Ability to host private servers?

  • Honestly, I love this game for the treasure hunting aspect, I love the events, it's all great. But I hate the PvP, specifically I hate the toxic attitude of the PvPers. Quite often it's not enough to have them sink you once, they'll come back again and again, they'll pose over your body, they'll even shout slurs.

    Frankly I'm sick of it, I don't mind some friendly PvP, but when it gets to the point they're actively hunting you down to be as hateful and toxic as possible it's not fun to play anymore. This leads to more casual players leaving and the entire community becoming more disgusting.

    I really want to be able to pay to host my own private server, similar to other games like minecraft, or have an option for PvE servers. This does not mean remove PvP from every server, just have some that are PvE only and allow players a choice when logging in hitting "Adventure" followed by, "PvP" or "PvE" then choose your boat type.

    I know, I know, the diehard PvPers will flame me saying, "Oh you want to remove PIRATE from a PIRATE GAME?" or "HOW WOULD THAT EVEN WORK?! You'd have to change EVERYTHING!"

    And no, you wouldn't have to take away PvP from those who want to do it, and you wouldn't have to change any mechanics at all. I like hunting treasures, finding ghost ships to fight, fighting megs, doing world events, ect. There's plenty to do with plenty of adventure without PvP.

    Honestly the best days I've had in this game is where I never saw another ship and was able to just sail the seas and PvE at my leisure.

    TLDR; Give us the ability to pay to host private PvE servers, or give us the ability to log into a PvE server upon starting. (Though a PvP flag would also be a nice solution, no PvP flag up? Nobody can attack you, you attack them, flag goes up. Can't take flag down for 10 minutes after putting it up.)

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  • Private servers are coming to the game. They are currently being tested by Rare and the content creators they handed out keys to. In the near future, you should be able to own one as well. However, there are two important things to remember:

    1. You will have to pay extra to have your own server
    2. There will be no gold or experience gain while on a private server
      It’s probably not exactly what you want, but it’s the closest you’re going to get. Rare’s intention is to cater to all players, no matter what their play style is. If you want a further insight, I might suggest the mega thread currently up about the topic of PvP and PvE.
  • @glorianalafey

    You bought a game with PvP in it. Buyers remorse??

    Also I'm going to call you out on your nonsense right now instead of later.

    They are going to give you private servers just with 0 progression. So you can PvE all you want just no gold or rep.

    This is for all those players that say they just want to "enjoy" the game and be able to play in peace.

    You can "enjoy" the scenery and the peaceful sailing ALL you want. If you get mad over the 0 progression then you wanting to just enjoy the game peacefully is a nonsense and what you really want is easy mode.

    The game only has cosmetics. So turning stuff in or gaining gold or rep doesn't account for anything. If all you want to do is play then progression should mean nothing to you.

  • @xultanis-dragon There's no reason people playing on a PvE server SHOULDN'T get progression, understandably not on the main PvP server, but the fact that you're behaving like this, giving such a rude reply just goes to show how toxic this community is and exactly WHY I wanted a private server to begin with.

    You can't even pretend to be civil.

  • @glorianalafey said in Ability to host private servers?:

    @xultanis-dragon There's no reason people playing on a PvE server SHOULDN'T get progression, understandably not on the main PvP server, but the fact that you're behaving like this, giving such a rude reply just goes to show how toxic this community is and exactly WHY I wanted a private server to begin with.

    You can't even pretend to be civil.

    The PvP community isn't toxic. The almost all the toxicity I receive is from PvE'ers when they get attacked. I get GG's most of the time from PvP'ers

    Also how was I being toxic towards you?? I was being direct. How is whatever I said not factual??

    You want progression. Why?? You said you just want to play the game peacefully. Then you can play peacefully with 0 progression.

    If you want progression, then you don't want to play peacefully. You want a different game. You want an easy mode to playing.

    I was civil, I'm sorry if I'm not holding your hand and telling you how your feelings matter. You asked, I replied. I replied directly and was to the point. I specified that you could have your peaceful game in private servers but if you wanted progression then what you want isn't just peaceful play, you want a different game and I'm calling you out on the nonsense.

    If all you want is peaceful sailing and complete quests then you don't need progressions.

  • @xultanis-dragon the pvp community is very much toxic, alot of poeple are really toxic in this game by being racist, homophobic etc, ships getting targeted because they have the pride flag up, so again how arnt players toxic?

