I know this has been said many times. And some people feel like it would be a lessening of the game. But there should be a PVE option.
PVE only servers.
@rosiepuddiepie nah. Please read the forums. This topic has been discussed to death. The development team has responded multiple times and said no there will not be a pve mode.
Private servers will be coming but there will be no progression on them.
@rosiepuddiepie said in PVE only servers.:
I know this has been said many times. And some people feel like it would be a lessening of the game. But there should be a PVE option.
And yet here we are with another PVE thread duplicate.
This is what the executive producer says about PVE servers:
https://youtu.be/e_yrN70591Q?t=3681
Joe Neate: "The whole core premise of SOT is that it’s a shared world. To get to Pirate Legend, there will be danger and there will be other players, the risk and the reward is all part of it …that’s what SOT has always been, it’s a shared world adventure game, there is a purpose to that…it’s all about a shared world and we have no intention to deviate from that."
https://youtu.be/e_yrN70591Q?t=3578
We don't want to split players, we don't want to split player types, the whole identity of sea of thieves is a shared world and the different kind of motivations within it.
https://www.seaofthieves.com/forum/topic/112764/the-thinking-behind-emissaries-and-ledgers?page=1
We want players to experience the thrill of a player ship versus another player ship in battle. Turning the chance of these encounters off completely has never felt like Sea of Thieves.
- Player interactions are working as intended and the way they are by design.
- There is no intentions of changing and unbalancing them.
Create as many new threads to ask the same thing over and over again, it won't change these facts.
Ahoy maties!
I am dropping anchor here as we have more PvPvE threads than I have doubloons, and let me tell you it's a lot.
Should you wish to continue this discussion please feel free to hop onto one of the many other active threads on this very topic!
Happy sailing everyone!
(I've always wanted to do that) 🤭
@rosiepuddiepie It isn’t going to happen. If they were going to do it they would have done so already. Rare never wavered on their stance on this topic. Arguments about business and the economics of video game publishing have not been persuasive (gotta love those who want to tell Microsoft and Rare how to market software). But if you tell us what is giving you trouble then we might be able to give you some information to help you achieve your goals. Keep in mind, many of us play solo and spend a lot of our time working on PvE content. If you are open to advice then we are willing to help you.
If you truly want to know why things are the way they are and to understand how to make this game more enjoyable, I would suggest you read this in full.
Your idea has been posted many times of adding a PVE only server / a server for only friends / a server with only friendly people and no PvP. This is why this idea will never be implemented, and why it will never work:
Let's say you want to stack the FOTD 10 times, that will take you around 8 hours to do if you're quick. Would you rather go into a server where:
(1) You could be tucked on
(2) You could have your loot be stolen
(3) You waste 8 hours of work because a pirate boarded your ship
(4) You're always under constant threat that you could dieOR, would you rather be in a server where you are safe from all of those problems, and don't have to worry about some pirate stealing your loot?
90% of players will take the second option, because there is no reason to put yourself in a situation where bad things could happen when you could alternatively be completely safe from other players. I'm not saying, "90% of players wants PvE only servers," I'm saying that if they were added, 90% of players would play them. Just like if they added an invincibility potion, EVERYONE would use it, does that mean that it should be added or that people want it? No, but since it's in the game people are going to use it.
The problem with this is because 90% of players who do PVE missions will go to this private server, who's left on the normal servers? People who want to steal loot, but there's no loot to be stolen because everyone is off in fairyland completely safe from any problems that would arise. So all the PvPers leave the game, not to even mention that the most popular streamers have built their career by stealing loot. Pace22 would immediately leave the game because there's nothing left to steal, and many more streamers would leave, as well as most of their viewers, which means that SOT no longer has an internet presence. Now that all the news has gotten out that Sea of Thieves has a SEVERE drop in their playerbase, all of these articles will come out online saying things like,
"Sea of thieves is a bad game," and "Sea of Thieves doesn't care about it's playerbase."
So now that there is all of this stigma around SOT there will be no new players because there are only bad reviews. So people who want to buy Sea of Thieves won't, because there are all of these videos and articles saying that it's a bad game. So Sea of Thieves will no longer be getting an influx of new players, which also means that Rare won't make any money from people buying the game.
What do you do once you've reached 75/75/75/20? By that point you'll have all of the cosmetics, and with the emissary system you can easily get the highest level in a 2-3 months. People will get bored because they're not working towards anything, they already have everything in the game and the highest level in the game, what now? Most players who are max level would normally turn to stealing loot so they don't get bored, but because of PVE only servers that's not a thing anymore. Eventually all of those people will leave because there's no point for them to play anymore, so the only people who play SOT are a few thousand people who didn't get max level and only play Sea of Thieves for 2 hours a week.
Most PvPers who play adventure mode don't play it because they want PvP and ship vs ship battles, if they wanted that they would go to arena. People play adventure because they like stealing loot, so you can't just get rid of the loot.
That's why adding PVE only servers are bad, the PvPers will leave, all of the streamers will leave, people will get bored, the internet starts hating on SOT, and then you have a dead game. Not to even mention the fact that the developers themselves have said many times that they want this game to be one where people of all ideologies can play together. The PVPers, PVEers and the RPers can all be in the same server together, and they will do everything they can to keep that in the game. Here are a couple clips from the developers and owners of Sea of Thieves speaking on this subject.
In referenced to being asked if he can reveal more about who will be able to use custom servers and if they will be available to all players or just content creators and the like, he said:
Developers: https://www.youtube.com/watch?v=e_yrN70591Q&feature=youtu.be&t=3578
We don't want to separate players (or) player types... ...The whole identity of Sea of Thieves is that it's a shared world, but enabling people to come up with cool things and socialize together is the kind of thing we love to see in the community.
