cartoon pirate bunny hopping all over the place.

    There is no K/D so what about this game calls for elite sweaties to get all raged up over hit reg?

    Enjoy it for what it is!

    If there is ONE long term issue that people can get a bit salty about it’s the uneven Death Penalty and they fixed that by separating XBOx From PC..

    Hell, I’ve had mermaids and trips to the Ferry take 2:30 + seconds and it’s still not bad enough to turn me off the game!

    And no one hacked for their Gold. Even the cowards that got Rich doing the Server Alliances still put in an ungodly amount of time!

    Not Rares fault these people don’t have a Job!

  • @glannigan said in Rare, what's your plan here?:

    The hit reg don’t bother me. At no time did I ever have a high level of expectation for Melee PVP in a game that looks and plays similarly to Roblox and Minecraft!!!

    Look, I GET IT, if I’m playing Ranked RB6 and the Hit Reg is arss that’s a problem! If I’m playing a silly, funny, goofy, cartoony Pirate game hit Reg ain’t that big a deal!

    Ok first of all, Minecraft and Roblox aren't the only cartoony looking games, and games being cartoony doesn't mean that the users should expect them to not work properly. There is a competitive scene for Sea of Thieves. There are plenty of PVP streamers as well. Both of these things prove this isn't a "kids game" and that there is a large market of adults who want to play Sea of Thieves and expect it to work properly.

    It works fantastic in the ship to ship and that’s the real combat. Not your fat goofy or skinny cartoon pirate bunny hopping all over the place.

    Ship to ship combat has lots of hit registration issues as well. Chainshots are probably the most common types of cannon shot to see this in action; sometimes you'll hit a mast and it won't count, sometimes you'll backtrack a mast (miss it, but because of server lag, it falls anyway). There's also the cannon loading bug, where the loading animation completes, but until you release the cannon and re-grab it, or switch to another cannon, you can't continue to operate a cannon. Boarding, a major part of naval combat, is also, obviously, impacted by the bad melee and ranged hit detection.

    I actually play with Manbun a good amount, and none of our friends have stick-thin tuckbots or joke fat pirates for our main accounts; most of us have normal pirates that we enjoy buying cosmetics for.

    There is no K/D so what about this game calls for elite sweaties to get all raged up over hit reg?

    Enjoy it for what it is!

    You can enjoy being good at a game without a lifetime KDA. You're not making any argument here other than continuing to be ignorant to the fact that lots of people do enjoy being good at this game, and improving. Moreover, games that do track KDA usually also have some form of skill-based matchmaking; KDA is just one metric that doesn't mean much compared to your ranking in those games.

    If there is ONE long term issue that people can get a bit salty about it’s the uneven Death Penalty and they fixed that by separating XBOx From PC..

    Hell, I’ve had mermaids and trips to the Ferry take 2:30 + seconds and it’s still not bad enough to turn me off the game!

    That's not a penalty, just a consequence of bad, very outdated hardware in older models of Xbox. Most people don't build PC's with hard disks anymore, just SSD's and M.2 SSD's.

    And no one hacked for their Gold. Even the cowards that got Rich doing the Server Alliances still put in an ungodly amount of time!

    Not Rares fault these people don’t have a Job!

    If you're insinuating that Manbun is talking about alliance server players, you're hilariously wrong. A mutual friend ours has nearly 300 million gold, mostly from steals, and she's both employed and a single mom, so no we're not talking about "no-life alliance players" as you seem to think.

  • I haven't personally seen a hit-reg issue against other pirates in weeks...

  • @galactic-geek said in Rare, what's your plan here?:

    I haven't personally seen a hit-reg issue against other pirates in weeks...

    I have had much better hit success than ever before with a pistol.
    (Must be my recent 100+ hours on Battlefield V paying off) Ty gamepass/ea

  • @galactic-geek said in Rare, what's your plan here?:

    I haven't personally seen a hit-reg issue against other pirates in weeks...