  • @glorianalafey Getting sunk and losing hours of work can be annoying and irritating, and I don't think that there is anyone who enjoys getting sunk. Unfortunately, the only thing you can do to stop that from happening when you're attacked is to fight back and win, or assuming its a different ship type, flee. Although a PvE server would theoretically solve the problem, it doesn't fit in the type of game that this is. Its a pirate game. It has Thieves in the name. You can not severely limit that part of the game and still call it a thieving pirate game. Here's an analogy: free speech; you can't call it free speech if it is censored and heavily regulated. If you don't like the PvP aspect of the game, find a different game to play.

    The only thing close to what you are proposing that is most likely coming is custom servers with no progression, content creators already have their own custom servers like this. Even if that did come, I bet it'd be locked behind a pay wall like every other new thing they've added recently.

  • @banana132895 That is a problem in every game. Some games choose to make it against the rules, others don't. Sea of Thieves is an example of a game where this type of action is not permitted. It is bannable, and if you do manage to run into a player of this sort, you should start recording their toxic actions (not just attacking your ship, I mean the racism, homophobia, etc.) and report them using this very website.

  • @banana132895 said in Ability to host private servers?:

    @xultanis-dragon the pvp community is very much toxic, alot of poeple are really toxic in this game by being racist, homophobic etc, ships getting targeted because they have the pride flag up, so again how arnt players toxic?

    That was my bad, I meant the PvP isn't as toxic as people make it.

    Almost exclusively from PvE players do I hear the slurs and the racial comments.

    Most PvP'ers will only reply with toxicity when they receive it. All those videos where players are being toxic, we only see like 5 seconds of it. You don't see the first 3 minutes of the engagement where the PvE players are hot mic'ing yelling up a storm with all the expletive comments and all the whatever you hate because they got attacked. Then the PvP'ers respond in kind.

    I attack the rainbow flag of war because they are easy targets. Has nothing to do with orientation. Just that they are broadcasting that they are friendly and want to play nice = easy sink and loot. I go in, sink the ship and thats when the PvE'ers choice of vocabulary comes in. From the boat flying that flag those players are using the F-slur on me.

    So don't sit there and pretend as if PvE'ers aren't toxic. In my experience PvE have been the most toxic almost exclusively. I had PvP'ers come back and say GG and good sink and we sit and chill and talk.

    PvE'ers scream, yell kick and complain, use the special words because they got beat and then turn on the camera when people reply because they are trying to get people banned.

  • @doormaat said in Ability to host private servers?:

    @banana132895 That is a problem in every game. Some games choose to make it against the rules, others don't. Sea of Thieves is an example of a game where this type of action is not permitted. It is bannable, and if you do manage to run into a player of this sort, you should start recording their toxic actions (not just attacking your ship, I mean the racism, homophobia, etc.) and report them using this very website.

    To reiterate this point - I and my crew have been on the receiving end of toxic slurs. We have recorded the abuse, making sure that the offending player's gametag and chat icon are visible, and reported to Rare. We've promptly gotten replies (within a day or so) that the players were suspended.

    So, Rare takes these things seriously. It's fine to play as hard as you want, but if you start throwing racial / sexist / homophobic / etc slurs around, I'm not only going to take your loot when I sink and kill you, I'm going to make you lose your account and all of your progression. And Rare is going to back me up while doing so.

    Oh, and like others have said: the greatest toxicity I've experienced in this game has come from PVEers. PVPers are usually silent, or we exchange GGs at the end of an encounter, no matter who wins. That's how the game is supposed to be played. It is, after all, only a game.

  • @glorianalafey said in Ability to host private servers?:

    @xultanis-dragon There's no reason people playing on a PvE server SHOULDN'T get progression, understandably not on the main PvP server, but the fact that you're behaving like this, giving such a rude reply just goes to show how toxic this community is and exactly WHY I wanted a private server to begin with.

    You can't even pretend to be civil.

    With respect, if this is how you respond to a direct (and admittedly rather unvarnished) reply to your request for discussion, then I'm beginning to suspect that the toxicity in your interactions isn't getting started by the players who attack you.

    Asking for PVE servers plus progression is asking to have the basic game fundamentally changed to suit your desire for an easier, completely noncompetitive format. The developers have been exceedingly clear that this - a PVE mode - is not something they are interested in implementing, as it's not the game that they have envisioned or delivered.

    The cosmetics are there to represent a reward for overcoming the many challenges of the game. The PVE content is not, as a general rule, in any way challenging, especially when you have unlimited respawns. It's just time-consuming, both in its duration and in the amount of time it requires you that you spend traversing the map.