In referenced to being asked what the release date is for custom servers and the controversy around adding things like a PvE only server or private servers for players to play by themselves with reputation gain.
Developers: https://www.youtube.com/watch?v=e_yrN70591Q&feature=youtu.be&t=3681
The whole core premise of Sea of Thieves is that there is danger, and to progress; to get to pirate legend. And through all of that stuff there will be danger, and that there will be other players and the risk/reward is all apart of it. That's what Sea of Thieves has always been... ...It's all about a shared world and it's all about players and we have no intention to deviate from that.
Your only argument that you COULD take would be about the first clip and say something along the lines of, "Well if they don't want to separate players or player types then why did they add arena?" Good question. My thinking is that adding arena itself was a different gamemode entirely. It wasn't meant to replace adventure or to become more popular, it was made to be an alternate gamemode that you can play when you get bored of adventure. Now the reason as to why this thinking doesn't translate to a PvE only server is because of what I said above, all of the negative side affects that adding a PvE only mode would have.
As the developers said, the path to pirate legend involves the threat that you could be fought by other players. That's why they aren't going to add a PvE only server, as they believe and the majority of players believe that the path to pirate legend includes the fear of being fought by another pirate and losing your loot. There is no reason to pander to the couple thousand people who want PVE only servers, when you have hundreds of thousands of players who have bought and actively play the game because of the PVP factor. It doesn't make sense to change the game for a few, when the vast majority don't want that. Since most people fall into the category of PvPvEers, that would mean that if you remove the PvP aspect of the game, most of the playerbase would leave.
People are always upset that in a PVP game, which has PVP in it, which is advertised as having PVP, a game that has always had PVP since the beginning of it's existence, a game that YOU bought knowing full well it had PVP, has PVP.
People who think PVP doesn't belong in Sea of Thieves and complain that PVP is, "toxic," are the same type of people to play Minecraft and complain there are no guns.
If you've made it this far into the post then you're at least willing to hear reasons as to why things are the way they are, and because of that I'm going to give you some solutions to help in your voyages. Let's move past the whole idea of, "I want a PVE server," and accept that it will never happen, so that we can find solutions to make your time on Sea of Thieves better.
The first thing you can do would be to play with other people, I don't know your experience in the game but having more people is always better as you can keep 1 person in your crows nest as a lookout for incoming ships. Using the official Sea of Thieves discord, you can easily find likeminded people who are more than willing to play with you. The discord has over 160,000 players, and there are constantly requests to join people's crews, or people asking for players to join their crew. Discord link: https://discord.gg/seaofthieves
Now that you have some people to play with, ALWAYS keep someone as a watchguard, if you have 4 people on your crew, you can easily send one of you to stand watch in the crows nest and have the rest of you do the voyage. Another thing to keep in mind, there may be tuckers on your boat, people who park their boat behind a rock or an island, then take the 3 minute swim over to your boat. So always make sure that whenever you leave the island you were just at, have at least 1 person check around your ship for tuckers. I'm not going to bore you with every single tuck spot in the game, but in general equip a sword and slash the ship. The cannons, masts, wheel, sides of the ship, barrels, etc. Anywhere where someone could hide some of their body inside something, sword that area. If you hit them, they will stand up and there will be a sound effect letting you know that you hit something.
Whenever you load into a game, check the emissary tables next to the respective trading companies. If you see a tiny ship on the emissary table it means that someone is on your server doing that emissary, so if you see 4 people doing quests you may want to consider leaving that server as there are many people active. Always check the reaper's bones quest table, if there is a tiny ship on the emissary table or a reaper's marked ship on the map, leave the game as that ship has a high chance of trying to attack you and steal your loot. Try to minimize the risks before you even start your voyages.
Those are some of the tips I can give you, hopefully these will help you in your voyages to come. I understand that it can be annoying when pirates come over and take all of your loot, but the sooner you can accept that it's a part of the game, the sooner you can improve and become better at avoiding those situations. Who knows, you might become a PvPer yourself.
At the end of the day whether you want to add PvE servers or not, the developers themselves have said multiple times that they don't want to separate players into different servers. They want this game to be one where players of all groups, PvPers, PvErs, and RPers can all be in the same server together. The only thing that can change the developers vision for the game is if the community comes together and says that they want something different. That isn't happening, and they still have a very strong community in favor of PvPvE, so there's no point in trying to do something that could backfire into something very deadly.
The only way that SOT will add a PvE only server, is if a majority of the community says that they want PVE only servers, until that happens, a PVE only server will never be added. When you are the owner of a video game, you have to do what the majority of people want or you risk killing your game, and right now the majority of people do not want PvE only servers, so they aren't going to add them.
This game was MADE and is a game for PvPvErs, not for PvErs or people who just want to do missions and voyages without any threat whatsoever, the sooner you accept that this game was BUILT for PvPvE, then sooner you will be able to have fun in the game. If you don't like that fact then you can leave, as this will never change and if the only way that you will be happy playing SOT is by having a PvE only server, leave, because they are never going to add it.
Ahoy maties!
I am dropping anchor here as we have more PvPvE threads than I have doubloons, and let me tell you it's a lot!
Sea of Thieves' core design principle is PVPVE, a Shared World Adventure Game (SWAG) where you never know how any encounter will turn out.
Joe Neate: "The whole core premise of SOT is that it’s a shared world. To get to Pirate Legend, there will be danger and there will be other players, the risk and the reward is all part of it …that’s what SOT has always been, it’s a shared world adventure game, there is a purpose to that…it’s all about a shared world and we have no intention to deviate from that."
Should you wish to continue this discussion please feel free to hop onto one of the many other active threads on this very topic!
Happy sailing everyone!