    Anecdotal evidence doesn't change anything. Everyone knows that you participate in a fraction of the amount of combat that serious PVP players do, including you. Stop being intentionally disingenuous in threads you don't like, it's a bad look by now everyone knows that's your game.

  • @comrade-molly I participated in PvP just yesterday, as I made pirates work for my generous gifts (singlehandedly sunk a galleon of 4). And yes, it may be anecdotal, but there's still no harm in sharing - if enough pirates took the time to do that instead of complain, then I think you would find that it would no longer be anecdotal, as far more pirates have working combat than malfunctioning combat.

  • @galactic-geek said in Rare, what's your plan here?:

    @comrade-molly I participated in PvP just yesterday, as I made pirates work for my generous gifts (singlehandedly sunk a galleon of 4). And yes, it may be anecdotal, but there's still no harm in sharing - if enough pirates took the time to do that instead of complain, then I think you would find that it would no longer be anecdotal, as far more pirates have working combat than malfunctioning combat.

    Unless you were using pistol/sniper you probably just don't notice the hitreg issues. You're literally just saying "if more people who don't know what they're talking about chime in, then it's clearly not an issue"

    You just pedantically muddy the waters and make it impossible to have an actual productive discussion. In that sense, you act almost identically to a certain outgoing US president. Nobody likes people like that, knock it off.

  • thats what happen when a publisher have no hired playtester

  • Hitreg is an issue, for sure. It's been in the patch notes as a 'known issue' for months now.

    But, IMO, it seems a small enough issue that my crew and I seem to have no problem playing around. Every once in a while it's a problem during super intense pvp battles but I can't help but think that's also sometimes lag.

    I have seen the chainshots do weird things as well. They did say the point of the new dev cycle was to give them time to fix larger issues. Perhaps the three month dev cycle will help.

    (But as someone above said, this isn't a competitive shooter, and I think sometimes people want it to be. )

  • @comrade-molly said in Rare, what's your plan here?:
    ...There is a competitive scene for Sea of Thieves...

    Maybe Rare doesn't want there to be a competitive scene... Or at least they don't care about it. (They even admit they didn't care about Arena.)

  • Agreed with all your points and it's crazy to me how they haven't adressed any of these yet or talked about them and then "forgets" about it again.

    Hitreg/PvP has been going downhill since Shrouded Spoils. That's when you started to notice how bad the hitreg actually was, mostly because that update added a bunch of things in the world and my guess is that the servers couldn't really handle it at all and it just gets worse every update it feels like.

    Gold is useless, I'm at the point where i don't even care about selling stuff anymore. I own 98% of everything in the game already and i have 25M gold & 25k doubloons left. If i didn't touch the game for 3 years I'm sure i would be able to buy everything they added throughout those years and that alone shows how meaningless gold actually is.

  • @little-squash said in Rare, what's your plan here?:

    @comrade-molly said in Rare, what's your plan here?:
    ...There is a competitive scene for Sea of Thieves...

    Maybe Rare doesn't want there to be a competitive scene... Or at least they don't care about it. (They even admit they didn't care about Arena.)

    They've made special sails for it and have sponsored Arena events in the past, so I assume they care about it in some capacity even if most players do not.

  • [mod edit]

    I spend quite a bit of time with Sasquatch and he loves the game and disagrees with everything you’ve said.

    So there!

    This is a silly, goofy, funny, cartoony Pirate game. If you can’t come to grips with that then there is no meeting you or manbuns expectations.

  • I have a solution to all future hitreg issues: Just make a new “gameplay feature” were our (poorly taken of) weapons misfire and fire blanks all the time. Our swords probably aren’t in great condition either, considering how often we swim in the ocean without properly protecting them. It’s amazing any of our gear works at all, considering how many things we throw at ourselves/others. Then the pirates who complain can’t say it’s a bug, and the rest of us that never notice any issues can continue as normal.