    Why is it time-consuming? Because it's meant to foster player interaction. Whether those interactions prove to be competitive or cooperative is up to the individuals involved. But the larger point is that the PVE is there to generate the loot that drives player interactions. It's a PVPVE game and all of it - both the PVE and PVP - is the game working as intended.

    By calling for progression without PVP, you're asking for the rewards without being willing to put in the work. You should not be surprised that you get a less than warm reception from those of us who have put in the effort to earn the rewards.

  • yesterday I was looking for someone for an hour who would voluntarily kill me for the pink flame. ONE HOUR!

    And today I had a meeting with someone who fled.

    I think this "PvP is toxic and too much" talk is exaggerated.

  • @mrmalfor said in Ability to host private servers?:

    yesterday I was looking for someone for an hour who would voluntarily kill me for the pink flame. ONE HOUR!

    And today I had a meeting with someone who fled.

    I think this "PvP is toxic and too much" talk is exaggerated.

    I feel like this is the case. You can go for a long time without even getting into cannon rage of other ships.

  • I can count on one hand the number of times I’ve been on PvP heavy servers over the last few years since the game has been out. Most servers are pretty quiet. We usually only get into PvP heavy situations when we are working of forts, which were designed specifically to encourage interactions (friendly or hostile) between crews. Otherwise it is just a stray crew now and then that wants to skirmish. If a player is consistently being targeted by other players, then that player is woking on content intended to promote PvP (forts, fleets, reaper chests, emissaries) or they are making themselves look like easy prey.

  • @danquememe said in Ability to host private servers?:

    Oh, and like others have said: the greatest toxicity I've experienced in this game has come from PVEers. PVPers are usually silent, or we exchange GGs at the end of an encounter, no matter who wins. That's how the game is supposed to be played. It is, after all, only a game.

    Imagine that, almost as if players who were minding their own business, not looking to fight anyone, get annoyed when someone attacks them out of nowhere while they were doing their own thing.

    And of course PvP players will be "Silent", because they are playing together with their kind of people. PvP and PvE players aren't exactly compatible with one another.

    I can confidently speak for myself, that I'd probably have stuck to the game longer, if I had a better experience with other players. Where my verbal engagements weren't met with immediate attacks, and my existence being belittled and told to "Leave the game".

  • @kalgert said in Ability to host private servers?:

    @danquememe said in Ability to host private servers?:

    Oh, and like others have said: the greatest toxicity I've experienced in this game has come from PVEers. PVPers are usually silent, or we exchange GGs at the end of an encounter, no matter who wins. That's how the game is supposed to be played. It is, after all, only a game.

    Imagine that, almost as if players who were minding their own business, not looking to fight anyone, get annoyed when someone attacks them out of nowhere while they were doing their own thing.

    And of course PvP players will be "Silent", because they are playing together with their kind of people. PvP and PvE players aren't exactly compatible with one another.

    I can confidently speak for myself, that I'd probably have stuck to the game longer, if I had a better experience with other players. Where my verbal engagements weren't met with immediate attacks, and my existence being belittled and told to "Leave the game".

    Most players in SoT are both PvE and PvP. They are VERY compatible. Most crews spend their time working on PvE content until they see a PvP opportunity that looks worthwhile to them. But some players focusing entirely on PvE adopt the attitude of, “Leave me alone. I don’t want to be a part of your game. Go away!” They bought a game that makes it clear in the advertising that both friendly and hostile interactions with other crews is possible, yet they ignore that. They get mad and verbally hostile when they lose a pretend ship and imaginary loot in a universe that won’t even exist in a few years. The game’s design requires the population not be separated, yet they expect the game will be changed to suit them, at the detriment to all others who enjoy the game for what it is. They ignore every argument about why this would harm the game, and repeatedly ask, “How does it affect you? Why do you care?” You might see why non-PvE only crews quit trying to chat with them and just suggest they find another game that is more geared for their particular play style.

    Soon PvE players can have private servers and explore without other players around all they want. Problem solved.

    BTW, if you quit playing the game, why are you lurking the forums?

  • @ghostpaw said in Ability to host private servers?:

    You might see why non-PvE only crews quit trying to chat with them and just suggest they find another game that is more geared for their particular play style.

    BTW, if you quit playing the game, why are you lurking the forums?

    That'd be good and all, but there aren't exactly many good alternative games that are like Sea of Thieves, are there?

    Tried Atlas; Game is bad.
    Already played AC Black Flag to death, and having my game saves being lost I'd need to play through the dumb story in order to get the "Open Sea" to really open itself.
    There are some other games, but a lot of them are just "You are the ship" or they're business sims rather than actual naval exploration games of both land and sea.
    So it is safe to say that people are rightfully annoyed and frustrated, when they want to play a game like this, but Sea of Thieves is the only good game out there.

    As to answer your question of why I'm here? Good question, I don't know myself. A Cheesy Roleplay answer would be "I am a lost soul on the Ferry of the Damned looking for a way to pass on", but in reality it's that I am probably just experiencing what one would call "Being beaten down obsession". I played the game, wanted to really like it, had very bad experiences and I'm now lurking forums hoping to be able to actually enjoy the game for a day.

    That and I spent 40 Euros on it, so I think I do get to have a voice about it, moreso than people who get the Game Pass, try the game for less than an hour, then ditch it and complain.

  • There is a few things in general that keep popping up with these requests and one thing always stands out to me:

    “I want a PVE server because i keep losing hours worth of loot when i get attacked”

    And the solution to that is simple, if you are uncomfortable losing your loot, sell it earlier. Such and easy fix for the main issue people have.

    Rare already provided a fix for tall tales, you have checkpoints now.

    And for those saying: “ Rare refuses to do something about this”

    I counter: “you refuse to understand that the mix of PvE and PvP was a core design choice for SoT”

    Anyway like someone stated before, custom servers are coming, they will cost some money to get one (because a server isnt free in the real world, look up some prices for azure and i think you’ll be shocked) and all semblance of progression will be removed from those.

  • @callmebackdraft said in Ability to host private servers?:

    I counter: “you refuse to understand that the mix of PvE and PvP was a core design choice for SoT”

    Anyway like someone stated before, custom servers are coming, they will cost some money to get one (because a server isnt free in the real world, look up some prices for azure and i think you’ll be shocked) and all semblance of progression will be removed from those.

    Pretty sure most people have come to accept this (Regardless if it's true or not, only because people keep hammering it). However you seem to refuse to understand that bad-faith players tend to ruin things, making it hard for people to really enjoy themselves and "Not care" if they get killed or not. Why do you think there's a demand for PvE servers in the first place?

    If you'll have to pay for these servers, they better be affordable and on the cheap end. I don't plan on paying for them, if they're going to cost the same amount as a new game release. I'm prepared to pay 6 or 7 Euros though.

  • @kalgert said in Ability to host private servers?:

    @callmebackdraft said in Ability to host private servers?:

    Pretty sure most people have come to accept this (Regardless if it's true or not, only because people keep hammering it). However you seem to refuse to understand that bad-faith players tend to ruin things, making it hard for people to really enjoy themselves and "Not care" if they get killed or not. Why do you think there's a demand for PvE servers in the first place?

    What are “bad-faith” players in your eyes ?

    Players that attack and sink other players

    Or

    Players that are abusive by using demeaning, racist etc language ?

    If you'll have to pay for these servers, they better be affordable and on the cheap end. I don't plan on paying for them, if they're going to cost the same amount as a new game release. I'm prepared to pay 6 or 7 Euros though.

    Although prices are still unknown, i would guesstimate between 5 and 10 dollars/euros a month.

    In its basis these servers are meant for custom community events (like sea of champions, race of legends etc) and thats where they are currently available but will become available for us commoners.

  • @kalgert said in Ability to host private servers?:

    @ghostpaw said in Ability to host private servers?:

    You might see why non-PvE only crews quit trying to chat with them and just suggest they find another game that is more geared for their particular play style.

    BTW, if you quit playing the game, why are you lurking the forums?

    That'd be good and all, but there aren't exactly many good alternative games that are like Sea of Thieves, are there?

    Pirate themed games? Sure there are. You named a couple. Survival games with PvP and PvE? Off the top of my head, DayZ and Rust come to mind. The developers have stated these games were part of the inspiration for SoT. They are not pirate themed, but the underlying risk/reward, paranoia, and so on are there. Or do you mean games like what you THOUGHT SoT was? If we knew more about what you expected then some of us might be able to steer you in the right direction. SoT was never advertised as Black Flag: Part 2.

    As to answer your question of why I'm here? Good question, I don't know myself. A Cheesy Roleplay answer would be "I am a lost soul on the Ferry of the Damned looking for a way to pass on", but in reality it's that I am probably just experiencing what one would call "Being beaten down obsession". I played the game, wanted to really like it, had very bad experiences and I'm now lurking forums hoping to be able to actually enjoy the game for a day.