  • @arctroopachedda said in Rare, what's your plan here?:

    I have a solution to all future hitreg issues: Just make a new “gameplay feature” were our (poorly taken of) weapons misfire and fire blanks all the time. Our swords probably aren’t in great condition either, considering how often we swim in the ocean without properly protecting them. It’s amazing any of our gear works at all, considering how many things we throw at ourselves/others. Then the pirates who complain can’t say it’s a bug, and the rest of us that never notice any issues can continue as normal.

    That’s actually a great point. It’s not like any of these weapons were known for accuracy

  • and yet rare and sea of thieves has grown. we will always have haters on the game and in every game. I'm excited about where this game is going as I have someone who talks to devs and art designers all the time and he knows that this game is going to get a big update that will add content. Trust us people who know whats comming its big and its amazing....

  • I've never really understood people complaining about the ammount of gold in the game. The story of the game sets up someone hoarding a ton of gold as an example of what not to be, and then after you defeat him the pirate lord shows up and straight up tells you the game is not about the gold. That seems like a pretty clear message about the intent of the game. If you enjoy grinding out voyages, yeah you are gonna end up with alot of gold. Heck, even if you just play alot you will end up with alot of gold.

    What the game is trying to tell you when the pirate lord says "it's not about the gold, it's about the glory" is that you shouldn't approach it with the ends in mind, play the game for the journey. I mean even the map reinforces this by not showing you a rout to get where you are going, but instead showing you the path you have taken.

    If you have alot of gold, that's great. But, it doesnt mean anything. The game exists for what you went through to get that treasure or cargo to the outpost, it's about awesome stories not numbers going up.

    And yes hit reg is an issue from time to time but it's an issue for everyone for all the times that you should have killed someone, there are times that someone probably should have killed you. But we are using black powder muzzle loaders here, and based on the fact that we can just dump a handful of powder and shot down the barrel without ramming it, probably not correctly sized projectiles. Just chalk it up to the shot ricocheting down the barrel and flying off target and move on with your day. Rare probably is working on it but they cant fire there whole development team and artists to hire only network engineers. It's a complicated problem that affects every online game ever made, particularly real time projectile based ones.
    It is more noticeable in sea of thieves because the volume of fire is so low. Each player has 10 shots maximum for a whole engagement most of the time, where as in other games the player fires 10 projectiles in a couple of seconds. If the game switched to using a hit scan system, the registration would be better, but then people would probably complain about the firearms being overpowered.

  • @glannigan Please avoid engaging in personal arguments and derailing the topic of the thread. It is fine to debate the content of the post, and the viewpoints therein, but disrespecting any of your fellow pirates personally is against the pirate code, and our forum rules.

  • @weedstar-deluxe They should hire me to do their QA testing. =)

  • @gettinnashty89 sagte in Rare, what's your plan here?:

    @manbun-magic I completely agree it seems to me that the only thing that they are actively working on is how to get players to spend more money on this game instead of adding new things that you can buy for gold. They are neglecting the players who have played since day one. The only things that are added to the game are recycled from older updates and they try to pass that off as new content. New players might see that as new content but pull the wool over the older players eyes the last actual new content they dropped were the emissaries. And just like everything else that is good in this game that was also neglected there have been no new rewards for being in the top of the emissary since it released. I have just come to the realization that they don't care about the day one players anymore or people that actively play their game because they never address any of our concerns. The only people that are catered to are the people who play this game for a 1 hour every 2 weeks and complain about PVP.

    Tbh I feel like they are just pretending to care. If you happen to have the same opinion as the devs they will talk to you and respond to your posts, but as soon as you post something critical or something they dont want to do you are out of luck. Its really like a one sided conversation. As long as you request something they already want to do, they will do it. But if you toss in ideas that they dont want to do, get lost! That's what I call "not listening to your community" and forge your one-sided fanbase to you. I bet most people who disagree with "their vision" left the game or will sooner or later.

  • I'm under the impression that SoT is more popular than ever.

    Go figure.

  • Not to mention when you have a mode you neglect. Dont add anything new to it, and just let it die slowly cause you dont care. Then say you are not continuing to support it cause it didnt do well.

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