    That and I spent 40 Euros on it, so I think I do get to have a voice about it, moreso than people who get the Game Pass, try the game for less than an hour, then ditch it and complain.

    No one is saying you don’t have a voice. I just found it curious that you are hanging out here if you quit the game. But if you purchased a blender and you are advocating for the manufacturers to convert it into a coffee maker, then it seems like it was more a matter of the consumer not doing their homework before purchasing.

  • @callmebackdraft said in Ability to host private servers?:

    What are “bad-faith” players in your eyes ?

    Players that attack and sink other players

    Or

    Players that are abusive by using demeaning, racist etc language ?

    Although prices are still unknown, i would guesstimate between 5 and 10 dollars/euros a month.

    I'll give you examples of what I experienced:
    Players who you engage with words, they attack you, not saying a word (I guess not exaclty "Bad-Faith", but definitely annoying and very counter to the rhetoric about "Use diplomacy to get out of trouble")
    A ship belittling you for whatever you are doing, then attack you, then mock you and tell you to "Leave the game", then when you're chasing them around they spend more time yelling at you, then tell you that your only value is to "Bring them chests".
    I'd consider those to be pretty bad-faith.

    Yeah, they really should be on the cheap side, otherwise "Commoners" aren't going to drop a bunch of money per month, and they'll really have a niche attraction only to people who're already rich from playing videogames all day.

    @ghostpaw said in Ability to host private servers?:

    Pirate themed games? Sure there are. You named a couple. Survival games with PvP and PvE? Off the top of my head, DayZ and Rust come to mind. The developers have stated these games were part of the inspiration for SoT. They are not pirate themed, but the underlying risk/reward, paranoia, and so on are there. Or do you mean games like what you THOUGHT SoT was? If we knew more about what you expected then some of us might be able to steer you in the right direction.

    No one is saying you don’t have a voice, but if you purchased a blender and you are advocating for the manufacturers to convert it into a coffee maker, then it seems like it was more a matter of the consumer not doing their homework before purchasing.

    I said "Good alternatives", not "Alternatives". I named one that was terrible, and another I've played to death and have no desire to listen to Kenway talking about Steamy kisses for another 500 ship engagements.
    I've grown off of survival games. Too much management on meters, but they are at least interesting games if done right. Sea of Thieves is what I could see myself enjoying in a survival game, but... Yeah, you know my issue.
    The paranoia is the EXACT reason I can't enjoy Sea of Thieves. Anytime I play anything that invokes "Paranoia" I start getting dizzy. Probably because I exaggerate the worry part, but if I keep getting told "Trust no one", what else am I supposed to think?
    All I wanted was a game in which you sail the open world that isn't a bad game, looks good and runs well, where I don't have to worry about players ruining my day. If there is such a game, do let me know if it exists, and I'll check it out.

    Your example with the blender doesn't sound as good, as it implies that I want PvP removed entirely. It would be more accurate to say that it's me buying a blender, then suggesting that it would be nice to add a coffeemaker addon to the blender.

  • @callmebackdraft Damn, those servers cost more then I thought.

  • To ask for progression on a server with no risk defeats the point of the game and how it is meant to work. There are only 5 or 6 boats on a large map so unless you're looking for other boats, you can often sail for ages without encountering anyone and as stated above, if you're worried about your loot, just sell it more often; there are 7 outposts and various ways to sell such as dropping someone with a rowboat carrying your loot whilst you carry on sailing for instance to draw your adversaries away. It's all part of the engagement in the game. The best thing is usually to stop and fight instead of running though as it's firstly good fun but also more likely to shake their confidence compared to seeing you run. If you're not great at PvP, spend some time in Arena practicing against other players and boats; you have no loot to lose and you can hone your skills in instant combat instead of every now and again in chance encounters. It shouldn't be underestimated as a great way to train for Adventure mode.

    Everyone will have some toxic engagements as some people are like that and I've had some myself but it's just a game and these people are strangers that you'll never ever meet again in life. Most people are decent and if you are cool with them and either sink them or sink to them, if you're polite and say things like "GG" and "nice shot", then most people are cool with you too. I've actually crewed up with lots of people this way having had good interactions after fighting on the seas.

    At the end of the day, it's not real stuff you're losing so at the most, you lose a bit of time. You can always take on other boats and get their loot (PvP is encouraged and a part of the game) or if you're having a bad time on a server, just load into a new one with a fresh boat and you can forget all about those people.

    Happy sailing everyone!

  • @kalgert said in Ability to host private servers?:

    Your example with the blender doesn't sound as good, as it implies that I want PvP removed entirely. It would be more accurate to say that it's me buying a blender, then suggesting that it would be nice to add a coffeemaker addon to the blender.

    You are getting the coffee maker. It just isn’t free and it has zero progression. And this is exactly why you do not understand why there is pushback on the idea of private servers with progression. It would change the experience for everyone who plays the game. I do not have the patience for round 1000 of trying to explain the concept. If after 3 years, multiple mega-threads, and the developers themselves stating that it would change the game in a way they do not want, then there is nothing more that could be said.

  • @ghostpaw Dude, I don't give a Hootenany about "Progression". I just want to play the game, go fishing, hunt megalodons, disassemble skeletons and do it without having players take a monkeypie down my throat.

    I certainly wouldn't be against progression, but my reputations are sitting at 30'ish, which at least open up more adventure possibilities than level 1 voyages that yield basically nothing.

  • @kalgert said in Ability to host private servers?:

    @ghostpaw Dude, I don't give a Hootenany about "Progression". I just want to play the game, go fishing, hunt megalodons, disassemble skeletons and do it without having players take a monkeypie down my throat.

    Then you you are getting what you want as soon as private servers are available for purchase.

    BTW, fun use of the word “hootenanny.” That word deserves more attention than it has received the last several decades.

  • @kalgert said in Ability to host private servers?:

    @ghostpaw Dude, I don't give a Hootenany about "Progression". I just want to play the game, go fishing, hunt megalodons, disassemble skeletons and do it without having players take a monkeypie down my throat.

    I certainly wouldn't be against progression, but my reputations are sitting at 30'ish, which at least open up more adventure possibilities than level 1 voyages that yield basically nothing.

    You've really only played for a few months and not even that much really. The fact that your rep is at 30 is fine. Shouldn't focus on that too much.

    If you are okay with severs with 0 progression then so be it. Won't get any argument from anyone who says otherwise.

    Also your anology don't work.

    This is more along the lines of going to a person who says they are going to have a BBQ and anyone who would like to join is welcome. Then you go and get mad that everyone is eating brisket when you are vegetarian. You then tell the host that they should make vegetarian options immediately. He asks you WHY you showed up for a BBQ when you weren't going to eat. You reply with "well because Nathan down the street had a cookout 4 weeks ago and they have vegetarian dishes, and you should have had options for me anyways!" - The guests reply with "This isn't a cookout. The host clearly said I am BBQ'ing, if you wan to eat BBQ then you are welcome to come and join. This isn't Nathan's house."

    Then you get mad at us for wondering why in the hell you are participating in something you very much don't want to participate in??

    SIDE NOTE I tried to use Ran -- dy as the name in the example, but that is censored?? I mean I get it, but there are people out there CALLED Ran000dy.

    I don't understand you Sea of Thieves. I just don't lol.

  • @ghostpaw Assuming they will be at a good price and not cost a pretty penny, I will go play on them. If it's 20-30 Euros then I will just stay away.

    At least we can agree on something: Creative use of language.

  • @xultanis-dragon

  • @danquememe I play with glorianalafey often and the toxicity has never once been started by them

  • I also don't get why you have to pay for a server that you will get no progression in, it seems dumb

  • @banana132895 I don't get why you want a private server in a multiplayer game.

  • @kalgert said in Ability to host private servers?:

    The paranoia is the EXACT reason I can't enjoy Sea of Thieves. Anytime I play anything that invokes "Paranoia" I start getting dizzy. Probably because I exaggerate the worry part, but if I keep getting told "Trust no one", what else am I supposed to think?

    Then, with respect, this is emphatically not the game for you. There is never any guarantee of a "chill" (i.e. paranoia-free) session. I've seen servers go from super relaxed to super sweaty in a minute or less. It's a feature and it's by design. If it's not for you, fine, but that's the game that was advertised and that's the game that's delivered.

    All I wanted was a game in which you sail the open world that isn't a bad game, looks good and runs well, where I don't have to worry about players ruining my day. If there is such a game, do let me know if it exists, and I'll check it out.

    Sailaway. Windward. Sid Meier's Pirates. The upcoming "Sail Forth". There are plenty of PVE-only games out there with sailing / island themes and no PVP. If you spend a little time searching on Steam, you'll easily find them. I wish you good luck in your quest.

  • @ghostpaw said in Ability to host private servers?:

    (...) BTW, fun use of the word “hootenanny.” That word deserves more attention than it has received the last several decades.

    I try to catch Jools Holland on New Years every year.

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